mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-05 05:07:48 +00:00
31 lines
690 B
C++
31 lines
690 B
C++
#include "RakNetSocket.h"
|
|
#include "SocketIncludes.h"
|
|
#include "SocketDefines.h"
|
|
|
|
using namespace RakNet;
|
|
|
|
RakNetSocket::RakNetSocket() {
|
|
s = (unsigned int)-1;
|
|
#if defined (_WIN32) && defined(USE_WAIT_FOR_MULTIPLE_EVENTS)
|
|
recvEvent=INVALID_HANDLE_VALUE;
|
|
#endif
|
|
}
|
|
RakNetSocket::~RakNetSocket()
|
|
{
|
|
if ((SOCKET)s != (SOCKET)-1)
|
|
closesocket__(s);
|
|
|
|
#if defined (_WIN32) && defined(USE_WAIT_FOR_MULTIPLE_EVENTS)
|
|
if (recvEvent!=INVALID_HANDLE_VALUE)
|
|
{
|
|
CloseHandle( recvEvent );
|
|
recvEvent = INVALID_HANDLE_VALUE;
|
|
}
|
|
#endif
|
|
|
|
// BEGIN ROBLOX CHANGES
|
|
// If this fixes an issue, then there may be a multiple-deletion bug.
|
|
s = static_cast<SOCKET>(-1);
|
|
// END ROBLOX CHANGES
|
|
}
|