Files
watrbx-game-engine/Rendering/GfxBase/RenderCaps.cpp
T
2025-09-18 17:55:52 -04:00

16 lines
289 B
C++

#include "GfxBase/RenderCaps.h"
#include "FastLog.h"
namespace RBX {
RenderCaps::RenderCaps(std::string gfxCardName, size_t vidMemSize )
: gfxCardName(gfxCardName)
, vidMemSize(vidMemSize)
, texturePowerOf2Only(false)
, supportsGBuffer(false)
, skinningBoneCount(0)
{
}
}