Files
watrbx-game-engine/Base/include/util/stringbuffer.h
T
2025-09-18 17:55:52 -04:00

55 lines
849 B
C++

#pragma once
#include "rbx/Debug.h"
#include <string>
namespace RBX {
class StringReadBuffer
{
std::string::const_iterator cur;
const std::string& buffer;
public:
StringReadBuffer(const std::string& str) : buffer(str)
{
cur = buffer.begin();
}
StringReadBuffer& operator >> (unsigned char& value)
{
RBXASSERT(cur != buffer.end());
if(cur == buffer.end()) {
throw RBX::runtime_error("Reading past end of string");
} else {
value = *cur++;
}
return *this;
}
bool eof()
{
return cur == buffer.end();
}
};
class StringWriteBuffer
{
std::string buffer;
public:
StringWriteBuffer() : buffer(std::string())
{
}
StringWriteBuffer& operator << (unsigned char value)
{
buffer.push_back(value);
return *this;
}
const std::string& str()
{
return buffer;
}
};
}