Files
watrbx-game-engine/Network/Replicator.NewInstanceItem.h
2025-09-18 17:55:52 -04:00

64 lines
1.6 KiB
C++

/* Copyright 2003-2008 ROBLOX Corporation, All Rights Reserved */
#pragma once
#include "Replicator.h"
namespace RBX { namespace Network {
struct PropValuePair
{
const Reflection::PropertyDescriptor* descriptor;
Reflection::Variant value;
PropValuePair(const Reflection::PropertyDescriptor& descriptor, const Reflection::Variant& _value) : descriptor(&descriptor), value(_value) {}
};
class DeserializedNewInstanceItem : public DeserializedItem
{
public:
typedef std::vector<PropValuePair> PropValuePairList;
PropValuePairList propValueList; // for non creatable instances
RBX::Guid::Data id;
RBX::Guid::Data parentId;
const Reflection::ClassDescriptor* classDescriptor;
shared_ptr<Instance> instance;
shared_ptr<Instance> parent;
bool deleteOnDisconnect;
DeserializedNewInstanceItem();
~DeserializedNewInstanceItem() {};
void reset()
{
propValueList.clear();
instance.reset();
parent.reset();
id.scope.setNull();
parentId.scope.setNull();
classDescriptor = NULL;
}
/*implement*/ void process(Replicator& replicator);
};
class Replicator::NewInstanceItem : public PooledItem
{
shared_ptr<const Instance> instance;
bool useStoredParentGuid;
RBX::Guid::Data parentIdAtItemCreation;
bool deleteOnDisconnect;
public:
NewInstanceItem(Replicator* replicator, shared_ptr<const Instance> instance);
bool write(RakNet::BitStream& bitStream);
static bool read(Replicator& replicator, RakNet::BitStream& bitStream, bool isJoinData, DeserializedNewInstanceItem& deserializedData);
static shared_ptr<DeserializedItem> read(Replicator& replicator, RakNet::BitStream& bitStream, bool isJoinData);
};
}}