Files
watrbx-game-engine/Network/Util.h
T
2025-09-18 17:55:52 -04:00

27 lines
554 B
C++

#pragma once
#include "Util/SystemAddress.h"
#include "util/G3DCore.h"
#include "RakNetTypes.h"
#ifdef _WIN32
#if defined(_NOOPT) || defined(_DEBUG) || defined(RBX_TEST_BUILD)
#define NETWORK_PROFILER
#define NETWORK_DEBUG
#endif
#endif
namespace RBX {
namespace SpatialRegion {
class Id;
}
namespace Network {
const RBX::SystemAddress RakNetToRbxAddress(const RakNet::SystemAddress& raknetAddress);
std::string RakNetAddressToString(const RakNet::SystemAddress& raknetAddress, bool writePort = true, char portDelineator='|');
}} // namespace