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watrbx-game-engine/GameChat/ChatUserSerialization/CxStyle/RemoteAudioDevice.cpp
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2025-09-18 17:55:52 -04:00

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//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved
#include "pch.h"
#include "RemoteAudioDevice.h"
#if TV_API
namespace Microsoft {
namespace Xbox {
namespace GameChat {
RemoteAudioDeviceInfo::RemoteAudioDeviceInfo(
_In_ Windows::Xbox::System::AudioDeviceCategory deviceCategory,
_In_ Windows::Xbox::System::AudioDeviceType deviceType,
_In_ Platform::String^ id,
_In_ bool isMicrophoneMuted,
_In_ Windows::Xbox::System::AudioDeviceSharing sharing
) :
m_deviceCategory( deviceCategory ),
m_deviceType( deviceType ),
m_id( id ),
m_isMicrophoneMuted( isMicrophoneMuted ),
m_sharing( sharing )
{
}
}}}
#endif