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watrbx-game-engine/RobloxTest/Tests/Features/ChangeHistory.rbxl
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2025-09-18 17:55:52 -04:00

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<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.watrbx.wtf/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="Workspace" referent="RBX0">
<Properties>
<Ref name="CurrentCamera">RBX1</Ref>
<double name="DistributedGameTime">0</double>
<bool name="FilteringEnabled">false</bool>
<bool name="LoadStringEnabled">true</bool>
<CoordinateFrame name="ModelInPrimary">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<string name="Name">Workspace</string>
<Ref name="PrimaryPart">null</Ref>
<bool name="StreamingEnabled">false</bool>
</Properties>
<Item class="Camera" referent="RBX1">
<Properties>
<Ref name="CameraSubject">null</Ref>
<token name="CameraType">0</token>
<CoordinateFrame name="CoordinateFrame">
<X>0.105249323</X>
<Y>2.93674922</Y>
<Z>5.02452087</Z>
<R00>0.999780655</R00>
<R01>-0.0105661219</R01>
<R02>0.0180816781</R02>
<R10>-9.31322464e-10</R10>
<R11>0.863394618</R11>
<R12>0.504529178</R12>
<R20>-0.0209425408</R20>
<R21>-0.504418492</R21>
<R22>0.863205314</R22>
</CoordinateFrame>
<float name="FieldOfView">70</float>
<CoordinateFrame name="Focus">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<string name="Name">Camera</string>
</Properties>
</Item>
<Item class="Terrain" referent="RBX2">
<Properties>
<bool name="Anchored">true</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">194</int>
<CoordinateFrame name="CFrame">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<BinaryString name="ClusterGridV3"></BinaryString>
<float name="Elasticity">0.300000012</float>
<float name="Friction">0.5</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">true</bool>
<token name="Material">256</token>
<string name="Name">Terrain</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<Vector3 name="size">
<X>2044</X>
<Y>252</Y>
<Z>2044</Z>
</Vector3>
</Properties>
</Item>
</Item>
<Item class="LogService" referent="RBX3">
<Properties>
<string name="Name">LogService</string>
</Properties>
</Item>
<Item class="Players" referent="RBX4">
<Properties>
<bool name="CharacterAutoLoads">true</bool>
<string name="Name">Players</string>
</Properties>
</Item>
<Item class="PointsService" referent="RBX5">
<Properties>
<string name="Name">PointsService</string>
</Properties>
</Item>
<Item class="StarterPack" referent="RBX6">
<Properties>
<string name="Name">StarterPack</string>
</Properties>
</Item>
<Item class="StarterGui" referent="RBX7">
<Properties>
<string name="Name">StarterGui</string>
<bool name="ShowDevelopmentGui">true</bool>
</Properties>
</Item>
<Item class="SoundService" referent="RBX8">
<Properties>
<token name="AmbientReverb">0</token>
<float name="DistanceFactor">10</float>
<float name="DopplerScale">1</float>
<string name="Name">Soundscape</string>
<float name="RolloffScale">1</float>
</Properties>
</Item>
<Item class="CollectionService" referent="RBX9">
<Properties>
<string name="Name">CollectionService</string>
</Properties>
</Item>
<Item class="PhysicsService" referent="RBX10">
<Properties>
<string name="Name">PhysicsService</string>
</Properties>
</Item>
<Item class="BadgeService" referent="RBX11">
<Properties>
<string name="Name">BadgeService</string>
</Properties>
</Item>
<Item class="Geometry" referent="RBX12">
<Properties>
<string name="Name">Geometry</string>
</Properties>
</Item>
<Item class="RenderHooksService" referent="RBX13">
<Properties>
<string name="Name">RenderHooksService</string>
</Properties>
</Item>
<Item class="SocialService" referent="RBX14">
<Properties>
<string name="Name">SocialService</string>
</Properties>
</Item>
<Item class="GamePassService" referent="RBX15">
<Properties>
<string name="Name">GamePassService</string>
</Properties>
</Item>
<Item class="Debris" referent="RBX16">
<Properties>
<int name="MaxItems">1000</int>
<string name="Name">Debris</string>
</Properties>
</Item>
<Item class="TimerService" referent="RBX17">
<Properties>
<string name="Name">Instance</string>
</Properties>
</Item>
<Item class="ScriptInformationProvider" referent="RBX18">
<Properties>
<string name="Name">Instance</string>
</Properties>
</Item>
<Item class="CookiesService" referent="RBX19">
<Properties>
<string name="Name">CookiesService</string>
</Properties>
</Item>
<Item class="TeleportService" referent="RBX20">
<Properties>
<string name="Name">Teleport Service</string>
</Properties>
</Item>
<Item class="FWService" referent="RBX21">
<Properties>
<string name="Name">Instance</string>
</Properties>
</Item>
<Item class="UserInputService" referent="RBX22">
<Properties>
<string name="Name">Instance</string>
</Properties>
</Item>
<Item class="ContextActionService" referent="RBX23">
<Properties>
<string name="Name">ContextActionService</string>
</Properties>
</Item>
<Item class="ScriptService" referent="RBX24">
<Properties>
<string name="Name">Instance</string>
</Properties>
</Item>
<Item class="AssetService" referent="RBX25">
<Properties>
<string name="Name">AssetService</string>
</Properties>
</Item>
<Item class="Selection" referent="RBX26">
<Properties>
<string name="Name">Selection</string>
</Properties>
</Item>
<Item class="ServerScriptService" referent="RBX27">
<Properties>
<bool name="LoadStringEnabled">false</bool>
<string name="Name">ServerScriptService</string>
</Properties>
</Item>
<Item class="ServerStorage" referent="RBX28">
<Properties>
<string name="Name">ServerStorage</string>
</Properties>
</Item>
<Item class="ReplicatedStorage" referent="RBX29">
<Properties>
<string name="Name">ReplicatedStorage</string>
</Properties>
</Item>
<Item class="ChangeHistoryService" referent="RBX30">
<Properties>
<string name="Name">ChangeHistoryService</string>
</Properties>
</Item>
<Item class="Lighting" referent="RBX31">
<Properties>
<Color3 name="Ambient">4286611584</Color3>
<float name="Brightness">1</float>
<Color3 name="ColorShift_Bottom">4278190080</Color3>
<Color3 name="ColorShift_Top">4278190080</Color3>
<Color3 name="FogColor">4290822336</Color3>
<float name="FogEnd">100000</float>
<float name="FogStart">0</float>
<float name="GeographicLatitude">41.7332993</float>
<bool name="GlobalShadows">false</bool>
<string name="Name">Lighting</string>
<Color3 name="OutdoorAmbient">4286611584</Color3>
<bool name="Outlines">true</bool>
<Color3 name="ShadowColor">4289967032</Color3>
<string name="TimeOfDay">14:00:00</string>
</Properties>
</Item>
<Item class="TestService" referent="RBX32">
<Properties>
<bool name="AutoRuns">false</bool>
<string name="Description"></string>
<bool name="Is30FpsThrottleEnabled">true</bool>
<bool name="IsPhysicsEnvironmentalThrottled">true</bool>
<bool name="IsSleepAllowed">true</bool>
<string name="Name">TestService</string>
<int name="NumberOfPlayers">0</int>
<double name="Timeout">10</double>
</Properties>
<Item class="Script" referent="RBX33">
<Properties>
<bool name="Disabled">false</bool>
<Content name="LinkedSource"><null></null></Content>
<string name="Name">Script</string>
<ProtectedString name="Source">local function modifyName(part, name)
&#9;part.Name = name
&#9;game:GetService(&quot;ChangeHistoryService&quot;):SetWaypoint(&quot;PropName&quot;)
end
local function createPart(name)
&#9;print(&quot;Creating part: &quot;..name);
&#9;-- create part and set workspace as parent
&#9;local part = Instance.new(&quot;Part&quot;)
&#9;part.Parent = game.Workspace
&#9;game:GetService(&quot;ChangeHistoryService&quot;):SetWaypoint(&quot;Create&quot;)
&#9;-- modify name and create another way point for property&#9;
&#9;modifyName(part, name)
end
local function deletePart(name)
&#9;print(&quot;Deleting part: &quot;..name);
&#9;local part = game.Workspace:FindFirstChild(name)
&#9;part.Parent = NULL
&#9;game:GetService(&quot;ChangeHistoryService&quot;):SetWaypoint(&quot;Delete&quot;)
end
local function executeVerb(verbName)
&#9;script.Parent:DoCommand(verbName)
end
local function checkCondition(stepName, expectedChildren)
&#9;local currentChldCount = #Workspace:GetChildren();
&#9;print(&quot;After &quot;..stepName..&quot; - child count: &quot;..currentChldCount..&quot; , expected: &quot;..expectedChildren)
&#9;RBX_CHECK_EQUAL(expectedChildren, currentChldCount)
end
local startCount = #Workspace:GetChildren()
local numChildren = 3
game:GetService(&quot;ChangeHistoryService&quot;):SetEnabled(1)
-- Create parts and modify name property (2 waypoints created per part)
for count = 1, numChildren, 1 do
&#9;createPart(&quot;Part&quot;..count)
&#9;checkCondition(&quot;Part&quot;..count..&quot; Create&quot;, startCount+count)
end
-- Undo parts creation: 1 undo for creation and 1 for property change
for count = 1, numChildren, 1 do
&#9;game:GetService(&quot;ChangeHistoryService&quot;):Undo()
&#9;game:GetService(&quot;ChangeHistoryService&quot;):Undo()
&#9;checkCondition(&quot;Undo Part&quot;..count..&quot; Create&quot;, startCount+numChildren-count)
end
-- Redo parts creation
for count = 1, numChildren, 1 do
&#9;game:GetService(&quot;ChangeHistoryService&quot;):Redo()
&#9;game:GetService(&quot;ChangeHistoryService&quot;):Redo()
&#9;checkCondition(&quot;Redo Part&quot;..count..&quot; Create&quot;, startCount+count)
end
-- Delete parts
for count = 1, numChildren, 1 do
&#9;deletePart(&quot;Part&quot;..count)
&#9;checkCondition(&quot;Part&quot;..count..&quot; Delete&quot;, startCount+numChildren-count)
end
-- Undo delete: parts should be added back
for count = 1, numChildren, 1 do
&#9;game:GetService(&quot;ChangeHistoryService&quot;):Undo()
&#9;checkCondition(&quot;Undo Part&quot;..count..&quot; Delete&quot;, startCount+count)
end
-- Redo delete: parts should again be removed
for count = 1, numChildren, 1 do
&#9;game:GetService(&quot;ChangeHistoryService&quot;):Redo()
&#9;checkCondition(&quot;Redo Part&quot;..count..&quot; Delete&quot;, startCount+numChildren-count)
end</ProtectedString>
</Properties>
</Item>
</Item>
<Item class="Teams" referent="RBX34">
<Properties>
<string name="Name">Teams</string>
</Properties>
</Item>
</roblox>