Files
watrbx-game-engine/content/scripts/Modules/BadgeOverlay.lua
T
2025-09-18 17:55:52 -04:00

137 lines
4.6 KiB
Lua

--[[
// BadgeOverlay.lua
// Displays information for a single badge
// Used by GameDetail and BadgeScreen
]]
local CoreGui = Game:GetService("CoreGui")
local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
local Modules = GuiRoot:FindFirstChild("Modules")
local GuiService = game:GetService('GuiService')
local ContextActionService = game:GetService("ContextActionService")
local AssetManager = require(Modules:FindFirstChild('AssetManager'))
local GlobalSettings = require(Modules:FindFirstChild('GlobalSettings'))
local ScrollingTextBox = require(Modules:FindFirstChild('ScrollingTextBox'))
local Strings = require(Modules:FindFirstChild('LocalizedStrings'))
local Utility = require(Modules:FindFirstChild('Utility'))
local BaseOverlay = require(Modules:FindFirstChild('BaseOverlay'))
local ScreenManager = require(Modules:FindFirstChild('ScreenManager'))
local SoundManager = require(Modules:FindFirstChild('SoundManager'))
local createBadgeOverlay = function(badgeData)
local this = BaseOverlay()
local hasBadge = badgeData["IsOwned"]
this:SetImageBackgroundTransparency(0)
this:SetImageBackgroundColor(hasBadge and GlobalSettings.BadgeOwnedColor or GlobalSettings.BadgeOverlayColor)
this:SetDropShadow()
local badgeImage = Utility.Create'ImageLabel'
{
Name = "BadgeImage";
Size = UDim2.new(0, 394, 0, 394);
BackgroundTransparency = 1;
Image = 'http://www.watrbx.wtf/Thumbs/Asset.ashx?width='..
tostring(250)..'&height='..tostring(250)..'&assetId='..tostring(badgeData.AssetId);
ZIndex = this.BaseZIndex + 1;
Parent = badgeImageContainer;
}
badgeImage.Position = UDim2.new(0.5, -197, 0.5, -197)
this:SetImage(badgeImage)
local titleText = Utility.Create'TextLabel'
{
Name = "TitleText";
Size = UDim2.new(0, 0, 0, 0);
Position = UDim2.new(0, this.RightAlign, 0, 88);
BackgroundTransparency = 1;
Font = GlobalSettings.RegularFont;
FontSize = GlobalSettings.HeaderSize;
TextColor3 = GlobalSettings.WhiteTextColor;
Text = badgeData.Name;
TextXAlignment = Enum.TextXAlignment.Left;
ZIndex = this.BaseZIndex;
Parent = this.Container;
}
--[[ Has Badge ]]--
local hasBadgeContainer = nil
if hasBadge then
hasBadgeContainer = Utility.Create'Frame'
{
Name = "HasBadgeContainer";
Position = UDim2.new(0, titleText.Position.X.Offset, 0, titleText.Position.Y.Offset + 34);
BackgroundTransparency = 1;
Parent = this.Container;
}
local hasBadgeImage = Utility.Create'ImageLabel'
{
Name = "HasBadgeImage";
BackgroundTransparency = 1;
ZIndex = this.BaseZIndex;
Parent = hasBadgeContainer;
}
AssetManager.LocalImage(hasBadgeImage,
'rbxasset://textures/ui/Shell/Icons/Checkmark', {['720'] = UDim2.new(0,23,0,23); ['1080'] = UDim2.new(0,35,0,35);})
hasBadgeContainer.Size = UDim2.new(0, 200, 0, hasBadgeImage.Size.Y.Offset)
local hasBadgeText = Utility.Create'TextLabel'
{
Name = "HasBadgeText";
Size = UDim2.new(0, 0, 0, 0);
Position = UDim2.new(0, hasBadgeImage.Size.X.Offset + 12, 0.5, 0);
BackgroundTransparency = 1;
Font = GlobalSettings.ItalicFont;
FontSize = GlobalSettings.DescriptionSize;
TextColor3 = GlobalSettings.GreenTextColor;
TextXAlignment = Enum.TextXAlignment.Left;
Text = Strings:LocalizedString("HaveBadgeWord");
ZIndex = this.BaseZIndex;
Parent = hasBadgeContainer;
}
end
--[[ Description ]]--
local descriptionYOffset = hasBadgeContainer and hasBadgeContainer.Position.Y.Offset + hasBadgeContainer.Size.Y.Offset + 10 or
titleText.Position.Y.Offset + 40
local descriptionScrollingTextBox = ScrollingTextBox(UDim2.new(0, 762, 0, 304),
UDim2.new(0, titleText.Position.X.Offset, 0, descriptionYOffset),
this.Container)
descriptionScrollingTextBox:SetText(badgeData.Description)
descriptionScrollingTextBox:SetFontSize(GlobalSettings.TitleSize)
descriptionScrollingTextBox:SetZIndex(this.BaseZIndex)
local descriptionFrame = descriptionScrollingTextBox:GetContainer()
local okButton = Utility.Create'TextButton'
{
Name = "OkButton";
Size = UDim2.new(0, 320, 0, 66);
Position = UDim2.new(0, titleText.Position.X.Offset, 1, -66 - 55);
BorderSizePixel = 0;
BackgroundColor3 = GlobalSettings.BlueButtonColor;
Font = GlobalSettings.RegularFont;
FontSize = GlobalSettings.ButtonSize;
TextColor3 = GlobalSettings.TextSelectedColor;
Text = string.upper(Strings:LocalizedString("OkWord"));
ZIndex = this.BaseZIndex;
Parent = this.Container;
SoundManager:CreateSound('MoveSelection');
}
--[[ Input Events ]]--
okButton.MouseButton1Click:connect(function()
this:Close()
end)
local baseFocus = this.Focus
function this:Focus()
baseFocus(this)
GuiService.SelectedCoreObject = okButton
end
return this
end
return createBadgeOverlay