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2025-09-18 17:55:52 -04:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:mx="http://schemas.microsoft.com/appx/2013/xbox/manifest" IgnorableNamespaces="mx">
<!--- 'Name' and 'Version' appear in the package path created by deploy -->
<Identity Name="roblox"
Publisher="CN=ROBLOX, O=ROBLOX, L=San Mateo, S=California, C=US"
Version="1.0.0.0" />
<Properties>
<DisplayName>ROBLOX</DisplayName>
<PublisherDisplayName>ROBLOX</PublisherDisplayName>
<Logo>img/roblox.png</Logo>
<Description>Community Created Gaming. Limitless Possibilities.</Description>
</Properties>
<Prerequisites>
<OSMinVersion>6.2</OSMinVersion>
<OSMaxVersionTested>6.2</OSMaxVersionTested>
</Prerequisites>
<Resources>
<Resource Language="en-us"/>
</Resources>
<Applications>
<!--- Debug config -->
<!--- 'Id' is in the aumid returned from deploy -->
<!--- 'Executable' must match the .exe produced by the build -->
<Application Id="RobloxClient0"
Executable="XboxClient.exe"
EntryPoint="XboxClient.App">
<!--- all fields except DisplayName not yet implemented -->
<VisualElements
DisplayName="ROBLOX"
Logo="img/logo208.png"
SmallLogo="img/logo100.png"
Description="Description"
ForegroundText="dark"
BackgroundColor="#000040">
<DefaultTile WideLogo="img/robloxWide.png" ShortName ="ROBLOX" />
<SplashScreen Image="img/roblox.png" />
</VisualElements>
<mx:Ratings Category="game">
<mx:Rating>ESRB:E10</mx:Rating>
</mx:Ratings>
<Extensions>
<mx:Extension Category="xbox.live">
<mx:XboxLive
TitleId="1465F7BC"
PrimaryServiceConfigId="bab50100-e49a-4ce8-b16f-918d1465f7bc"
RequireXboxLive="true" />
</mx:Extension>
<mx:Extension Category="windows.xbox.networking">
<!-- NOTE: talk to Michal before you mess with this section. I'm dead serious. -->
<mx:XboxNetworkingManifest>
<mx:SocketDescriptions>
<mx:SocketDescription Name="MultiplayerSocketUdp" SecureIpProtocol="Udp" BoundPort="8700"> <!-- particularly this part! -->
<mx:AllowedUsages>
<mx:SecureDeviceSocketUsage Type="Initiate" />
<mx:SecureDeviceSocketUsage Type="Accept" />
<mx:SecureDeviceSocketUsage Type="SendGameData" />
<mx:SecureDeviceSocketUsage Type="ReceiveGameData" />
<mx:SecureDeviceSocketUsage Type="SendChat" />
<mx:SecureDeviceSocketUsage Type="ReceiveChat" />
</mx:AllowedUsages>
</mx:SocketDescription>
</mx:SocketDescriptions>
<mx:SecureDeviceAssociationTemplates>
<mx:SecureDeviceAssociationTemplate Name="MultiplayerUdp" InitiatorSocketDescription="MultiplayerSocketUdp" AcceptorSocketDescription="MultiplayerSocketUdp" MultiplayerSessionRequirement="Required">
<mx:AllowedUsages>
<mx:SecureDeviceAssociationUsage Type="Default" />
</mx:AllowedUsages>
</mx:SecureDeviceAssociationTemplate>
</mx:SecureDeviceAssociationTemplates>
</mx:XboxNetworkingManifest>
</mx:Extension>
</Extensions>
</Application>
</Applications>
<Capabilities>
<Capability Name="internetClientServer" />
<mx:Capability Name="kinectAudio"/>
<mx:Capability Name="kinectGamechat"/>
</Capabilities>
<Extensions>
<mx:PackageExtension Category="xbox.storage">
<mx:Storage>
<mx:PersistentLocalStorage SizeInMegabytes="4095"/>
</mx:Storage>
</mx:PackageExtension>
</Extensions>
</Package>