mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
184 lines
11 KiB
XML
184 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|ARM">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>ARM</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|ARM">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>ARM</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{DE42A59C-DAEF-46E0-89DE-7CED362460E0}</ProjectGuid>
|
|
<RootNamespace>AppUnitTestLib</RootNamespace>
|
|
<SccProjectName>SAK</SccProjectName>
|
|
<SccAuxPath>SAK</SccAuxPath>
|
|
<SccLocalPath>SAK</SccLocalPath>
|
|
<SccProvider>SAK</SccProvider>
|
|
<Keyword>Win32Proj</Keyword>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v110_xp</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v110</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup>
|
|
<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
|
<IntDir>$(Configuration)\</IntDir>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
|
<IntDir>$(Configuration)\</IntDir>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>.;$(CONTRIB_PATH)\SDL2\include;.\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\TBB_4_1\include;..\Base;..\Base\include;..\Base.UnitTest.Lib\include;..\App\include;..\App.BulletPhysics;..\App\util;..\Network;..\Network\include;..\Rendering;..\Rendering\AppDraw\include;..\Rendering\RbxG3D\include;..\Rendering\g3d\include;..\Rendering\g3d\png;..\Rendering\GfxBase\include;..\DeviceCaps\include;..\Network\raknet\Source;..\Log\include;..\ClientShared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>BOOST_THREAD_BUILD_LIB;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<PrecompiledHeader />
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>.;$(CONTRIB_PATH)\SDL2\include;.\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\TBB_4_1\include;..\Base;..\Base\include;..\Base.UnitTest.Lib\include;..\App\include;..\App.BulletPhysics;..\App\util;..\Network;..\Network\include;..\Rendering;..\Rendering\AppDraw\include;..\Rendering\RbxG3D\include;..\Rendering\g3d\include;..\Rendering\g3d\png;..\Rendering\GfxBase\include;..\DeviceCaps\include;..\Network\raknet\Source;..\Log\include;..\ClientShared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>BOOST_THREAD_BUILD_LIB;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<ClCompile>
|
|
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<AdditionalIncludeDirectories>.;$(CONTRIB_PATH)\SDL2\include;.\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\TBB_4_1\include;..\Base;..\Base\include;..\Base.UnitTest.Lib\include;..\App\include;..\App.BulletPhysics;..\App\util;..\Network;..\Network\include;..\Rendering;..\Rendering\AppDraw\include;..\Rendering\RbxG3D\include;..\Rendering\g3d\include;..\Rendering\g3d\png;..\Rendering\GfxBase\include;..\DeviceCaps\include;..\Network\raknet\Source;..\Log\include;..\ClientShared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>BOOST_THREAD_BUILD_LIB;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<PrecompiledHeader />
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
|
<ClCompile>
|
|
<AdditionalOptions>/D "_SECURE_SCL=0" %(AdditionalOptions)</AdditionalOptions>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<AdditionalIncludeDirectories>.;$(CONTRIB_PATH)\SDL2\include;.\include;$(CONTRIB_PATH)\boost_1_56_0\include;..\TBB_4_1\include;..\Base;..\Base\include;..\Base.UnitTest.Lib\include;..\App\include;..\App.BulletPhysics;..\App\util;..\Network;..\Network\include;..\Rendering;..\Rendering\AppDraw\include;..\Rendering\RbxG3D\include;..\Rendering\g3d\include;..\Rendering\g3d\png;..\Rendering\GfxBase\include;..\DeviceCaps\include;..\Network\raknet\Source;..\Log\include;..\ClientShared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>BOOST_THREAD_BUILD_LIB;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<TreatWarningAsError>true</TreatWarningAsError>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
|
<FloatingPointModel>Fast</FloatingPointModel>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
</ClCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="App.UnitTest.Lib.cpp" />
|
|
<ClCompile Include="DataModelFixture.cpp" />
|
|
<ClCompile Include="Performance.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="include\rbx\test\App.UnitTest.Lib.h" />
|
|
<ClInclude Include="include\rbx\test\DataModelFixture.h" />
|
|
<ClInclude Include="include\rbx\test\Performance.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Text Include="ReadMe.txt" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\App.BulletPhysics\App.BulletPhysics.vcxproj">
|
|
<Project>{c9285114-dcc1-4e90-aa76-f590cefb94c2}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\App\App.vcxproj">
|
|
<Project>{63db8347-940b-4a05-8975-6a6545c315dc}</Project>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\Base.UnitTest.Lib\Base.UnitTest.Lib.vcxproj">
|
|
<Project>{c5e89a79-bbc2-4ff3-80e1-69f5291f0c3c}</Project>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\Network\Network.vcxproj">
|
|
<Project>{9b9eb5c6-15d1-4765-bcc7-8a42f2c9f6cc}</Project>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |