mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-05 21:27:48 +00:00
65815 lines
4.5 MiB
Plaintext
65815 lines
4.5 MiB
Plaintext
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|
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<string name="Name">Part-to-Part Strong Joint</string>
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<Item class="BodyGyro" referent="RBX740">
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|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX748">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2</X>
|
|
<Y>-0.5</Y>
|
|
<Z>-2</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.00214636</X>
|
|
<Y>0.403720856</Y>
|
|
<Z>-1.99844933</Z>
|
|
<R00>4.84539926e-012</R00>
|
|
<R01>2.81779347e-008</R01>
|
|
<R02>0.999653041</R02>
|
|
<R10>2.7933756e-011</R10>
|
|
<R11>-0.999757648</R11>
|
|
<R12>2.81832389e-008</R12>
|
|
<R20>0.999665022</R20>
|
|
<R21>2.85922831e-011</R21>
|
|
<R22>-4.85968514e-012</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">VehicleSeat-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX739</Ref>
|
|
<Ref name="Part1">RBX674</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX749">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">UFOScript</string>
|
|
<ProtectedString name="Source">local seat = script.Parent
|
|
local vChar = nil
|
|
local vPlayer = nil
|
|
local driveTool = nil
|
|
|
|
local rayBeam = seat.Parent.RayBeam
|
|
|
|
function waitForChild(parent, child)
|
|
	while not parent:FindFirstChild(child) do parent.ChildAdded:wait() end
|
|
end
|
|
|
|
-- fix rayBeam to be right size and transparent
|
|
waitForChild(seat.Parent, "btm")
|
|
waitForChild(seat.Parent.btm, "rayWeld")
|
|
|
|
local rayWeld = seat.Parent.btm.rayWeld
|
|
rayWeld.Parent = nil
|
|
rayBeam.Size = Vector3.new(2, 53.2, 2)
|
|
rayWeld.Parent = seat.Parent.btm
|
|
rayWeld.C0 = rayWeld.C0 - rayWeld.C0.p + Vector3.new(-4, 0.5, 4)
|
|
|
|
rayBeam.Transparency = 1
|
|
|
|
function bindToNewPlayer()
|
|
vPlayer = game.Players:GetPlayerFromCharacter(vChar)
|
|
|
|
if vPlayer then
|
|
-- remove motion damper script
|
|
local motionDamper = seat.Parent.btm:FindFirstChild("MotionDamper")
|
|
if motionDamper then motionDamper:Remove() end
|
|
|
|
-- copy over UFO drive tool
|
|
--driveTool = script.UFODriveTool:Clone()
|
|
driveToolClone = script.UFODriveTool:Clone()
|
|
driveTool = script.UFODriveTool
|
|
|
|
local newHandle = Instance.new("Part")
|
|
newHandle.Size = Vector3.new(.1, .1, .1)
|
|
newHandle.Transparency = 1
|
|
newHandle.Name = "Handle"
|
|
newHandle.Parent = driveTool
|
|
driveTool.UFOPointer.Value = seat.Parent
|
|
|
|
-- remove existing tools
|
|
local vChildren = vChar:GetChildren()
|
|
for i = 1, #vChildren do
|
|
if vChildren[i]:IsA("Tool") then
|
|
vChildren[i].Parent = vPlayer.Backpack
|
|
end
|
|
end
|
|
|
|
-- give 'em the saucer tool!
|
|
driveToolClone.Parent = script
|
|
driveTool.Parent = vChar
|
|
end
|
|
end
|
|
|
|
function checkAddChild(newChild)
|
|
	if newChild.Name == "SeatWeld" then
|
|
		if newChild.Part0 == seat then vChar = newChild.Part1.Parent
|
|
		else vChar = newChild.Part0.Parent end
|
|
|
|
		bindToNewPlayer()
|
|
	end
|
|
end
|
|
|
|
function checkRemoveChild(oldChild)
|
|
	if oldChild.Name == "SeatWeld" then
|
|
		vChar = nil
|
|
		vPlayer = nil
|
|
		driveTool:Remove()
|
|
		driveTool = nil
|
|
|
|
		local newMotionDamper = script.Parent.Parent.btm:FindFirstChild("MotionDamper")
|
|
		if newMotionDamper == nil then
|
|
			newMotionDamper = script.UFODriveTool.UFODriveScript.MotionDamper:Clone()
|
|
			newMotionDamper.Parent = script.Parent.Parent.btm
|
|
			newMotionDamper.Disabled = false
|
|
		end
|
|
|
|
		script.Parent.Parent.btm.UFOPosition.maxForce = Vector3.new(0, 0, 0)
|
|
		script.Parent.Parent.btm.UFOGyro.maxTorque = Vector3.new(0, 0, 0)
|
|
|
|
		rayBeam.Transparency = 1
|
|
	end
|
|
end
|
|
|
|
|
|
seat.ChildAdded:connect(checkAddChild)
|
|
seat.ChildRemoved:connect(checkRemoveChild)</ProtectedString>
|
|
</Properties>
|
|
<Item class="Tool" referent="RBX750">
|
|
<Properties>
|
|
<bool name="CanBeDropped">true</bool>
|
|
<bool name="Enabled">true</bool>
|
|
<CoordinateFrame name="Grip">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">UFODriveTool</string>
|
|
<Content name="TextureId"><null></null></Content>
|
|
<string name="ToolTip"></string>
|
|
</Properties>
|
|
<Item class="LocalScript" referent="RBX751">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">UFODriveScript</string>
|
|
<ProtectedString name="Source">local maxVelocity = 40
|
|
local minVelocity = -40
|
|
|
|
local maxSideVelocity = 40
|
|
local minSideVelocity = -40
|
|
|
|
local acceleration = 1.5
|
|
local deceleration = 1.5
|
|
local autoDeceleration = .25
|
|
|
|
local sideAcceleration = 1.5
|
|
local sideDeceleration = 1.5
|
|
local autoSideDeceleration = .25
|
|
|
|
local liftOffSpeed = .25
|
|
local liftSpeed = .5
|
|
local lowerSpeed = .5
|
|
|
|
local maxHeight = 500
|
|
local minHeight = 0
|
|
|
|
local r = game:GetService("RunService")
|
|
|
|
local Tool = script.Parent
|
|
local Mouse = nil
|
|
local ufo = nil
|
|
local ufoVel = nil
|
|
local ufoGyr = nil
|
|
local ufoPos = nil
|
|
|
|
local camera = nil
|
|
|
|
local forward = false
|
|
local left = false
|
|
local right = false
|
|
local backward = false
|
|
local lift = false
|
|
local lower = false
|
|
-- duplicates for arrow keys
|
|
local forwardArrow = false
|
|
local leftArrow = false
|
|
local rightArrow = false
|
|
local backwardArrow = false
|
|
|
|
local velocity = Vector3.new(0, 0, 0)
|
|
local sideVelocity = 0
|
|
|
|
local motionThread = nil
|
|
|
|
function keyDown(key)
|
|
	key = key:lower()
|
|
	if key == "w" then
|
|
		forward = true
|
|
	elseif key == "s" then
|
|
		backward = true
|
|
	elseif key == "a" then
|
|
		left = true
|
|
	elseif key == "d" then
|
|
		right = true
|
|
	elseif key == "q" then
|
|
		lift = true
|
|
	elseif key == "z" then
|
|
		lower = true
|
|
	elseif key == "" then
|
|
		forwardArrow = true
|
|
	elseif key == "" then
|
|
		leftArrow = true
|
|
	elseif key == "" then
|
|
		backwardArrow = true
|
|
	elseif key == "" then
|
|
		rightArrow = true
|
|
	end
|
|
end
|
|
|
|
function keyUp(key)
|
|
	key = key:lower()
|
|
	if key == "w" then
|
|
		forward = false
|
|
	elseif key == "s" then
|
|
		backward = false
|
|
	elseif key == "a" then
|
|
		left = false
|
|
	elseif key == "d" then
|
|
		right = false
|
|
	elseif key == "q" then
|
|
		lift = false
|
|
	elseif key == "z" then
|
|
		lower = false
|
|
	elseif key == "" then
|
|
		forwardArrow = false
|
|
	elseif key == "" then
|
|
		leftArrow = false
|
|
	elseif key == "" then
|
|
		backwardArrow = false
|
|
	elseif key == "" then
|
|
		rightArrow = false
|
|
	end
|
|
end
|
|
|
|
function laserOn()
|
|
	if ufo then
|
|
		ufo.RayBeam.Transparency = 0.8
|
|
	end
|
|
end
|
|
|
|
function laserOff()
|
|
	if ufo then
|
|
		ufo.RayBeam.Transparency = 1
|
|
	end
|
|
end
|
|
|
|
function manageMotionStep(forceLift)
|
|
	--print("MotionStep")
|
|
	local goForward = forward or forwardArrow
|
|
	local goLeft = left or leftArrow
|
|
	local goRight = right or rightArrow
|
|
	local goBackward = backward or backwardArrow
|
|
|
|
	local cameraForwards = -camera.CoordinateFrame:vectorToWorldSpace(Vector3.new(0, 0, 1))
|
|
	local cameraSideways = -camera.CoordinateFrame:vectorToWorldSpace(Vector3.new(1, 0, 0))
|
|
|
|
	cameraForwards = cameraForwards * Vector3.new(1, 0, 1)
|
|
	cameraSideways = cameraSideways * Vector3.new(1, 0, 1)
|
|
|
|
	if cameraForwards:Dot(cameraForwards) < .1 or cameraSideways:Dot(cameraSideways) < .1 then return end -- make sure no division by 0 errors
|
|
	cameraForwards = cameraForwards.unit
|
|
	cameraSideways = cameraSideways.unit
|
|
|
|
	--print("A")
|
|
|
|
	--ufoVel.velocity = cameraForwards * velocity + cameraSideways * sideVelocity
|
|
	ufoVel.velocity = velocity
|
|
	--ufoGyr.cframe = CFrame.new(Vector3.new(0, 0, 0), velocity) * CFrame.Angles(velocity:Dot(Vector3.new(0, 0, 1))*math.pi/320, 0, math.pi + velocity:Dot(Vector3.new(1, 0, 0))*math.pi/320) --CFrame.new(Vector3.new(0,0,0), cameraForwards*velocity) * CFrame.Angles(0, 0, math.pi) --* CFrame.Angles(velocity/maxVelocity * math.pi/4, 0, sideVelocity/maxSideVelocity * math.pi/4)
|
|
	--ufoGyr.cframe = CFrame.new() * CFrame.Angles(velocity:Dot(Vector3.new(0, 0, 1))*math.pi/320, 0, math.pi - velocity:Dot(Vector3.new(1, 0, 0))*math.pi/320)
|
|
	ufoGyr.cframe = CFrame.new() * CFrame.Angles(velocity:Dot(Vector3.new(0, 0, 1))*math.pi/320, 0, math.pi - velocity:Dot(Vector3.new(1, 0, 0))*math.pi/320)
|
|
|
|
	--print("B")
|
|
|
|
	if goForward and (not goBackward) and velocity:Dot(cameraForwards) < maxVelocity then
|
|
		velocity = velocity + acceleration * cameraForwards
|
|
	elseif goBackward and (not goForward) and velocity:Dot(cameraForwards) > minVelocity then
|
|
		velocity = velocity - deceleration * cameraForwards
|
|
	elseif (not goBackward) and (not goForward) and velocity:Dot(cameraForwards) > 0 then
|
|
		velocity = velocity - autoDeceleration * cameraForwards
|
|
	elseif (not goBackward) and (not goForward) and velocity:Dot(cameraForwards) < 0 then
|
|
		velocity = velocity + autoDeceleration * cameraForwards
|
|
	end
|
|
|
|
	if goLeft and (not goRight) and velocity:Dot(cameraSideways) < maxSideVelocity then
|
|
		velocity = velocity + sideAcceleration * cameraSideways
|
|
	elseif goRight and (not goLeft) and velocity:Dot(cameraSideways) > minSideVelocity then
|
|
		velocity = velocity - sideDeceleration * cameraSideways
|
|
	elseif (not goRight) and (not goLeft) and velocity:Dot(cameraSideways) > 0 then
|
|
		velocity = velocity - autoSideDeceleration * cameraSideways
|
|
	elseif (not goRight) and (not goLeft) and velocity:Dot(cameraSideways) < 0 then
|
|
		velocity = velocity + autoSideDeceleration * cameraSideways
|
|
	end
|
|
|
|
	if forceLift then
|
|
		if ufoPos.position.Y < maxHeight then
|
|
			ufoPos.position = ufoPos.position + Vector3.new(0, liftOffSpeed, 0)
|
|
		end
|
|
	else
|
|
		if lift and (not lower) and ufoPos.position.Y < maxHeight then
|
|
			ufoPos.position = ufoPos.position + Vector3.new(0, liftSpeed, 0)
|
|
		elseif lower and (not lift) and ufoPos.position.Y > minHeight then
|
|
			ufoPos.position = ufoPos.position - Vector3.new(0, lowerSpeed, 0)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
local keepMotionThreadAlive = true
|
|
function motionManager()
|
|
	print("Starting Motion Manager")
|
|
	
|
|
	-- initially, we force UFO to rise
|
|
	local startTime = r.Stepped:wait()
|
|
	while keepMotionThreadAlive and (r.Stepped:wait() - startTime < 5) do
|
|
		manageMotionStep(true)
|
|
	end
|
|
|
|
	while keepMotionThreadAlive or velocity:Dot(velocity) > .5 do
|
|
		manageMotionStep()
|
|
		wait()
|
|
	end
|
|
	print("Ending Motion Manager")
|
|
end
|
|
|
|
function liftOff()
|
|
	-- btm part actually "drives" the UFO
|
|
	print("WE HAVE LIFT OFF!")
|
|
|
|
	ufoVel = ufo.btm.UFOVelocity
|
|
	ufoGyr = ufo.btm.UFOGyro
|
|
	ufoPos = ufo.btm.UFOPosition
|
|
|
|
	local motionDamper = ufo.btm:FindFirstChild("MotionDamper")
|
|
	if motionDamper then motionDamper:Remove() end
|
|
|
|
	ufoPos.position = ufo.btm.Position
|
|
	ufoPos.maxForce = Vector3.new(0, 500000, 0)
|
|
|
|
	ufoGyr.maxTorque = Vector3.new(100000, 100000, 100000)
|
|
|
|
	velocity = Vector3.new(0, 0, 0)
|
|
|
|
	keepMotionThreadAlive = true
|
|
	motionThread = coroutine.create(motionManager)
|
|
	coroutine.resume(motionThread)
|
|
end
|
|
|
|
function onEquipped(mouse)
|
|
	ufo = script.Parent.UFOPointer.Value
|
|
	camera = game.Workspace.CurrentCamera
|
|
|
|
	if mouse and ufo and camera then
|
|
		Mouse = mouse
|
|
		Mouse.KeyDown:connect(keyDown)
|
|
		Mouse.KeyUp:connect(keyUp)
|
|
|
|
		Mouse.Button1Down:connect(laserOn)
|
|
		Mouse.Button1Up:connect(laserOff)
|
|
|
|
		liftOff()
|
|
	end
|
|
end
|
|
|
|
function onUnequipped()
|
|
	keepMotionThreadAlive = false
|
|
	
|
|
	forward = false
|
|
	left = false
|
|
	right = false
|
|
	backward = false
|
|
	lift = false
|
|
	lower = false
|
|
	forwardArrow = false
|
|
	backwardArrow = false
|
|
	leftArrow = false
|
|
	rightArrow = false
|
|
|
|
|
|
	local newMotionDamper = script.MotionDamper:Clone()
|
|
	if ufo then
|
|
		ufoPos.maxForce = Vector3.new(0, 0, 0)
|
|
		ufoGyr.maxTorque = Vector3.new(0, 0, 0)
|
|
|
|
		newMotionDamper.Parent = ufo.btm
|
|
		newMotionDamper.Disabled = false
|
|
|
|
		ufo.RayBeam.Transparency = 1
|
|
|
|
		-- make them stand up when tool is unequipped
|
|
		local ufoSeat = ufo:FindFirstChild("VehicleSeat")
|
|
		if ufoSeat then
|
|
			local ufoWeld = ufoSeat:FindFirstChild("SeatWeld")
|
|
			ufoWeld:Remove()
|
|
		end
|
|
	end
|
|
|
|
	-- remove the drive tool now
|
|
	if script.Parent then script.Parent:Remove() end
|
|
end
|
|
|
|
Tool.Equipped:connect(onEquipped)
|
|
Tool.Unequipped:connect(onUnequipped)
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="Script" referent="RBX752">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">MotionDamper</string>
|
|
<ProtectedString name="Source">local engine = script.Parent
|
|
local engineForce = engine.UFOVelocity
|
|
|
|
local autoDeceleration = .25
|
|
|
|
while engineForce.velocity:Dot(engineForce.velocity) > .05 do
|
|
	engineForce.velocity = engineForce.velocity - engineForce.velocity.unit * autoDeceleration
|
|
	wait()
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="ObjectValue" referent="RBX753">
|
|
<Properties>
|
|
<string name="Name">UFOPointer</string>
|
|
<Ref name="Value">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BoolValue" referent="RBX754">
|
|
<Properties>
|
|
<string name="Name">RobloxBuildTool</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Seat" referent="RBX619">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1011</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>47.1121788</X>
|
|
<Y>143.002258</Y>
|
|
<Z>111.073189</Z>
|
|
<R00>0.707117438</R00>
|
|
<R01>-2.6305214e-008</R01>
|
|
<R02>0.707084894</R02>
|
|
<R10>1.85860767e-008</R10>
|
|
<R11>0.999994338</R11>
|
|
<R12>1.86153901e-008</R12>
|
|
<R20>-0.707085073</R20>
|
|
<R21>-2.13365835e-011</R21>
|
|
<R22>0.707117558</R22>
|
|
</CoordinateFrame>
|
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|
|
<R11>0.999994338</R11>
|
|
<R12>1.49019129e-007</R12>
|
|
<R20>1.35697028e-005</R20>
|
|
<R21>-1.49019002e-007</R21>
|
|
<R22>0.999992251</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StamperFloor Terrain Joint</string>
|
|
<Ref name="Part0">RBX2</Ref>
|
|
<Ref name="Part1">RBX756</Ref>
|
|
<int name="Surface0">9024018</int>
|
|
<int name="Surface1">-1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX760">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2</X>
|
|
<Y>126</Y>
|
|
<Z>-2</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-55.9981689</X>
|
|
<Y>111.599365</Y>
|
|
<Z>-119.812775</Z>
|
|
<R00>0.999991953</R00>
|
|
<R01>3.24242393e-008</R01>
|
|
<R02>-1.35697064e-005</R02>
|
|
<R10>-3.2421994e-008</R10>
|
|
<R11>0.999994338</R11>
|
|
<R12>1.49019129e-007</R12>
|
|
<R20>1.35697028e-005</R20>
|
|
<R21>-1.49019002e-007</R21>
|
|
<R22>0.999992251</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StamperFloor Terrain Joint</string>
|
|
<Ref name="Part0">RBX2</Ref>
|
|
<Ref name="Part1">RBX756</Ref>
|
|
<int name="Surface0">9024019</int>
|
|
<int name="Surface1">-1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX761">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2</X>
|
|
<Y>126</Y>
|
|
<Z>-2</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-55.9981689</X>
|
|
<Y>111.599365</Y>
|
|
<Z>-119.812775</Z>
|
|
<R00>0.999991953</R00>
|
|
<R01>3.24242393e-008</R01>
|
|
<R02>-1.35697064e-005</R02>
|
|
<R10>-3.2421994e-008</R10>
|
|
<R11>0.999994338</R11>
|
|
<R12>1.49019129e-007</R12>
|
|
<R20>1.35697028e-005</R20>
|
|
<R21>-1.49019002e-007</R21>
|
|
<R22>0.999992251</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StamperFloor Terrain Joint</string>
|
|
<Ref name="Part0">RBX2</Ref>
|
|
<Ref name="Part1">RBX756</Ref>
|
|
<int name="Surface0">9024527</int>
|
|
<int name="Surface1">-1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX762">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2</X>
|
|
<Y>126</Y>
|
|
<Z>-2</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-55.9981689</X>
|
|
<Y>111.599365</Y>
|
|
<Z>-119.812775</Z>
|
|
<R00>0.999991953</R00>
|
|
<R01>3.24242393e-008</R01>
|
|
<R02>-1.35697064e-005</R02>
|
|
<R10>-3.2421994e-008</R10>
|
|
<R11>0.999994338</R11>
|
|
<R12>1.49019129e-007</R12>
|
|
<R20>1.35697028e-005</R20>
|
|
<R21>-1.49019002e-007</R21>
|
|
<R22>0.999992251</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StamperFloor Terrain Joint</string>
|
|
<Ref name="Part0">RBX2</Ref>
|
|
<Ref name="Part1">RBX756</Ref>
|
|
<int name="Surface0">9024528</int>
|
|
<int name="Surface1">-1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX763">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2</X>
|
|
<Y>126</Y>
|
|
<Z>-2</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-55.9981689</X>
|
|
<Y>111.599365</Y>
|
|
<Z>-119.812775</Z>
|
|
<R00>0.999991953</R00>
|
|
<R01>3.24242393e-008</R01>
|
|
<R02>-1.35697064e-005</R02>
|
|
<R10>-3.2421994e-008</R10>
|
|
<R11>0.999994338</R11>
|
|
<R12>1.49019129e-007</R12>
|
|
<R20>1.35697028e-005</R20>
|
|
<R21>-1.49019002e-007</R21>
|
|
<R22>0.999992251</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StamperFloor Terrain Joint</string>
|
|
<Ref name="Part0">RBX2</Ref>
|
|
<Ref name="Part1">RBX756</Ref>
|
|
<int name="Surface0">9024529</int>
|
|
<int name="Surface1">-1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX764">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2</X>
|
|
<Y>126</Y>
|
|
<Z>-2</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-55.9981689</X>
|
|
<Y>111.599365</Y>
|
|
<Z>-119.812775</Z>
|
|
<R00>0.999991953</R00>
|
|
<R01>3.24242393e-008</R01>
|
|
<R02>-1.35697064e-005</R02>
|
|
<R10>-3.2421994e-008</R10>
|
|
<R11>0.999994338</R11>
|
|
<R12>1.49019129e-007</R12>
|
|
<R20>1.35697028e-005</R20>
|
|
<R21>-1.49019002e-007</R21>
|
|
<R22>0.999992251</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StamperFloor Terrain Joint</string>
|
|
<Ref name="Part0">RBX2</Ref>
|
|
<Ref name="Part1">RBX756</Ref>
|
|
<int name="Surface0">9024530</int>
|
|
<int name="Surface1">-1</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Script" referent="RBX765">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">FlipUpright</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "VehicleSeatback")
|
|
local vehicleSeatback = model.VehicleSeatback
|
|
waitForChild(model, "VehicleSeat")
|
|
local vehicleSeat = model.VehicleSeat
|
|
waitForChild(vehicleSeat, "BodyGyro")
|
|
local gyro = vehicleSeat.BodyGyro
|
|
|
|
--------------------
|
|
local flipForce = 500
|
|
--------------------
|
|
|
|
while true do
|
|
	-- Every 15 seconds, poll if jeep has turned upside down. If true, then flip back upright.
|
|
	if(vehicleSeatback.CFrame.lookVector.y <= 0.707) then
|
|
		print("UFO is flipped. Flipping right side up...")
|
|
		gyro.cframe = CFrame.new( Vector3.new(0,0,0), Vector3.new(0,1,0) )
|
|
		gyro.maxTorque = Vector3.new(flipForce, flipForce, flipForce)
|
|
		wait(2)
|
|
		gyro.maxTorque = Vector3.new(0,0,0)
|
|
	end
|
|
	wait(8)
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BoolValue" referent="RBX766">
|
|
<Properties>
|
|
<string name="Name">RobloxModel</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX767">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">StamperFloorRemover</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "StamperFloor")
|
|
|
|
model.StamperFloor:Remove()
|
|
|
|
script:Remove()</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX768">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Truck</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="WedgePart" referent="RBX769">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">21</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>8.90877247</X>
|
|
<Y>40.760643</Y>
|
|
<Z>-263.975708</Z>
|
|
<R00>-0.0270857122</R00>
|
|
<R01>0.000574166887</R01>
|
|
<R02>-0.999633372</R02>
|
|
<R10>0.000118930053</R10>
|
|
<R11>0.999999821</R11>
|
|
<R12>0.000571154524</R12>
|
|
<R20>0.999633849</R20>
|
|
<R21>-0.000103416663</R21>
|
|
<R22>-0.02708585</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Wedge</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0.00674178731</X>
|
|
<Y>-0.000901059189</Y>
|
|
<Z>-0.00718826335</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>-0.02739756</X>
|
|
<Y>-0.0699030012</Y>
|
|
<Z>-0.014191106</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>2.79999995</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX770">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-1.39999998</Y>
|
|
<Z>0.5</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>-0</R10>
|
|
<R11>1</R11>
|
|
<R12>-0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>3.00549698</X>
|
|
<Y>-1.39907455</Y>
|
|
<Z>0.493999481</Z>
|
|
<R00>0.000382592436</R00>
|
|
<R01>-6.53196694e-005</R01>
|
|
<R02>-1.00001836</R02>
|
|
<R10>-3.47633977e-006</R10>
|
|
<R11>0.999988556</R11>
|
|
<R12>-6.53191019e-005</R12>
|
|
<R20>1</R20>
|
|
<R21>3.5015546e-006</R21>
|
|
<R22>0.000382591417</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Wedge-to-Wedge Strong Joint</string>
|
|
<Ref name="Part0">RBX769</Ref>
|
|
<Ref name="Part1">RBX771</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">2</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX772">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-1.39999998</Y>
|
|
<Z>0.5</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-1</R12>
|
|
<R20>-0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.603328228</X>
|
|
<Y>1.69415283</Y>
|
|
<Z>-4.00735283</Z>
|
|
<R00>-6.6528235e-005</R00>
|
|
<R01>5.0852218e-006</R01>
|
|
<R02>0.998948634</R02>
|
|
<R10>4.68639382e-006</R10>
|
|
<R11>0.999959886</R11>
|
|
<R12>-5.08925086e-006</R12>
|
|
<R20>-0.999753833</R20>
|
|
<R21>3.29163822e-006</R21>
|
|
<R22>-6.66893175e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Wedge-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX769</Ref>
|
|
<Ref name="Part1">RBX773</Ref>
|
|
<int name="Surface0">4</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX774">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">45</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>5.90357876</X>
|
|
<Y>40.6600151</Y>
|
|
<Z>-263.860504</Z>
|
|
<R00>0.000577402243</R00>
|
|
<R01>0.0270939395</R01>
|
|
<R02>-0.999632955</R02>
|
|
<R10>0.99999398</R10>
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<string name="Name">StarterGui</string>
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</Item>
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<string name="Name">SocialService</string>
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<string name="Name">CookiesService</string>
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</Item>
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<Properties>
|
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<string name="Name">Teleport Service</string>
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</Properties>
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</Item>
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<Properties>
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<bool name="CharacterAutoLoads">true</bool>
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<string name="Name">Players</string>
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</Item>
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|
<float name="Brightness">1</float>
|
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
<Color3 name="FogColor">4290822336</Color3>
|
|
<float name="FogEnd">100000</float>
|
|
<float name="FogStart">0</float>
|
|
<float name="GeographicLatitude">41.7332993</float>
|
|
<string name="Name">Lighting</string>
|
|
<Color3 name="ShadowColor">4289967032</Color3>
|
|
<string name="TimeOfDay">14:00:00</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ChangeHistoryService" referent="RBX1119">
|
|
<Properties>
|
|
<string name="Name">ChangeHistoryService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TestService" referent="RBX1120">
|
|
<Properties>
|
|
<bool name="AutoRuns">true</bool>
|
|
<string name="Description"></string>
|
|
<bool name="Is30FpsThrottleEnabled">false</bool>
|
|
<bool name="IsPhysicsEnvironmentalThrottled">false</bool>
|
|
<bool name="IsSleepAllowed">true</bool>
|
|
<string name="Name">TestService</string>
|
|
<double name="Timeout">600</double>
|
|
</Properties>
|
|
<Item class="Script" referent="RBX1121">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">TheFlood</string>
|
|
<ProtectedString name="Source">local count = 0
|
|
|
|
local BusPos = Workspace.Bus.VehicleSeat.Position
|
|
local TruckPos = Workspace.Truck.VehicleSeat.Position
|
|
|
|
for y = 0, 20 do
|
|
	for x = -256,256 do
|
|
		for z = -256,256 do
|
|
			if game.Workspace.Terrain:GetCell(x,y,z) == Enum.CellMaterial.Empty then
|
|
				game.Workspace.Terrain:SetWaterCell(x,y,z, Enum.WaterForce.None, Enum.WaterDirection.X)
|
|
			end
|
|
|
|
			count = count + 1
|
|
	
|
|
			if (count > script.CellsPerSecond.Value / 30) then
|
|
				count = 0
|
|
				wait()
|
|
			end
|
|
		end
|
|
	end
|
|
end
|
|
|
|
-- make sure Bus and Truck both got flotsam-ed!
|
|
local endBusPos = Workspace.Bus.VehicleSeat.Position
|
|
local endTruckPos = Workspace.Truck.VehicleSeat.Position
|
|
|
|
script.Parent:Check(endTruckPos.y > TruckPos.y,
|
|
						 "Truck float test failed. Start Truck Pos: (" ..
|
|
						 TruckPos.x .. ", " .. TruckPos.y .. ", " .. TruckPos.z ..
|
|
						 " End Truck Pos: (" ..
|
|
						 endTruckPos.x .. ", " .. endTruckPos.y .. ", " .. endTruckPos.z .. ")" )
|
|
|
|
script.Parent:Check(endBusPos.y > BusPos.y,
|
|
						 "Bus float test failed. Start Bus Pos: (" ..
|
|
							BusPos.x .. ", " .. BusPos.y .. ", " .. BusPos.z ..
|
|
						 " End Bus Pos: (" ..
|
|
							endBusPos.x .. ", " .. endBusPos.y .. ", " .. endBusPos.z .. ")" )
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="NumberValue" referent="RBX1122">
|
|
<Properties>
|
|
<string name="Name">CellsPerSecond</string>
|
|
<double name="Value">100000</double>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
</roblox> |