Files
watrbx-game-engine/SimulationTestUtility/RegressionTestSuite/Program.cs
T
2025-09-18 17:55:52 -04:00

147 lines
6.4 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RobloxLib;
namespace RegressionTestSuite
{
class Program
{
static void Main(string[] args)
{
try
{
Console.WriteLine("Starting Regression Testing App");
// create a writer and open the file
TextWriter tw = new StreamWriter("Results.txt");
// write a line of text to the file
tw.WriteLine("Simulation Testing Results " + System.DateTime.Now);
tw.WriteLine("***************************************************");
tw.WriteLine();
string[] filePaths = Directory.GetFiles(Directory.GetCurrentDirectory(), "*.rbxl",
SearchOption.AllDirectories);
var app = new RobloxLib.AppClass();
int numTests = filePaths.Length;
int numRepeats = 10; // Run each file this many times
int numFailures = 0;
int numNotSetUp = 0;
Stopwatch sw = new Stopwatch();
Stopwatch fullSW = new Stopwatch();
fullSW.Reset();
fullSW.Start();
for (int i = 0; i < numTests; i++)
{
double actualSimTime = 0.0;
long testClockDelta = 0;
Console.WriteLine();
Console.WriteLine(filePaths[i]);
tw.WriteLine();
tw.WriteLine(filePaths[i]);
string testFilePath = filePaths[i].Replace("\\", "\\\\");
for (int j = 0; j < numRepeats; j++)
{
var w = app.CreateGame("44340105256");
w.ExecScript("game:load('" + testFilePath + "')", null, null, null, null);
// If no stop time IntValue then run for 10 seconds
int runTime = 10;
var stopTimeExists = w.ExecScript("return game.Workspace:FindFirstChild(\"StopTime\") ~= nil", null, null, null, null);
if (Convert.ToBoolean(stopTimeExists[0]))
{
var res = w.ExecScript("return Workspace.StopTime.Value", null, null, null, null);
if (res.Length > 0)
runTime = Convert.ToInt16(res[0]);
}
sw.Reset();
sw.Start();
w.ExecScript("game:GetService(\"RunService\"):Run()", null, null, null, null);
System.Threading.Thread.Sleep(runTime * 1000 + 1000);
w.ExecScript("game:GetService(\"RunService\"):Pause()", null, null, null, null);
sw.Stop();
testClockDelta += sw.ElapsedMilliseconds;
// Test success conditions
var resultExists = w.ExecScript("return game.Workspace:FindFirstChild(\"Result\") ~= nil", null, null, null, null);
var resultActualSimTime = w.ExecScript("return time()", null, null, null, null);
actualSimTime += Convert.ToDouble(resultActualSimTime[0]);
// Intermediate results
tw.WriteLine(Convert.ToDouble(resultActualSimTime[0]) + " " + sw.ElapsedMilliseconds / 1000.0);
/*
if (Convert.ToBoolean(resultExists[0]))
{
var testResult1 = w.ExecScript("return Workspace.Result.Value", null, null, null, null);
{
if (Convert.ToInt16(testResult1[0]) == 1)
tw.WriteLine("Test Passed");
else if (Convert.ToInt16(testResult1[0]) == -1)
{
numFailures++;
tw.WriteLine("Test FAILED ********");
}
else
{
numFailures++;
tw.WriteLine("The test was not executed properly (i.e. Parts went out of scope.)");
}
}
}
else
{
numNotSetUp++;
tw.WriteLine("This file is not set up as a regression test.");
}
*/
w.Close();
}
tw.WriteLine("Sim Run Time = " + actualSimTime / numRepeats);
tw.WriteLine("Stopwatch = " + (testClockDelta / 1000.0) / numRepeats);
tw.WriteLine("Simulation Time -to- Real Time Ratio = " + actualSimTime /(testClockDelta / 1000.0));
tw.WriteLine();
}
fullSW.Stop();
tw.WriteLine();
tw.WriteLine();
tw.WriteLine();
tw.WriteLine("***************");
tw.WriteLine("Results Summary");
tw.WriteLine("Simulation Repeats: " + numRepeats);
tw.WriteLine("Cumulative Test Time: " + fullSW.ElapsedMilliseconds / 1000.0);
tw.WriteLine("Number of Tests Executed: " + numTests);
tw.WriteLine("Number of Successes: " + (numTests - numFailures - numNotSetUp));
tw.WriteLine("Number Failing: " + numFailures);
tw.WriteLine("Number Not Configured: " + numNotSetUp);
Console.WriteLine("Done Testing");
//if (numTests - numNotSetUp > 0)
// Console.WriteLine("Success Rate: " + 100 * (numTests - numFailures - numNotSetUp) / (numTests - numNotSetUp) + "%");
//else
// Console.WriteLine("Success Rate: No tests were configured for regression.");
// close the stream
tw.Close();
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
}
}