mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
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36 lines
1.1 KiB
Ruby
36 lines
1.1 KiB
Ruby
class ProfilePage < GenericBasePage
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include PageHelper
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element(:more) { |b| b.find_element(:accessibility_id, 'MORE') }
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# 1 for tablet, 2 for iphone
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if ENV['FF'] == 'phone'
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element(:profile) { |b| b.button(2) }
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element(:my_game) { |b| b.find_ele_by_attr('UIALink', 'name', 'Basic Character Automation') }
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element(:play_button) { |b| b.find_ele_by_attr('UIALink', 'name', 'Play') }
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else
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element(:profile) { |b| b.button(1) }
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element(:my_game) { |b| b.ele_index('UIALink', 9) }
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element(:play_button) { |b| b.find_element(:xpath, "//UIAStaticText[@name='Play']") }
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end
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element(:creations) { |b| b.find_ele_by_attr('UIALink', 'name', 'Creations') }
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element(:grid_view) { |b| b.button('Grid View') }
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def profile_game
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more.click
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case ENV['OS']
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when 'ios'
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wait { profile }.click
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wait { creations }.click
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wait { grid_view }.click if ENV['FF'] == 'phone'
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wait { my_game }.click
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if ENV['FF'] == 'phone'
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wait { play_button }.click
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else
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wait { play_button }
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Appium::TouchAction.new.tap(x: 815, y: 315).perform
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end
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when 'android'
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end
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end
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end
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