Files
watrbx-game-engine/Win/DumpErrorUploader.h
T
2025-09-18 17:55:52 -04:00

30 lines
750 B
C++

#pragma once
#include "ErrorUploader.h"
namespace RBX
{
class Http;
}
class DumpErrorUploader : public ErrorUploader
{
public:
DumpErrorUploader(bool backgroundUpload, const std::string& crashCounterNamePrefix);
void Upload(const std::string& url);
void InitCrashEvent(const std::string& url, const std::string& crashEventName);
static void UploadCrashEventFile(struct _EXCEPTION_POINTERS *info = NULL);
// Really trying to minimize heap allocations on crash event upload
static boost::scoped_ptr<RBX::Http> crashEventRequest;
static std::istringstream crashEventData;
static std::string crashEventResponse;
static std::string crashCounterNamePrefix;
private:
static RBX::worker_thread::work_result run(shared_ptr<data> _data);
};