mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
301 lines
6.4 KiB
JavaScript
301 lines
6.4 KiB
JavaScript
//Script for testing basic Roblox iOS App fuctionality on iPhone/iPod Touch on GT2 (CI build)
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var target = UIATarget.localTarget();
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var app = target.frontMostApp();
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var window = app.mainWindow();
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//Initial screen elements
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var loginButton = target.frontMostApp().mainWindow().scrollViews()[0].staticTexts()["Login"];
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var aboutButton = target.frontMostApp().mainWindow().scrollViews()[0].buttons()[3];
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var nameField = target.frontMostApp().mainWindow().scrollViews()[0].textFields()[0];
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var passwordField = target.frontMostApp().mainWindow().scrollViews()[0].secureTextFields()[0];
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var webTimeout = 20;
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var loginTimeout = 15;
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//-=FUNCTIONS=-
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//Login Function
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function login(username, password)
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{
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if (loginButton.isValid())
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{
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UIALogger.logMessage("Setting username as '" + username + "'");
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target.frontMostApp().mainWindow().scrollViews()[0].textFields()[0].setValue(username);
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UIALogger.logMessage("Setting password as '" + password + "'");
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target.frontMostApp().mainWindow().scrollViews()[0].secureTextFields()[0].setValue(password);
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loginButton.tap()
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}
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}
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//-=TESTING SCRIPT=-
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//Create elements log:
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target.logElementTree();
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//Go to About Screen:
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var testName = "About Screen test"
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UIALogger.logStart(testName);
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aboutButton.tap(); //works for ipod
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//Verifying that 'About' screen is working
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var barname = target.frontMostApp().navigationBar().name();
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if (barname == "About")
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//returning to the main screen
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var testName = "Back to main screen";
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UIALogger.logStart(testName);
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target.frontMostApp().navigationBar().leftButton().tap();
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if (target.frontMostApp().mainWindow().scrollViews()[0].staticTexts()["Login"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Normal login attempt
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//Start logging
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var testName = "Normal login test";
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login ("mobiletest","hackproof12");
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target.delay(loginTimeout);
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//if login screen is still active
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if (target.frontMostApp().mainWindow().scrollViews()[0].staticTexts()["Login"].isValid())
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{
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UIALogger.logFail(testName); //then test failed
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}
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else
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{
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UIALogger.logPass(testName); //otherwise test passed (app switched to another screen)
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}
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//=====
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//Go to Catalog page
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var testName = "Go to Catalog Page";
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target.frontMostApp().mainWindow().buttons()["Catalog"].tap();
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//Validate
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target.delay(webTimeout);
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if (target.frontMostApp().toolbar().buttons()["gridNavigation"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Go back to the Main Page
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var testName = "Go to Main Page";
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target.frontMostApp().toolbar().buttons()["gridNavigation"].tap();
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//Validate
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if (target.frontMostApp().mainWindow().buttons()["Games"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//====
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//Go to Inventory page
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var testName = "Go to Inventory Page";
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target.frontMostApp().mainWindow().buttons()["Inventory"].tap();
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//Validate
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target.delay(webTimeout);
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if (target.frontMostApp().toolbar().buttons()["gridNavigation"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Go back to the Main Page
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var testName = "Go to Main Page";
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target.frontMostApp().toolbar().buttons()["gridNavigation"].tap();
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//Validate
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if (target.frontMostApp().mainWindow().buttons()["Games"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//====
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//Go to BC page
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var testName = "Go to Builders Club Page";
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target.frontMostApp().mainWindow().buttons()[5].tap();
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//Validate
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target.delay(webTimeout);
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if (target.frontMostApp().toolbar().buttons()["gridNavigation"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Go back to the Main Page
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var testName = "Go to Main Page";
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target.frontMostApp().toolbar().buttons()["gridNavigation"].tap();
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//Validate
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if (target.frontMostApp().mainWindow().buttons()["Games"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//====
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//Go to Profile page
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var testName = "Go to Profile Page";
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target.frontMostApp().mainWindow().buttons()["Profile"].tap();
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//Validate
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target.delay(webTimeout);
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if (target.frontMostApp().mainWindow().scrollViews()[0].webViews()[0].staticTexts()["My status:"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Go back to the Main Page
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var testName = "Go to Main Page";
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target.frontMostApp().toolbar().buttons()["gridNavigation"].tap();
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//Validate
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if (target.frontMostApp().mainWindow().buttons()["Games"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//====
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//Go to Messages page
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var testName = "Go to Messages Page";
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target.frontMostApp().mainWindow().buttons()["Messages"].tap();
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//Validate
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target.delay(webTimeout);
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if (target.frontMostApp().toolbar().buttons()["gridNavigation"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Go back to the Main Page
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var testName = "Go to Main Page";
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target.frontMostApp().toolbar().buttons()["gridNavigation"].tap();
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//Validate
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if (target.frontMostApp().mainWindow().buttons()["Games"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//====
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//Go to Games page
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var testName = "Go to Games Page";
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target.frontMostApp().mainWindow().buttons()["Games"].tap();
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//Validate
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target.delay(webTimeout);
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if (target.frontMostApp().mainWindow().scrollViews()[0].webViews()[0].staticTexts()["Featured Games"].isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Show all games ("See more")
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target.frontMostApp().mainWindow().scrollViews()[0].webViews()[0].links()[0].tap();
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target.delay(5);
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//Launch "Sound Replication" place
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target.frontMostApp().mainWindow().scrollViews()[0].webViews()[0].links()["\nSound Replication Test\n"].tap();
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//Waiting 15 sec for game to launch
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target.delay(25);
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//Verifying that game is running (keyboard pops up after pressing chat button)
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var testName = "Game launched";
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target.frontMostApp().mainWindow().images()[0].images()[1].tapWithOptions({tapOffset:{x:0.23, y:0.06}}); //open chat (works!)
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target.delay(1);
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//Check if keyboard is active
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if (target.frontMostApp().keyboard().isValid())
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{
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UIALogger.logPass(testName);
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}
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else
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{
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UIALogger.logFail(testName);
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}
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//Type something
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target.delay(1);
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target.frontMostApp().keyboard().typeString("Test is over\n");
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target.delay(5);
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