Files
watrbx-game-engine/Network/Item.h
T
2025-09-18 17:55:52 -04:00

129 lines
2.6 KiB
C++

#pragma once
#include "rbx/Declarations.h"
#include "rbx/boost.hpp"
#include "rbx/Debug.h"
#include "rbx/RbxTime.h"
#include "util/Memory.h"
#include "boost/intrusive/list.hpp"
namespace RakNet {
class BitStream;
}
namespace RBX {
namespace Network {
class Replicator;
struct ItemTag;
typedef boost::intrusive::list_base_hook< boost::intrusive::tag<ItemTag> > ItemHook;
class RBXBaseClass Item : boost::noncopyable, public ItemHook
{
public:
enum ItemType {
ItemTypeEnd = 0,
ItemTypeDelete = 1,
ItemTypeNew = 2,
ItemTypeChangeProperty = 3,
ItemTypeMarker = 4,
ItemTypePing = 5,
ItemTypePingBack = 6,
ItemTypeEventInvocation = 7,
ItemTypeRequestCharacter = 8,
ItemTypeRocky = 9, // Cheat reporting
ItemTypePropAcknowledgement = 10,
ItemTypeJoinData = 11,
ItemTypeUpdateClientQuota = 12,
ItemTypeStreamData = 13,
ItemTypeRegionRemoval = 14,
ItemTypeInstanceRemoval = 15,
ItemTypeTag = 16,
ItemTypeStats = 17,
ItemTypeHash = 18,
ItemTypeMaxValue = 18,
};
protected:
Replicator& replicator;
Item(Replicator& replicator):replicator(replicator){}
public:
RBX::Time timestamp;
virtual ~Item() {}
virtual bool write(RakNet::BitStream& bitStream) = 0;
static void writeItemType(RakNet::BitStream& stream, Item::ItemType value);
static void readItemType(RakNet::BitStream& stream, Item::ItemType& value);
};
// Memory pool enabled Item
class PooledItem : public Item, public AutoMemPool::Object
{
public:
PooledItem(Replicator& replicator) : Item(replicator) {}
virtual ~PooledItem() {}
};
// Debugs and checks for re-entrant calls. Right now NOT thread safe. Just here for safety watch.
class RBXBaseClass ItemQueue : boost::noncopyable
{
public:
typedef boost::intrusive::list<Item, boost::intrusive::base_hook<ItemHook> > ItemList;
private:
ItemList itemList;
volatile int inCode;
bool validate() const;
bool preValidate(int i);
bool postValidate(int i);
public:
ItemQueue();
~ItemQueue();
bool empty() const;
size_t size() const;
RBX::Time::Interval head_wait() const;
RBX::Time head_time() const;
void deleteAll();
void clear();
bool pop_if_present(Item*& item);
void push_back(Item* item);
void push_front(Item* item);
void push_front_preserve_timestamp(Item* item);
ItemList::iterator begin() { return itemList.begin(); }
ItemList::iterator end() { return itemList.end(); }
};
class RBXBaseClass DeserializedItem
{
protected:
Item::ItemType type;
public:
DeserializedItem() : type(Item::ItemTypeEnd) {};
virtual ~DeserializedItem() {};
Item::ItemType getType() { return type; }
virtual void process(Replicator& replicator) = 0;
};
}} // namespace