Files
watrbx-game-engine/App/util/RbxStringTable.cpp
T
2025-09-18 17:55:52 -04:00

28 lines
933 B
C++

#include "util/RbxStringTable.h"
static const char *stringsTable[] =
{
"arg", //ArgStringID
"Lua",//LuaStringStringId
"> %s",//CommandOutStringId
"loadfile('%s/game/studio.ashx')()",//StudioASHXFmt
"Studio.ashx",//StudioASHX
"Running script %s",//RunningScript
"Execute script in new thread, name: %s, identity: %u", //ExecScriptNewThread
"Full script code:\n %s", //FullScriptCode
"Unable to create trusted sandbox thread", //EnableToCreateSBThread
"Unable to create new thread", //EnableToCreateNewThread
"Script", //ScriptStr
"rocky", //Rocky
"Game passes can only be queried by a Script running on a ROBLOX game server", //HasGamePassLuaWarning
"Teleporting while using ROBLOX Studio is not permitted.", //NoTeleportInStudio
"fonts/LoadingScript.lua" //LoadingScreenScriptPath
};
const char* getStringById(int id)
{
volatile int realId = id+1;
realId -= 1;
return stringsTable[realId];
}