Files
2025-09-18 17:55:52 -04:00

47 lines
1.2 KiB
Lua

local MinMoveDistReq = 0.01
local StartTime = tick()
local WaitPeriod = 5
-- Give time for players to get in the game
RBX_MESSAGE("Waiting for clients to enter.")
wait(20)
RBX_MESSAGE("Beginning tests.")
local PlayerPositions = {}
while tick() - StartTime < Game.TestService.Timeout - 240 do
for PlayerID = 1,Game.TestService.NumberOfPlayers do
local Player = Game.Players:FindFirstChild(string.format("Player%d", PlayerID))
local Character = nil
local Torso = nil
if Player then
Character = Player.Character
else
RBX_CHECK_MESSAGE(false, string.format("Player%d is in game.", PlayerID))
end
if Character then
Torso = Character.Torso
end
if Torso then
local Pos = Torso.Position
if _G.Debug then
RBX_MESSAGE(string.format("Player%d position: (%.2f, %.2f, %.2f)", PlayerID, Pos.x, Pos.y, Pos.z))
end
local LastPos = PlayerPositions[Player.Name]
if LastPos ~= nil then
local Dist = (LastPos - Pos).magnitude
success = Dist >= MinMoveDistReq
RBX_CHECK_MESSAGE(success, string.format("%s has moved at least %f distance", Player.Name, MinMoveDistReq))
end
PlayerPositions[Player.Name] = Pos
end
end
wait(WaitPeriod)
end
RBX_MESSAGE("Waiting for 180 seconds for clients to disconnect.")
wait(180)