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watrbx-game-engine/App/include/v8datamodel/SelectionBox.h
T
2025-09-18 17:55:52 -04:00

49 lines
1.2 KiB
C++

/* Copyright 2003-2009 ROBLOX Corporation, All Rights Reserved */
#pragma once
#include "V8DataModel/Adornment.h"
#include "GfxBase/IAdornable.h"
namespace RBX
{
extern const char* const sSelectionBox;
class SelectionBox
: public DescribedCreatable<SelectionBox, PVAdornment, sSelectionBox>
{
public:
SelectionBox();
void setSurfaceColor(Color3 value);
Color3 getSurfaceColor() const { return surfaceColor; }
void setSurfaceBrickColor(BrickColor value);
BrickColor getSurfaceBrickColor() const { return BrickColor::closest(surfaceColor); }
void setSurfaceTransparency(float value);
float getSurfaceTransparency() const { return surfaceTransparency; }
void setLineThickness(float value);
float getLineThickness() const { return lineThickness; }
////////////////////////////////////////////////////////////////////////////////////
//
// IAdornable
/*override*/ void render3dAdorn(Adorn* adorn);
////////////////////////////////////////////////////////////////////////////////////
//
// Instance
/*override*/ bool askSetParent(const Instance* instance) const { return true; }
private:
Color3 surfaceColor;
float surfaceTransparency;
float lineThickness;
};
}