mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
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33 lines
1.2 KiB
XML
33 lines
1.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="..\adler32.c" />
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<ClCompile Include="..\compress.c" />
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<ClCompile Include="..\crc32.c" />
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<ClCompile Include="..\deflate.c" />
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<ClCompile Include="..\gzclose.c" />
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<ClCompile Include="..\gzlib.c" />
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<ClCompile Include="..\gzread.c" />
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<ClCompile Include="..\gzwrite.c" />
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<ClCompile Include="..\infback.c" />
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<ClCompile Include="..\inffast.c" />
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<ClCompile Include="..\inflate.c" />
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<ClCompile Include="..\inftrees.c" />
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<ClCompile Include="..\trees.c" />
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<ClCompile Include="..\uncompr.c" />
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<ClCompile Include="..\zutil.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\zutil.h" />
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<ClInclude Include="..\crc32.h" />
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<ClInclude Include="..\deflate.h" />
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<ClInclude Include="..\gzguts.h" />
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<ClInclude Include="..\inffast.h" />
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<ClInclude Include="..\inffixed.h" />
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<ClInclude Include="..\inflate.h" />
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<ClInclude Include="..\inftrees.h" />
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<ClInclude Include="..\trees.h" />
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<ClInclude Include="..\zconf.h" />
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<ClInclude Include="..\zlib.h" />
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</ItemGroup>
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</Project> |