mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|
|
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|
|
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|
|
//// PARTICULAR PURPOSE.
|
|
////
|
|
//// Copyright (c) Microsoft Corporation. All rights reserved
|
|
#include "pch.h"
|
|
#include "ChatManagerEvents.h"
|
|
|
|
#if TV_API
|
|
|
|
namespace Microsoft {
|
|
namespace Xbox {
|
|
namespace GameChat {
|
|
|
|
|
|
DebugMessageEventArgs::DebugMessageEventArgs(
|
|
_In_ Platform::String^ message,
|
|
_In_ int hr ) :
|
|
m_message( message ),
|
|
m_hresult( hr )
|
|
{
|
|
}
|
|
|
|
int DebugMessageEventArgs::ErrorCode::get()
|
|
{
|
|
return m_hresult;
|
|
}
|
|
|
|
Platform::String^ DebugMessageEventArgs::Message::get()
|
|
{
|
|
return m_message;
|
|
}
|
|
|
|
ChatPacketEventArgs::ChatPacketEventArgs(
|
|
_In_ Windows::Storage::Streams::IBuffer^ packetBuffer,
|
|
_In_ Platform::Object^ uniqueTargetConsoleIdentifier,
|
|
_In_ bool sendPacketToAllConnectedConsoles,
|
|
_In_ bool sendReliable,
|
|
_In_ bool sendInOrder,
|
|
_In_ Microsoft::Xbox::GameChat::ChatMessageType chatMessageType,
|
|
_In_ Microsoft::Xbox::GameChat::ChatUser^ chatUser
|
|
) :
|
|
m_packetBuffer( packetBuffer ),
|
|
m_uniqueTargetConsoleIdentifier( uniqueTargetConsoleIdentifier),
|
|
m_sendPacketToAllConnectedConsoles( sendPacketToAllConnectedConsoles ),
|
|
m_sendReliable( sendReliable ),
|
|
m_sendInOrder( sendInOrder ),
|
|
m_chatMessageType( chatMessageType ),
|
|
m_chatUser(chatUser)
|
|
{
|
|
}
|
|
|
|
Windows::Storage::Streams::IBuffer^ ChatPacketEventArgs::PacketBuffer::get()
|
|
{
|
|
return m_packetBuffer;
|
|
}
|
|
|
|
Platform::Object^ ChatPacketEventArgs::UniqueTargetConsoleIdentifier::get()
|
|
{
|
|
return m_uniqueTargetConsoleIdentifier;
|
|
}
|
|
|
|
Microsoft::Xbox::GameChat::ChatUser^ ChatPacketEventArgs::ChatUser::get()
|
|
{
|
|
return m_chatUser;
|
|
}
|
|
|
|
bool ChatPacketEventArgs::SendPacketToAllConnectedConsoles::get()
|
|
{
|
|
return m_sendPacketToAllConnectedConsoles;
|
|
}
|
|
|
|
bool ChatPacketEventArgs::SendReliable::get()
|
|
{
|
|
return m_sendReliable;
|
|
}
|
|
|
|
bool ChatPacketEventArgs::SendInOrder::get()
|
|
{
|
|
return m_sendInOrder;
|
|
}
|
|
|
|
|
|
Microsoft::Xbox::GameChat::ChatMessageType
|
|
ChatPacketEventArgs::ChatMessageType::get()
|
|
{
|
|
return m_chatMessageType;
|
|
}
|
|
|
|
}}}
|
|
|
|
#endif |