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<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.watrbx.wtf/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="Workspace" referent="RBX0">
<Properties>
<Ref name="CurrentCamera">RBX1</Ref>
<double name="DistributedGameTime">5.033333595842123</double>
<CoordinateFrame name="ModelInPrimary">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<string name="Name">Workspace</string>
<Ref name="PrimaryPart">null</Ref>
<bool name="archivable">true</bool>
</Properties>
<Item class="Camera" referent="RBX1">
<Properties>
<Ref name="CameraSubject">null</Ref>
<token name="CameraType">0</token>
<CoordinateFrame name="CoordinateFrame">
<X>18.3080235</X>
<Y>11.5036278</Y>
<Z>103.79406</Z>
<R00>0.977165103</R00>
<R01>0.0288344845</R01>
<R02>0.210516274</R02>
<R10>-0</R10>
<R11>0.990749598</R11>
<R12>-0.135703281</R12>
<R20>-0.212481856</R20>
<R21>0.13260451</R21>
<R22>0.968125761</R22>
</CoordinateFrame>
<CoordinateFrame name="Focus">
<X>-1</X>
<Y>23.9499912</Y>
<Z>15</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<string name="Name">Camera</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="WedgePart" referent="RBX2">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">21</int>
<CoordinateFrame name="CFrame">
<X>3.99996519</X>
<Y>16.1900673</Y>
<Z>45.696106</Z>
<R00>1</R00>
<R01>1.31934894e-006</R01>
<R02>-1.12233863e-007</R02>
<R10>-1.12192652e-007</R10>
<R11>-3.11136246e-005</R11>
<R12>-0.999999881</R12>
<R20>-1.31935235e-006</R20>
<R21>0.999999881</R21>
<R22>-3.11136246e-005</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">1</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<token name="Material">256</token>
<string name="Name">Part1</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>-1.93179676e-005</X>
<Y>-3.4826804e-005</Y>
<Z>-6.22429579e-005</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>-0.000668740482</X>
<Y>-0.00734532485</Y>
<Z>-0.0435814224</Z>
</Vector3>
<bool name="archivable">true</bool>
<Vector3 name="size">
<X>16</X>
<Y>48</Y>
<Z>30</Z>
</Vector3>
</Properties>
</Item>
<Item class="Script" referent="RBX3">
<Properties>
<bool name="Disabled">true</bool>
<Content name="LinkedSource"><null></null></Content>
<string name="Name">Succeeded</string>
<ProtectedString name="Source">print(&quot;Run this code to check the success condition for this test.&quot;)
succeeded = False
print(succeeded)</ProtectedString>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="IntValue" referent="RBX4">
<Properties>
<string name="Name">StopTime</string>
<int name="Value">5</int>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="IntValue" referent="RBX5">
<Properties>
<string name="Name">TestCriteria</string>
<int name="Value">1</int>
<bool name="archivable">true</bool>
</Properties>
<Item class="StringValue" referent="RBX6">
<Properties>
<string name="Name">Value</string>
<string name="Value">ans = game:GetChildren()[1]:GetChildren()[3].Velocity.magnitude &lt; 1.0</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="StringValue" referent="RBX7">
<Properties>
<string name="Name">Value</string>
<string name="Value">ans = false</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
</Item>
<Item class="Script" referent="RBX8">
<Properties>
<bool name="Disabled">false</bool>
<Content name="LinkedSource"><null></null></Content>
<string name="Name">Script</string>
<ProtectedString name="Source">print(&quot;Running embedded script...&quot;)
while time() &lt; Workspace.StopTime.Value do
wait()
print(time())
end
success = Workspace.Part1.Velocity.magnitude &lt; 0.1
if success
then
Workspace.Result.Value = 1
else
Workspace.Result.Value = -1
end</ProtectedString>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="Part" referent="RBX9">
<Properties>
<bool name="Anchored">true</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">133</int>
<CoordinateFrame name="CFrame">
<X>-1</X>
<Y>0.599999905</Y>
<Z>25</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">1</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<token name="Material">256</token>
<string name="Name">Part</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>24</X>
<Y>1.20000005</Y>
<Z>95</Z>
</Vector3>
</Properties>
</Item>
<Item class="IntValue" referent="RBX10">
<Properties>
<string name="Name">Result</string>
<int name="Value">-1</int>
<bool name="archivable">true</bool>
</Properties>
</Item>
</Item>
<Item class="RunService" referent="RBX11">
<Properties>
<string name="Name">Run Service</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX12</External>
<External>RBX13</External>
<Item class="ContentProvider" referent="RBX14">
<Properties>
<string name="Name">Instance</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="ContentFilter" referent="RBX15">
<Properties>
<string name="Name">ContentFilter</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="KeyframeSequenceProvider" referent="RBX16">
<Properties>
<string name="Name">Instance</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="Players" referent="RBX17">
<Properties>
<int name="MaxPlayers">12</int>
<string name="Name">Players</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="StarterPack" referent="RBX18">
<Properties>
<string name="Name">StarterPack</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="StarterGui" referent="RBX19">
<Properties>
<string name="Name">StarterGui</string>
<bool name="ShowDevelopmentGui">true</bool>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="SoundService" referent="RBX20">
<Properties>
<token name="AmbientReverb">0</token>
<float name="DistanceFactor">10</float>
<float name="DopplerScale">1</float>
<string name="Name">Soundscape</string>
<float name="RolloffScale">1</float>
<bool name="archivable">true</bool>
</Properties>
<External>RBX21</External>
<External>RBX22</External>
<External>RBX23</External>
<External>RBX24</External>
<External>RBX25</External>
<External>RBX26</External>
<External>RBX27</External>
<External>RBX28</External>
<External>RBX29</External>
<External>RBX30</External>
<External>RBX31</External>
<External>RBX32</External>
<External>RBX33</External>
<External>RBX34</External>
</Item>
<Item class="PhysicsService" referent="RBX35">
<Properties>
<string name="Name">PhysicsService</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="BadgeService" referent="RBX36">
<Properties>
<string name="Name">BadgeService</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="Geometry" referent="RBX37">
<Properties>
<string name="Name">Geometry</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX38</External>
<Item class="Debris" referent="RBX39">
<Properties>
<int name="MaxItems">300</int>
<string name="Name">Debris</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="Timer" referent="RBX40">
<Properties>
<string name="Name">Instance</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="ScriptInformationProvider" referent="RBX41">
<Properties>
<string name="Name">Instance</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX42</External>
<Item class="Selection" referent="RBX43">
<Properties>
<string name="Name">Selection</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX44</External>
<Item class="Lighting" referent="RBX45">
<Properties>
<Color3 name="Ambient">4293914607</Color3>
<float name="Brightness">1</float>
<Color3 name="ColorShift_Bottom">4278190080</Color3>
<Color3 name="ColorShift_Top">4278190080</Color3>
<float name="GeographicLatitude">41.7332993</float>
<string name="Name">Lighting</string>
<Color3 name="ShadowColor">4294967295</Color3>
<string name="TimeOfDay">14:00:00</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="ChangeHistoryService" referent="RBX46">
<Properties>
<string name="Name">ChangeHistoryService</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX47</External>
</roblox>