mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
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97 lines
3.4 KiB
Lua
97 lines
3.4 KiB
Lua
-- Written by Kip Turner, Copyright ROBLOX 2015
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local Settings =
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{
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-- As per microsoft reccomendations
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ActionSafeInset = UDim2.new((128 / 1920) * 0.5, 0, (64 / 1080) * 0.5, 0);
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TitleSafeInset = UDim2.new((72 / 1792) * 0.5, 0, (16 / 1080) * 0.5, 0);
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AbsoluteTitleSafeInset = UDim2.new((200 / 1920) * 0.5, 0, (80 / 1080) * 0.5, 0);
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WhiteTextColor = Color3.new(1,1,1);
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GreyTextColor = Color3.new(0.5,0.5,0.5);
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LightGreyTextColor = Color3.new(184/255, 184/255, 184/255);
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BlueTextColor = Color3.new(0,116/255,189/255);
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BlackTextColor = Color3.new(0,0,0);
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GreenTextColor = Color3.new(2/255, 183/255, 87/255);
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RedTextColor = Color3.new(216/255, 104/255, 104/255);
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TextSelectedColor = Color3.new(19/255, 19/255, 19/255);
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LineBreakColor = Color3.new(78/255, 78/255, 78/255);
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PageDivideColor = Color3.new(151/255, 151/255, 151/255);
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BadgeOwnedColor = Color3.new(45/255, 96/255, 128/255);
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BadgeOverlayColor = Color3.new(13/255, 28/255, 38/255);
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OverlayColor = Color3.new(26/255, 57/255, 76/255);
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BadgeFrameColor = Color3.new(106/255, 120/255, 129/255);
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RobuxOverlayImageColor = Color3.new(42/255, 51/255, 57/255);
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BlueButtonColor = Color3.new(50/255, 181/255, 1);
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GreySelectionColor = Color3.new(84/255, 99/255, 109/255);
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GreenButtonColor = Color3.new(2/255, 163/255, 77/255);
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GreenSelectedButtonColor = Color3.new(63/255, 198/255, 121/255);
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GreyButtonColor = Color3.new(78/255, 84/255, 96/255);
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GreySelectedButtonColor = Color3.new(50/255, 181/255, 1);
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CharacterBackgroundColor = Color3.new(39/255, 69/255, 82/255);
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ForegroundGreyColor = Color3.new(58/255, 60/255, 64/255);
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BackgroundGreyColor = Color3.new(78/255, 84/255, 96/255);
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ModalBackgroundColor = Color3.new(0,0,0);
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AvatarBoxBackgroundColor = Color3.new(255/255,255/255,255/255);
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TabUnderlineColor = Color3.new(50/255,181/255,255/255);
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PriceLabelColor = Color3.new(241/255, 116/255, 10/255);
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TextBoxColor = Color3.new(1, 1, 1);
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TextBoxSelectedTransparency = 0.5;
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TextBoxDefaultTransparency = 0.75;
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AvatarBoxBackgroundSelectedTransparency = 0.75;
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AvatarBoxBackgroundDeselectedTransparency = 0.875;
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AvatarBoxTextSelectedTransparency = 0;
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AvatarBoxTextDeselectedTransparency = 0.5;
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ModalBackgroundTransparency = 0.3;
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FriendStatusTextTransparency = 0.5;
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LargeHeadingSize = Enum.FontSize.Size48;
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MediumLargeHeadingSize = Enum.FontSize.Size36;
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MediumHeadingSize = Enum.FontSize.Size24;
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SmallHeadingSize = Enum.FontSize.Size18;
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ParagraphSize = Enum.FontSize.Size14;
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-- Font Sizes
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-- RobloxSize -> Mockup Sizes
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LargeFontSize = Enum.FontSize.Size96; -- 72pt
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HeaderSize = Enum.FontSize.Size60; -- 48pt
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MediumFontSize = Enum.FontSize.Size48; -- 36pt
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TitleSize = Enum.FontSize.Size42; -- 34pt
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ButtonSize = Enum.FontSize.Size36; -- 30pt
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DescriptionSize = Enum.FontSize.Size32; -- 26pt
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SubHeaderSize = Enum.FontSize.Size28; -- 24pt
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SmallTitleSize = Enum.FontSize.Size24; -- 20pt
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HeadingFont = Enum.Font.SourceSans;
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-- Font Types
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RegularFont = Enum.Font.SourceSans;
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LightFont = Enum.Font.SourceSansLight;
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BoldFont = Enum.Font.SourceSansBold;
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ItalicFont = Enum.Font.SourceSansItalic;
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TabItemSpacing = 30;
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-- Values for tinting the background scenery
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SceneBrightness = 0.3;
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SceneContrast = 0.5;
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SceneGrayscaleLevel = 1;
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SceneTintColor = Color3.new(20.0 / 255.0, 43.0 / 255.0, 60.0 / 255.0);
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SceneBlurIntensity = 24;
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SceneMotionBlurIntensity = 3;
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-- Screen priority
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DefaultPriority = 1;
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ElevatedPriority = 2;
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ImmediatePriority = 3;
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}
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return Settings
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