Files
watrbx-game-engine/App.BulletPhysics/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/NVidia/premake4.lua
T
2025-09-18 17:55:52 -04:00

28 lines
436 B
Lua

hasCL = findOpenCL_NVIDIA()
if (hasCL) then
project "BulletSoftBodySolvers_OpenCL_NVIDIA"
defines { "USE_NVIDIA_OPENCL","CL_PLATFORM_NVIDIA"}
initOpenCL_NVIDIA()
kind "StaticLib"
targetdir "../../../../../lib"
includedirs {
".",
"../../../..",
"../../../../../Glut"
}
files {
"../btSoftBodySolver_OpenCL.cpp",
"../btSoftBodySolver_OpenCLSIMDAware.cpp",
"../btSoftBodySolverOutputCLtoGL.cpp"
}
end