mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
175 lines
4.5 KiB
Lua
175 lines
4.5 KiB
Lua
-- Responsible for giving out tools in personal servers
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-- first, lets see if buildTools have already been created
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-- create the object in ReplicatedStorage if not
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local container = Game:GetService("ReplicatedStorage")
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local toolsArray = container:FindFirstChild("BuildToolsModel")
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local ownerArray = container:FindFirstChild("OwnerToolsModel")
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local hasBuildTools = false
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local function waitForProperty(instance, name)
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while not instance[name] do
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instance.Changed:wait()
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end
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end
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waitForProperty(Game:GetService("Players"),"LocalPlayer")
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waitForProperty(Game:GetService("Players").LocalPlayer,"userId")
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local player = Game:GetService("Players").LocalPlayer
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if not player then
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script:Destroy()
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return
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end
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function getIds(idTable, assetTable)
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for i = 1, #idTable do
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local model = Game:GetService("InsertService"):LoadAsset(idTable[i])
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if model then
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local children = model:GetChildren()
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for i = 1, #children do
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if children[i]:IsA("Tool") then
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table.insert(assetTable,children[i])
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end
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end
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end
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end
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end
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function storeInContainer(modelName, assetTable)
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local model = Instance.new("Model")
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model.Archivable = false
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model.Name = modelName
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for i = 1, #assetTable do
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assetTable[i].Parent = model
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end
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if not container:FindFirstChild(modelName) then -- no one beat us to it, we get to insert
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model.Parent = container
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end
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end
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if not toolsArray then -- no one has made build tools yet, we get to!
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local buildToolIds = {}
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local ownerToolIds = {}
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local BaseUrl = game:GetService("ContentProvider").BaseUrl:lower()
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if BaseUrl:find("www.watrbx.wtf") or BaseUrl:find("gametest1") then
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table.insert(buildToolIds,73089166) -- PartSelectionTool
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table.insert(buildToolIds,73089190) -- DeleteTool
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table.insert(buildToolIds,73089204) -- CloneTool
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table.insert(buildToolIds,73089214) -- RotateTool
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table.insert(buildToolIds,73089229) -- RecentPartTool
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table.insert(buildToolIds,73089239) -- ConfigTool
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table.insert(buildToolIds,73089259) -- WiringTool
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elseif BaseUrl:find("gametest2") then
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table.insert(buildToolIds,70353315) -- PartSelectionTool
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table.insert(buildToolIds,70353317) -- DeleteTool
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table.insert(buildToolIds,70353314) -- CloneTool
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table.insert(buildToolIds,70353318) -- RotateTool
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table.insert(buildToolIds,70353316) -- RecentPartTool
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table.insert(buildToolIds,70353319) -- ConfigTool
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table.insert(buildToolIds,70353320) -- WiringTool
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end
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table.insert(buildToolIds,58921588) -- ClassicTool
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table.insert(ownerToolIds, 65347268) -- OwnerCameraTool
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-- next, create array of our tools
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local buildTools = {}
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local ownerTools = {}
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getIds(buildToolIds, buildTools)
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getIds(ownerToolIds, ownerTools)
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storeInContainer("BuildToolsModel",buildTools)
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storeInContainer("OwnerToolsModel",ownerTools)
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toolsArray = container:FindFirstChild("BuildToolsModel")
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ownerArray = container:FindFirstChild("OwnerToolsModel")
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end
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local localBuildTools = {}
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function giveBuildTools()
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if not hasBuildTools then
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hasBuildTools = true
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local theTools = toolsArray:GetChildren()
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for i = 1, #theTools do
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local toolClone = theTools[i]:clone()
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if toolClone then
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toolClone.Parent = player:findFirstChild("Backpack")
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table.insert(localBuildTools,toolClone)
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end
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end
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end
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end
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function giveOwnerTools()
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local theOwnerTools = ownerArray:GetChildren()
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for i = 1, #theOwnerTools do
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local ownerToolClone = theOwnerTools[i]:clone()
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if ownerToolClone then
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ownerToolClone.Parent = player:findFirstChild("Backpack")
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table.insert(localBuildTools,ownerToolClone)
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end
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end
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end
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function removeBuildTools()
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if not hasBuildTools then return end
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hasBuildTools = false
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for k,v in pairs(localBuildTools) do
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v:Destroy()
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end localBuildTools = {}
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end
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if player.HasBuildTools then
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giveBuildTools()
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end
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if player.PersonalServerRank >= 255 then
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giveOwnerTools()
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end
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local debounce = false
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player.Changed:connect(function(prop)
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if prop == "HasBuildTools" then
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while debounce do
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wait(0.5)
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end
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debounce = true
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if player.HasBuildTools then
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giveBuildTools()
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else
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removeBuildTools()
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end
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if player.PersonalServerRank >= 255 then
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giveOwnerTools()
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end
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debounce = false
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elseif prop == "PersonalServerRank" then
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if player.PersonalServerRank >= 255 then
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giveOwnerTools()
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elseif player.PersonalServerRank <= 0 then
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player:Kick() -- you're banned, goodbye!
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Game:SetMessage("You're banned from this PBS")
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end
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end
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end)
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player.CharacterAdded:connect(function()
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hasBuildTools = false
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if player.HasBuildTools then
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giveBuildTools()
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end
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if player.PersonalServerRank >= 255 then
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giveOwnerTools()
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end
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end)
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