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watrbx-game-engine/Rendering/g3d/g3dcpp/Color4uint8.cpp
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2025-09-18 17:55:52 -04:00

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C++

/**
@file Color4uint8.cpp
@author Morgan McGuire, http://graphics.cs.williams.edu
@created 2003-04-07
@edited 2006-01-07
*/
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#include "G3D/Color4uint8.h"
#include "G3D/Color4.h"
namespace G3D {
Color4uint8::Color4uint8(const class Color4& c) {
r = iMin(255, iFloor(c.r * 256));
g = iMin(255, iFloor(c.g * 256));
b = iMin(255, iFloor(c.b * 256));
a = iMin(255, iFloor(c.a * 256));
}
}