Files
watrbx-game-engine/ClientShared/StringConv.cpp
T
2025-09-18 17:55:52 -04:00

25 lines
750 B
C++

#include "StringConv.h"
#include <windows.h>
namespace RBX {
// convert wstring to UTF-8 string
std::string utf8_encode(const std::wstring &path)
{
int size_needed = WideCharToMultiByte(CP_UTF8, 0, &path[0], (int)path.size(), NULL, 0, NULL, NULL);
std::string tgt( size_needed, 0 );
WideCharToMultiByte (CP_UTF8, 0, &path[0], (int)path.size(), &tgt[0], size_needed, NULL, NULL);
return tgt;
}
// convert UTF-8 string to wstring
std::wstring utf8_decode(const std::string &path)
{
int size_needed = MultiByteToWideChar(CP_UTF8, 0, &path[0], (int)path.size(), NULL, 0);
std::wstring tgt( size_needed, 0 );
MultiByteToWideChar (CP_UTF8, 0, &path[0], (int)path.size(), &tgt[0], size_needed);
return tgt;
}
}