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28 lines
933 B
C++
28 lines
933 B
C++
#include "util/RbxStringTable.h"
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static const char *stringsTable[] =
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{
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"arg", //ArgStringID
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"Lua",//LuaStringStringId
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"> %s",//CommandOutStringId
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"loadfile('%s/game/studio.ashx')()",//StudioASHXFmt
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"Studio.ashx",//StudioASHX
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"Running script %s",//RunningScript
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"Execute script in new thread, name: %s, identity: %u", //ExecScriptNewThread
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"Full script code:\n %s", //FullScriptCode
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"Unable to create trusted sandbox thread", //EnableToCreateSBThread
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"Unable to create new thread", //EnableToCreateNewThread
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"Script", //ScriptStr
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"rocky", //Rocky
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"Game passes can only be queried by a Script running on a ROBLOX game server", //HasGamePassLuaWarning
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"Teleporting while using ROBLOX Studio is not permitted.", //NoTeleportInStudio
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"fonts/LoadingScript.lua" //LoadingScreenScriptPath
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};
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const char* getStringById(int id)
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{
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volatile int realId = id+1;
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realId -= 1;
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return stringsTable[realId];
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}
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