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https://github.com/copyrighttxt/watrbx-game-engine.git
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61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
#pragma once
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// in this file...
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// - fast flag fetching helpers
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// - join script fetching/parsing helpers
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// - unicode conversion
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#include <string>
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#include <locale>
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#include <functional>
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#include "rbx/Boost.hpp"
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namespace RBX
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{
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class DataModel;
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class DataModelJob;
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}
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void dprintf( const char* fmt, ... );
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bool loadLocalFFlags();
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bool fetchFFlags(const char* baseUrl);
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// status codes
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enum PlaceLauncherResult
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{
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PlaceLaunch_Waiting = 0, // wait
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PlaceLaunch_Loading = 1, // wait
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PlaceLaunch_Joining = 2, // *the* success code!
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PlaceLaunch_Disabled = 3,
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PlaceLaunch_Error = 4,
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PlaceLaunch_GameEnded = 5,
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PlaceLaunch_GameFull = 6,
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PlaceLaunch_UserLeft = 10,
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PlaceLaunch_Restricted = 11,
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PlaceLaunch_Unauthorized = 12,
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PlaceLaunch_SomethingReallyBad = 1000, // not a real status
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};
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PlaceLauncherResult requestPlaceInfo(const std::string url, std::string& authenticationUrl, std::string& ticket, std::string& scriptUrl);
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bool isStringEqual(Platform::String^ val1,Platform::String^ val2);
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bool isStringEqualCaseInsensitive(Platform::String^ val1,Platform::String^ val2);
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std::string ws2s(const wchar_t* data);
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std::wstring s2ws(const std::string* data);
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template< class M >
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inline typename M::mapped_type* mapget( M& m, const typename M::key_type& k )
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{
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M::iterator it = m.find(k);
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if( it == m.end() ) return 0;
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return &it->second;
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}
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shared_ptr< RBX::DataModelJob > addGenericDataModelJob( const char* name, int type, shared_ptr< RBX::DataModel> dm, double period, std::function<void()> step );
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void removeGenericDataModelJob( shared_ptr< RBX::DataModelJob >& job, std::function<void()> spinfunc );
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