mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-05 21:27:48 +00:00
71582 lines
2.2 MiB
Plaintext
71582 lines
2.2 MiB
Plaintext
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<bool name="Locked">false</bool>
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<X>0</X>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Part" referent="RBX1045">
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<bool name="Anchored">false</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<int name="BrickColor">1</int>
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<CoordinateFrame name="CFrame">
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<X>86</X>
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<Y>127</Y>
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<Z>-17</Z>
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<R00>-1</R00>
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<bool name="CanCollide">true</bool>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<float name="Reflectance">0</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Vector3 name="Velocity">
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<X>0</X>
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<Vector3 name="size">
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<X>2</X>
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<Y>2</Y>
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<Z>2</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Part" referent="RBX1046">
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<Properties>
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<bool name="Anchored">false</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<int name="BrickColor">1</int>
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<CoordinateFrame name="CFrame">
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<X>86</X>
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<Y>127</Y>
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<Z>-20</Z>
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<R00>-1</R00>
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<R01>0</R01>
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<R02>-0</R02>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">1</float>
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<float name="Friction">0</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Smooth Block Model</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Vector3 name="size">
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<X>2</X>
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|
<Y>2</Y>
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|
<Z>2</Z>
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|
</Vector3>
|
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</Properties>
|
|
</Item>
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<Item class="Part" referent="RBX1047">
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<Properties>
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<bool name="Anchored">false</bool>
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|
<float name="BackParamA">-0.5</float>
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|
<float name="BackParamB">0.5</float>
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|
<token name="BackSurface">0</token>
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|
<token name="BackSurfaceInput">0</token>
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|
<float name="BottomParamA">-0.5</float>
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|
<float name="BottomParamB">0.5</float>
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|
<token name="BottomSurface">0</token>
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|
<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>86</X>
|
|
<Y>127</Y>
|
|
<Z>-11</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>-0</R02>
|
|
<R10>-0</R10>
|
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<R11>1</R11>
|
|
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|
|
<R20>-0</R20>
|
|
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|
|
<R22>-1</R22>
|
|
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|
|
<bool name="CanCollide">true</bool>
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|
<float name="Elasticity">1</float>
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|
<float name="Friction">0</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
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|
<token name="FrontSurface">0</token>
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|
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|
<float name="LeftParamA">-0.5</float>
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|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Smooth Block Model</string>
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|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
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|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
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|
<token name="formFactorRaw">0</token>
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|
<token name="shape">0</token>
|
|
<Vector3 name="size">
|
|
<X>2</X>
|
|
<Y>2</Y>
|
|
<Z>2</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="StarterPack" referent="RBX1048">
|
|
<Properties>
|
|
<string name="Name">StarterPack</string>
|
|
</Properties>
|
|
<Item class="HopperBin" referent="RBX1049">
|
|
<Properties>
|
|
<bool name="Active">false</bool>
|
|
<token name="BinType">2</token>
|
|
<string name="Name">HopperBin</string>
|
|
<Content name="TextureId"><url>rbxasset://Textures/Grab.png</url></Content>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="HopperBin" referent="RBX1050">
|
|
<Properties>
|
|
<bool name="Active">false</bool>
|
|
<token name="BinType">4</token>
|
|
<string name="Name">HopperBin</string>
|
|
<Content name="TextureId"><url>rbxasset://Textures/Hammer.png</url></Content>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="HopperBin" referent="RBX1051">
|
|
<Properties>
|
|
<bool name="Active">false</bool>
|
|
<token name="BinType">3</token>
|
|
<string name="Name">HopperBin</string>
|
|
<Content name="TextureId"><url>rbxasset://Textures/Clone.png</url></Content>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="StarterGui" referent="RBX1052">
|
|
<Properties>
|
|
<string name="Name">StarterGui</string>
|
|
<bool name="ShowDevelopmentGui">true</bool>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SoundService" referent="RBX1053">
|
|
<Properties>
|
|
<token name="AmbientReverb">0</token>
|
|
<float name="DistanceFactor">10</float>
|
|
<float name="DopplerScale">1</float>
|
|
<string name="Name">SoundService</string>
|
|
<float name="RolloffScale">1</float>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CollectionService" referent="RBX1054">
|
|
<Properties>
|
|
<string name="Name">CollectionService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="PhysicsService" referent="RBX1055">
|
|
<Properties>
|
|
<string name="Name">PhysicsService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BadgeService" referent="RBX1056">
|
|
<Properties>
|
|
<string name="Name">BadgeService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Geometry" referent="RBX1057">
|
|
<Properties>
|
|
<string name="Name">Geometry</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="RenderHooksService" referent="RBX1058">
|
|
<Properties>
|
|
<string name="Name">RenderHooksService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SocialService" referent="RBX1059">
|
|
<Properties>
|
|
<string name="Name">SocialService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="GamePassService" referent="RBX1060">
|
|
<Properties>
|
|
<string name="Name">GamePassService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Debris" referent="RBX1061">
|
|
<Properties>
|
|
<int name="MaxItems">300</int>
|
|
<string name="Name">Debris</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TimerService" referent="RBX1062">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ScriptInformationProvider" referent="RBX1063">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CookiesService" referent="RBX1064">
|
|
<Properties>
|
|
<string name="Name">CookiesService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TeleportService" referent="RBX1065">
|
|
<Properties>
|
|
<string name="Name">Teleport Service</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Players" referent="RBX1066">
|
|
<Properties>
|
|
<bool name="CharacterAutoLoads">true</bool>
|
|
<string name="Name">Players</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="FWService" referent="RBX1067">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="UserInputService" referent="RBX1068">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Selection" referent="RBX1069">
|
|
<Properties>
|
|
<string name="Name">Selection</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Lighting" referent="RBX1070">
|
|
<Properties>
|
|
<Color3 name="Ambient">4286940549</Color3>
|
|
<float name="Brightness">1</float>
|
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
<Color3 name="FogColor">4290822336</Color3>
|
|
<float name="FogEnd">100000</float>
|
|
<float name="FogStart">0</float>
|
|
<float name="GeographicLatitude">41.7332993</float>
|
|
<string name="Name">Lighting</string>
|
|
<Color3 name="ShadowColor">4290295997</Color3>
|
|
<string name="TimeOfDay">14:00:00</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ChangeHistoryService" referent="RBX1071">
|
|
<Properties>
|
|
<string name="Name">ChangeHistoryService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Teams" referent="RBX1072">
|
|
<Properties>
|
|
<string name="Name">Teams</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TestService" referent="RBX1073">
|
|
<Properties>
|
|
<bool name="AutoRuns">true</bool>
|
|
<string name="Description"></string>
|
|
<bool name="Is30FpsThrottleEnabled">false</bool>
|
|
<bool name="IsPhysicsEnvironmentalThrottled">false</bool>
|
|
<bool name="IsSleepAllowed">false</bool>
|
|
<string name="Name">TestService</string>
|
|
<double name="Timeout">30</double>
|
|
</Properties>
|
|
<Item class="Script" referent="RBX1074">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">Script</string>
|
|
<ProtectedString name="Source">local r = game:GetService("RunService")
|
|
local startTime = r.Stepped:wait()
|
|
local currentTime = startTime
|
|
|
|
local startTick = tick()
|
|
|
|
-- wait for 20 physics seconds
|
|
while (currentTime - startTime < 5) do
|
|
	currentTime = r.Stepped:wait()
|
|
end
|
|
|
|
local endTick = tick()
|
|
print("Took ", endTick - startTick, " real-time seconds to run 5 simulation seconds.")
|
|
local acceptableTime = endTick - startTick < 60
|
|
script.Parent:Check(acceptableTime, "Failed to finish in a reasonable amount of time")
|
|
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</roblox> |