Files
watrbx-game-engine/Network/raknet/Source/SQLite3Plugin/SQLite3PluginCommon.cpp
T
2025-09-18 17:55:52 -04:00

56 lines
1.4 KiB
C++

#include "SQLite3PluginCommon.h"
SQLite3Table::SQLite3Table()
{
}
SQLite3Table::~SQLite3Table()
{
for (unsigned int i=0; i < rows.Size(); i++)
RakNet::OP_DELETE(rows[i],_FILE_AND_LINE_);
}
void SQLite3Table::Serialize(RakNet::BitStream *bitStream)
{
bitStream->Write(columnNames.Size());
unsigned int idx1, idx2;
for (idx1=0; idx1 < columnNames.Size(); idx1++)
bitStream->Write(columnNames[idx1]);
bitStream->Write(rows.Size());
for (idx1=0; idx1 < rows.Size(); idx1++)
{
for (idx2=0; idx2 < rows[idx1]->entries.Size(); idx2++)
{
bitStream->Write(rows[idx1]->entries[idx2]);
}
}
}
void SQLite3Table::Deserialize(RakNet::BitStream *bitStream)
{
for (unsigned int i=0; i < rows.Size(); i++)
RakNet::OP_DELETE(rows[i],_FILE_AND_LINE_);
rows.Clear(true,_FILE_AND_LINE_);
columnNames.Clear(true , _FILE_AND_LINE_ );
unsigned int numColumns, numRows;
bitStream->Read(numColumns);
unsigned int idx1,idx2;
RakNet::RakString inputStr;
for (idx1=0; idx1 < numColumns; idx1++)
{
bitStream->Read(inputStr);
columnNames.Push(inputStr, _FILE_AND_LINE_ );
}
bitStream->Read(numRows);
for (idx1=0; idx1 < numRows; idx1++)
{
SQLite3Row *row = RakNet::OP_NEW<SQLite3Row>(_FILE_AND_LINE_);
rows.Push(row,_FILE_AND_LINE_);
for (idx2=0; idx2 < numColumns; idx2++)
{
bitStream->Read(inputStr);
row->entries.Push(inputStr, _FILE_AND_LINE_ );
}
}
}