Files
watrbx-game-engine/App/tool/AdvMoveTool.h
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2025-10-28 14:05:46 -04:00

110 lines
3.6 KiB
C++

/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
#pragma once
#include "Tool/ToolsArrow.h"
#include "Tool/MegaDragger.h"
#include "AppDraw/HandleType.h"
#include "Util/NormalId.h"
namespace RBX {
class MegaDragger;
class Extents;
class AdvMoveToolBase : public AdvArrowToolBase
{
protected:
bool dragging;
Ray dragRay;
int dragAxis;
int dragAxisDirection;
NormalId dragNormalId;
std::string cursor;
//TODO: Have a single variable in Move and Rotate tool
mutable NormalId overHandleNormalId;
private:
typedef AdvArrowToolBase Super;
std::auto_ptr<MegaDragger> megaDragger;
Vector2int16 downPoint2d;
// dynamic - last point on the Ray we dragged to
// only works with one-stud grid...
Vector3 lastPoint3d;
typedef std::map<boost::weak_ptr<RBX::PartInstance>, float> PartsTransparencyCollection;
PartsTransparencyCollection origPartsTransparency;
mutable Matrix3 mMultiRotation;
mutable Extents mExtents;
mutable bool mInitializedExtents;
float snapRotationAngle(float Angle) const;
void saveAndModifyPartsTransparency();
void restoreSavedPartsTransparency();
rbx::signals::scoped_connection selectionChangedConnection;
void setToSelection();
protected:
virtual bool getLocalSpaceMode() const;
virtual bool getOverHandle(const shared_ptr<InputObject>& inputObject, Vector3& hitPointWorld, NormalId& normalId) const;
bool getExtents(Extents& extents) const;
bool getExtentsAndLocation(
Extents& extents,
CoordinateFrame& location,
bool& isLocal ) const;
bool getOverHandle(const shared_ptr<InputObject>& inputObject) const;
/*override*/ bool drawConnectors() const {return true;} // default mouse command no draw connectors
/*override*/ void onMouseIdle(const shared_ptr<InputObject>& inputObject);
/*override*/ void onMouseHover(const shared_ptr<InputObject>& inputObject);
/*override*/ shared_ptr<MouseCommand> onMouseDown(const shared_ptr<InputObject>& inputObject);
/*override*/ void onMouseMove(const shared_ptr<InputObject>& inputObject);
/*override*/ shared_ptr<MouseCommand> onMouseUp(const shared_ptr<InputObject>& inputObject);
/*override*/ shared_ptr<MouseCommand> onKeyDown(const shared_ptr<InputObject>& inputObject);
/*override*/ void render2d(Adorn* adorn);
/*override*/ void render3dAdorn(Adorn* adorn);
/*override*/ const std::string getCursorName() const {return cursor;}
/*override*/ void setCursor(std::string newCursor) {cursor = newCursor;}
/*implement*/ virtual Color3 getHandleColor() const = 0;
/*implement*/ virtual HandleType getDragType() const = 0;
public:
AdvMoveToolBase(Workspace* workspace);
virtual ~AdvMoveToolBase()
{}
};
extern const char* const sAdvMoveTool;
class AdvMoveTool : public Named<AdvMoveToolBase, sAdvMoveTool>
{
private:
/*override*/ Color3 getHandleColor() const {return Color3::orange();}
/*override*/ HandleType getDragType() const {return HANDLE_MOVE;}
/*override*/ void render2d(Adorn* adorn);
/*override*/ shared_ptr<MouseCommand> onMouseDown(const shared_ptr<InputObject>& inputObject);
void getGridXYUsingCamera(RBX::PartInstance *part, G3D::Vector3 &gridXDir, G3D::Vector3 &gridYDir);
G3D::Vector3 originalLocation;
public:
AdvMoveTool(Workspace* workspace) : Named<AdvMoveToolBase, sAdvMoveTool>(workspace)
{}
~AdvMoveTool() {}
/*override*/ shared_ptr<MouseCommand> isSticky() const {return Creatable<MouseCommand>::create<AdvMoveTool>(workspace);}
};
} // namespace RBX