Files
watrbx-game-engine/GameChat/Chat/ChatManagerEvents.cpp
T
2025-09-18 17:55:52 -04:00

93 lines
2.2 KiB
C++

//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved
#include "pch.h"
#include "ChatManagerEvents.h"
#if TV_API
namespace Microsoft {
namespace Xbox {
namespace GameChat {
DebugMessageEventArgs::DebugMessageEventArgs(
_In_ Platform::String^ message,
_In_ int hr ) :
m_message( message ),
m_hresult( hr )
{
}
int DebugMessageEventArgs::ErrorCode::get()
{
return m_hresult;
}
Platform::String^ DebugMessageEventArgs::Message::get()
{
return m_message;
}
ChatPacketEventArgs::ChatPacketEventArgs(
_In_ Windows::Storage::Streams::IBuffer^ packetBuffer,
_In_ Platform::Object^ uniqueTargetConsoleIdentifier,
_In_ bool sendPacketToAllConnectedConsoles,
_In_ bool sendReliable,
_In_ bool sendInOrder,
_In_ Microsoft::Xbox::GameChat::ChatMessageType chatMessageType,
_In_ Microsoft::Xbox::GameChat::ChatUser^ chatUser
) :
m_packetBuffer( packetBuffer ),
m_uniqueTargetConsoleIdentifier( uniqueTargetConsoleIdentifier),
m_sendPacketToAllConnectedConsoles( sendPacketToAllConnectedConsoles ),
m_sendReliable( sendReliable ),
m_sendInOrder( sendInOrder ),
m_chatMessageType( chatMessageType ),
m_chatUser(chatUser)
{
}
Windows::Storage::Streams::IBuffer^ ChatPacketEventArgs::PacketBuffer::get()
{
return m_packetBuffer;
}
Platform::Object^ ChatPacketEventArgs::UniqueTargetConsoleIdentifier::get()
{
return m_uniqueTargetConsoleIdentifier;
}
Microsoft::Xbox::GameChat::ChatUser^ ChatPacketEventArgs::ChatUser::get()
{
return m_chatUser;
}
bool ChatPacketEventArgs::SendPacketToAllConnectedConsoles::get()
{
return m_sendPacketToAllConnectedConsoles;
}
bool ChatPacketEventArgs::SendReliable::get()
{
return m_sendReliable;
}
bool ChatPacketEventArgs::SendInOrder::get()
{
return m_sendInOrder;
}
Microsoft::Xbox::GameChat::ChatMessageType
ChatPacketEventArgs::ChatMessageType::get()
{
return m_chatMessageType;
}
}}}
#endif