Files
watrbx-game-engine/WindowsClient.PrepForUpload/WindowsClient.PrepForUpload.vcxproj
2025-09-18 17:55:52 -04:00

239 lines
15 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<PostBuildEvent>
<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\WindowsClient\$(Platform)\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\content ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\content\
xcopy /h /e /k ..\shaders ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\shaders\
xcopy /h /e /k ..\BuiltInPlugins ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\BuiltInPlugins\
xcopy /h /e /k ..\PlatformContent\pc ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\PlatformContent\pc\
copy ..\VMProtect\VMProtectSDK32.dll ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
copy ..\Installer\Uploader\Redist.zip ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\Redist.zip
copy ..\Installer\TextureManifest.txt ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\TextureManifest.txt
..\WindowsClient\$(Platform)\$(Configuration)\RobloxPlayerBetaRaw.exe --API "$(ProjectDir)..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\api.txt"
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<PostBuildEvent>
<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\WindowsClient\$(Platform)\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\content ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\content\
xcopy /h /e /k ..\shaders ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\shaders\
xcopy /h /e /k ..\BuiltInPlugins ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\BuiltInPlugins\
xcopy /h /e /k ..\PlatformContent\pc ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\PlatformContent\pc\
copy ..\VMProtect\VMProtectSDK32.dll ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
copy ..\Installer\Uploader\Redist.zip ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\Redist.zip
copy ..\Installer\TextureManifest.txt ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\TextureManifest.txt
..\WindowsClient\$(Platform)\$(Configuration)\RobloxPlayerBetaRaw.exe --API "$(ProjectDir)..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\api.txt"
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<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\WindowsClient\$(Platform)\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\content ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\content\
xcopy /h /e /k ..\shaders ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\shaders\
xcopy /h /e /k ..\BuiltInPlugins ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\BuiltInPlugins\
xcopy /h /e /k ..\PlatformContent\pc ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\PlatformContent\pc\
copy ..\VMProtect\VMProtectSDK32.dll ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
copy ..\Installer\Uploader\Redist.zip ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\Redist.zip
copy ..\Installer\TextureManifest.txt ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\TextureManifest.txt
..\WindowsClient\$(Platform)\$(Configuration)\RobloxPlayerBetaRaw.exe --API "$(ProjectDir)..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\api.txt"
</Command>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\WindowsClient\$(Platform)\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\content ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\content\
xcopy /h /e /k ..\shaders ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\shaders\
xcopy /h /e /k ..\BuiltInPlugins ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\BuiltInPlugins\
xcopy /h /e /k ..\PlatformContent\pc ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\PlatformContent\pc\
copy ..\VMProtect\VMProtectSDK32.dll ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
copy ..\Installer\Uploader\Redist.zip ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\Redist.zip
copy ..\Installer\TextureManifest.txt ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\TextureManifest.txt
..\WindowsClient\$(Platform)\$(Configuration)\RobloxPlayerBetaRaw.exe --API "$(ProjectDir)..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\api.txt"
</Command>
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<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\WindowsClient\$(Platform)\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\content ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\content\
xcopy /h /e /k ..\shaders ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\shaders\
xcopy /h /e /k ..\BuiltInPlugins ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\BuiltInPlugins\
xcopy /h /e /k ..\PlatformContent\pc ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\PlatformContent\pc\
copy ..\VMProtect\VMProtectSDK32.dll ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
copy ..\Installer\Uploader\Redist.zip ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\Redist.zip
copy ..\Installer\TextureManifest.txt ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\TextureManifest.txt
..\WindowsClient\$(Platform)\$(Configuration)\RobloxPlayerBetaRaw.exe --API "$(ProjectDir)..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\api.txt"
</Command>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|ARM'">
<PostBuildEvent>
<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\WindowsClient\$(Platform)\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
xcopy /h /e /k ..\content ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\content\
xcopy /h /e /k ..\shaders ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\shaders\
xcopy /h /e /k ..\BuiltInPlugins ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\BuiltInPlugins\
xcopy /h /e /k ..\PlatformContent\pc ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\PlatformContent\pc\
copy ..\VMProtect\VMProtectSDK32.dll ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\
copy ..\Installer\Uploader\Redist.zip ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\Redist.zip
copy ..\Installer\TextureManifest.txt ..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\TextureManifest.txt
..\WindowsClient\$(Platform)\$(Configuration)\RobloxPlayerBetaRaw.exe --API "$(ProjectDir)..\UploadBits\$(Platform)-$(Configuration)-RobloxPlayer\api.txt"
</Command>
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<ItemGroup>
<Text Include="..\Roblox.PrepForUpload\readme.txt" />
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