Files
2025-09-18 17:55:52 -04:00

28 lines
1.2 KiB
C#

using System.Configuration;
namespace Roblox.Configuration
{
public class GroupConfigElements : ConfigurationElementCollection
{
public override ConfigurationElementCollectionType CollectionType => ConfigurationElementCollectionType.BasicMap;
protected override string ElementName => "group";
protected override ConfigurationPropertyCollection Properties => new ConfigurationPropertyCollection();
public GroupConfigElement this[int index]
{
get => (GroupConfigElement)BaseGet(index);
set
{
if (BaseGet(index) != null) BaseRemoveAt(index);
BaseAdd(index, value);
}
}
new public GroupConfigElement this[string name] => (GroupConfigElement)BaseGet(name);
public void Add(GroupConfigElement item) => BaseAdd(item);
public void Remove(GroupConfigElement item) => BaseRemove(item);
public void RemoveAt(int index) => BaseRemoveAt(index);
protected override ConfigurationElement CreateNewElement() => new GroupConfigElement();
protected override object GetElementKey(ConfigurationElement element) => (element as GroupConfigElement).GroupName;
}
}