Files
2025-10-28 14:05:46 -04:00

384 lines
24 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Durango">
<Configuration>Debug</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="NoOpt|Durango">
<Configuration>NoOpt</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="NoOpt|Win32">
<Configuration>NoOpt</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseTest|Durango">
<Configuration>ReleaseTest</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseTest|Win32">
<Configuration>ReleaseTest</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Durango">
<Configuration>Release</Configuration>
<Platform>Durango</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{43AFCF25-5133-4978-8B2C-D02EE0EEE199}</ProjectGuid>
<RootNamespace>AppDraw</RootNamespace>
<SccProjectName>SAK</SccProjectName>
<SccAuxPath>SAK</SccAuxPath>
<SccLocalPath>SAK</SccLocalPath>
<SccProvider>SAK</SccProvider>
<Keyword>Win32Proj</Keyword>
<ApplicationEnvironment>title</ApplicationEnvironment>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="..\..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="..\..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="..\..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
<Import Project="..\..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>bin\$(Configuration)\</OutDir>
<IntDir>obj\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<IncludePath>$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt</IncludePath>
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<OutDir>bin\$(Configuration)$(Platform)\</OutDir>
<IntDir>obj\$(Configuration)$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>bin\$(Configuration)\</OutDir>
<IntDir>obj\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<IncludePath>$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt</IncludePath>
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<OutDir>bin\$(Configuration)$(Platform)\</OutDir>
<IntDir>obj\$(Configuration)$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'">
<OutDir>bin\$(Configuration)\</OutDir>
<IntDir>obj\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Durango'">
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<IncludePath>$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt</IncludePath>
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<OutDir>bin\$(Configuration)$(Platform)\</OutDir>
<IntDir>obj\$(Configuration)$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'">
<OutDir>bin\$(Configuration)\</OutDir>
<IntDir>obj\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Durango'">
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkRoot)xdk\fxc\amd64;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
<IncludePath>$(Console_SdkIncludeRoot)\um;$(Console_SdkIncludeRoot)\shared;$(Console_SdkIncludeRoot)\winrt</IncludePath>
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
<OutDir>bin\$(Configuration)$(Platform)\</OutDir>
<IntDir>obj\$(Configuration)$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(CONTRIB_PATH)\SDL2.0.4\include;..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>RBX_PLATFORM_DURANGO;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<DisableSpecificWarnings>4267</DisableSpecificWarnings>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(CONTRIB_PATH)\SDL2.0.4\include;..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_RELEASE;RBX_TEST_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
<ClCompile>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(CONTRIB_PATH)\SDL2\include;..\..\Base\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>RBX_PLATFORM_DURANGO;WIN32;NDEBUG;_LIB;_RELEASE;RBX_TEST_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4267</DisableSpecificWarnings>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'">
<ClCompile>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>$(CONTRIB_PATH)\SDL2.0.4\include;..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_RELEASE;RBX_TEST_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Durango'">
<ClCompile>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<OmitFramePointers>false</OmitFramePointers>
<AdditionalIncludeDirectories>..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>RBX_PLATFORM_DURANGO;WIN32;NDEBUG;_LIB;_RELEASE;RBX_TEST_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4267</DisableSpecificWarnings>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'">
<ClCompile>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(CONTRIB_PATH)\SDL2.0.4\include;..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__NEW_GRAPHICS__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Durango'">
<ClCompile>
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(CONTRIB_PATH)\SDL2\include;..\..\Base\include;..\..\TBB_4_1\include;..\G3D\png;..\g3d\include;.\include;..\g3d\include\zlib;..\GfxBase\include;..\RbxG3D\include;..\..\app\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\..\Log\include;..\..\App.BulletPhysics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>RBX_PLATFORM_DURANGO;__NEW_GRAPHICS__;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<DisableSpecificWarnings>4267</DisableSpecificWarnings>
<OmitFramePointers>false</OmitFramePointers>
</ClCompile>
<Lib>
<OutputFile>$(OutDir)AppDraw.lib</OutputFile>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Draw.cpp" />
<ClCompile Include="DrawAdorn.cpp" />
<ClCompile Include="HitTest.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\AppDraw\Draw.h" />
<ClInclude Include="include\appdraw\DrawAdorn.h" />
<ClInclude Include="include\AppDraw\DrawPrimitives.h" />
<ClInclude Include="include\appdraw\HandleType.h" />
<ClInclude Include="include\appdraw\HitTest.h" />
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>