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https://github.com/copyrighttxt/watrbx-game-engine.git
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43 lines
1.5 KiB
C
43 lines
1.5 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Bootstrapper.rc
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//
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#define IDD_BOOTSTRAPPER_DIALOG 102
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#define IDS_SUCCESS1 106
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#define IDS_SUCCESS2 107
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#define IDS_STUDIO_SUCCESS1 108
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#define IDS_STUDIO_SUCCESS2 109
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#define IDR_MAINFRAME 128
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#define IDR_AVI1 132
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#define IDB_BITMAP2 146
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#define IDB_BTN_OK 157
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#define IDB_BTN_OK_ON 158
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#define IDB_BTN_CANCEL 159
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#define IDB_BTN_CANCEL_ON 160
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#define IDB_LOGO 162
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#define IDB_STUDIO_LOGO 165
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#define IDB_BTN_LAUNCH_STUDIO 166
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#define IDB_BTN_LAUNCH_STUDIO_ON 167
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#define IDB_BTN_DEV 168
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#define IDB_BTN_DEV_ON 169
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#define IDB_STUDIO_TEXT 170
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#define IDB_BITMAP1 171
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#define IDB_CLIENT_TEXT 171
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#define IDC_ANIMATE1 1003
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#define IDC_ANIMATE 1003
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#define IDC_STATIC1 1005
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#define ID_ACCELERATOR 32773
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#define IDC_STATIC -1
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NO_MFC 1
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#define _APS_NEXT_RESOURCE_VALUE 172
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#define _APS_NEXT_COMMAND_VALUE 32775
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#define _APS_NEXT_CONTROL_VALUE 1007
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#define _APS_NEXT_SYMED_VALUE 110
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#endif
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#endif
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