mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
38896 lines
1.1 MiB
Plaintext
38896 lines
1.1 MiB
Plaintext
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|
|
<Y>0.5</Y>
|
|
<Z>0</Z>
|
|
<R00>-0</R00>
|
|
<R01>-0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<float name="DesiredAngle">-0.0427663997</float>
|
|
<float name="MaxVelocity">0.150000006</float>
|
|
<string name="Name">Left Shoulder</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Motor" referent="RBX12">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>1</X>
|
|
<Y>-1</Y>
|
|
<Z>0</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>-0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.5</X>
|
|
<Y>1</Y>
|
|
<Z>0</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>-0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<float name="DesiredAngle">0.0427663997</float>
|
|
<float name="MaxVelocity">0.100000001</float>
|
|
<string name="Name">Right Hip</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Motor" referent="RBX13">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-1</X>
|
|
<Y>-1</Y>
|
|
<Z>0</Z>
|
|
<R00>-0</R00>
|
|
<R01>-0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.5</X>
|
|
<Y>1</Y>
|
|
<Z>0</Z>
|
|
<R00>-0</R00>
|
|
<R01>-0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<float name="DesiredAngle">0.0427663997</float>
|
|
<float name="MaxVelocity">0.100000001</float>
|
|
<string name="Name">Left Hip</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Snap" referent="RBX14">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0</X>
|
|
<Y>1</Y>
|
|
<Z>0</Z>
|
|
<R00>-1</R00>
|
|
<R01>-0</R01>
|
|
<R02>-0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0</X>
|
|
<Y>-0.5</Y>
|
|
<Z>0</Z>
|
|
<R00>-1</R00>
|
|
<R01>-0</R01>
|
|
<R02>-0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Neck</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX15">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">24</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>6.55670789e-008</X>
|
|
<Y>3.39999032</Y>
|
|
<Z>137.5</Z>
|
|
<R00>-4.37113883e-008</R00>
|
|
<R01>0</R01>
|
|
<R02>1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>0</R21>
|
|
<R22>-4.37113883e-008</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">false</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">true</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Left Arm</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>-11.3137083</X>
|
|
<Y>0</Y>
|
|
<Z>11.3137093</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>2</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Part" referent="RBX16">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">24</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>-6.55670789e-008</X>
|
|
<Y>3.39999032</Y>
|
|
<Z>134.5</Z>
|
|
<R00>-4.37113883e-008</R00>
|
|
<R01>0</R01>
|
|
<R02>1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>0</R21>
|
|
<R22>-4.37113883e-008</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">false</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">true</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Right Arm</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>-11.3137083</X>
|
|
<Y>0</Y>
|
|
<Z>11.3137093</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>2</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Part" referent="RBX17">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">24</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>2.18556941e-008</X>
|
|
<Y>1.39999032</Y>
|
|
<Z>136.5</Z>
|
|
<R00>-4.37113883e-008</R00>
|
|
<R01>0</R01>
|
|
<R02>1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>0</R21>
|
|
<R22>-4.37113883e-008</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">false</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">true</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Left Leg</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>-11.3137083</X>
|
|
<Y>0</Y>
|
|
<Z>11.3137093</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>2</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Part" referent="RBX18">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">24</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>-2.18556941e-008</X>
|
|
<Y>1.39999032</Y>
|
|
<Z>135.5</Z>
|
|
<R00>-4.37113883e-008</R00>
|
|
<R01>0</R01>
|
|
<R02>1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>0</R21>
|
|
<R22>-4.37113883e-008</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">false</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">true</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Right Leg</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>-11.3137083</X>
|
|
<Y>0</Y>
|
|
<Z>11.3137093</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>2</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX19">
|
|
<Properties>
|
|
<float name="Health">100</float>
|
|
<float name="MaxHealth">100</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">16</float>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ShirtGraphic" referent="RBX20">
|
|
<Properties>
|
|
<Content name="Graphic"><url>http://www.watrbx.wtf/asset/?version=1&id=1000024</url></Content>
|
|
<string name="Name">Shirt Graphic</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BodyColors" referent="RBX21">
|
|
<Properties>
|
|
<int name="HeadColor">226</int>
|
|
<int name="LeftArmColor">24</int>
|
|
<int name="LeftLegColor">24</int>
|
|
<string name="Name">Body Colors</string>
|
|
<int name="RightArmColor">24</int>
|
|
<int name="RightLegColor">24</int>
|
|
<int name="TorsoColor">24</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX22">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">Zombie</string>
|
|
<ProtectedString name="Source">function waitForChild(parent, childName)
|
|
	while true do
|
|
		local child = parent:findFirstChild(childName)
|
|
		if child then
|
|
			return child
|
|
		end
|
|
		parent.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
|
|
function visit(item, f)
|
|
	for _, v in ipairs(item:GetChildren())
|
|
		do f(v) visit(v, f)
|
|
	end
|
|
end 	
|
|
|
|
|
|
|
|
-- declarations
|
|
|
|
local Figure = script.Parent
|
|
local Torso = waitForChild(Figure, "Torso")
|
|
local RightShoulder = waitForChild(Torso, "Right Shoulder")
|
|
local LeftShoulder = waitForChild(Torso, "Left Shoulder")
|
|
local RightHip = waitForChild(Torso, "Right Hip")
|
|
local LeftHip = waitForChild(Torso, "Left Hip")
|
|
local Neck = waitForChild(Torso, "Neck")
|
|
local Humanoid = waitForChild(Figure, "Humanoid")
|
|
local pose = "Standing"
|
|
|
|
-- findBase
|
|
local base
|
|
|
|
visit(game,
|
|
	function (i)
|
|
		if i.Name == "Base" then	
|
|
			base = i
|
|
		end
|
|
	end
|
|
)
|
|
|
|
function move(time)
|
|
	intTime = math.floor(time)
|
|
	cycle = intTime % 4
|
|
	dx = 2 * math.floor(cycle/2) - 1
|
|
	dz = 2 * math.floor(cycle % 2) - 1
|
|
	delta = Vector3.new(dx*100, 0, dz*100)
|
|
	point = Torso.Position + delta
|
|
	Humanoid:MoveTo(point, base)
|
|
end
|
|
|
|
|
|
-- main program
|
|
|
|
local nextTime = 0
|
|
local runService = game:service("RunService");
|
|
|
|
while Figure.Parent~=nil do
|
|
	time = runService.Stepped:wait()
|
|
	if time > nextTime then
|
|
		move(time)
|
|
		nextTime = time + 0.5
|
|
	end
|
|
end</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX23">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">FrontCar</string>
|
|
<Ref name="PrimaryPart">RBX24</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX25">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">38</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>31.0004025</X>
|
|
<Y>2.40003824</Y>
|
|
<Z>-39.9996643</Z>
|
|
<R00>3.34120559e-005</R00>
|
|
<R01>1.00000489</R01>
|
|
<R02>-4.03038666e-006</R02>
|
|
<R10>1.42481781e-006</R10>
|
|
<R11>-4.07615153e-006</R11>
|
|
<R12>-1.0000006</R12>
|
|
<R20>-1.00000715</R20>
|
|
<R21>3.43950887e-005</R21>
|
|
<R22>-1.46998559e-006</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">0</float>
|
|
<float name="LeftParamB">0</float>
|
|
<token name="LeftSurface">6</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Wheel_FrontLeft</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">2</token>
|
|
<Vector3 name="size">
|
|
<X>4.00000048</X>
|
|
<Y>4.00000048</Y>
|
|
<Z>4.00000048</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Part" referent="RBX26">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1021</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>26.4993382</X>
|
|
<Y>2.90001678</Y>
|
|
<Z>-39.4995346</Z>
|
|
<R00>-3.64392108e-005</R00>
|
|
<R01>-3.68697238e-006</R01>
|
|
<R02>1</R02>
|
|
<R10>-2.15948671e-006</R10>
|
|
<R11>1</R11>
|
|
<R12>3.686931e-006</R12>
|
|
<R20>-1</R20>
|
|
<R21>-2.159323e-006</R21>
|
|
<R22>-3.64378138e-005</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>5.00000048</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX27">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.5</Y>
|
|
<Z>2.50000024</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.505770683</X>
|
|
<Y>-1.003304</Y>
|
|
<Z>2.99999428</Z>
|
|
<R00>0</R00>
|
|
<R01>-0.999988079</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>-1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX28">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.5</Y>
|
|
<Z>-2.50000024</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>3.00022984</X>
|
|
<Y>-0.499941587</Y>
|
|
<Z>-2.49992275</Z>
|
|
<R00>-2.74510239e-005</R00>
|
|
<R01>-1.08635209e-006</R01>
|
|
<R02>-1.00001431</R02>
|
|
<R10>-3.68216661e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-9.96236622e-007</R12>
|
|
<R20>1.00000978</R20>
|
|
<R21>2.76779701e-007</R21>
|
|
<R22>-2.54846473e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX26</Ref>
|
|
<Ref name="Part1">RBX29</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">0</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX30">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">141</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>30.9996738</X>
|
|
<Y>3.40000653</Y>
|
|
<Z>-35.9991722</Z>
|
|
<R00>-6.2822277e-005</R00>
|
|
<R01>-4.47089178e-006</R01>
|
|
<R02>1</R02>
|
|
<R10>-3.2339733e-006</R10>
|
|
<R11>1</R11>
|
|
<R12>4.47073489e-006</R12>
|
|
<R20>-1</R20>
|
|
<R21>-3.23365634e-006</R21>
|
|
<R22>-6.2820538e-005</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>3.99999714</X>
|
|
<Y>2</Y>
|
|
<Z>4</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX31">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-2.99999857</X>
|
|
<Y>1</Y>
|
|
<Z>2</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.498784542</X>
|
|
<Y>-1.99680042</Y>
|
|
<Z>-2.99999809</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>-0.999982119</R11>
|
|
<R12>0</R12>
|
|
<R20>-1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">0</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX32">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>1.99999857</X>
|
|
<Y>-1</Y>
|
|
<Z>-2</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>-1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>1.99967957</X>
|
|
<Y>-0.499983788</Y>
|
|
<Z>2.50024962</Z>
|
|
<R00>-1.00001431</R00>
|
|
<R01>-1.20010668e-008</R01>
|
|
<R02>1.06773905e-006</R02>
|
|
<R10>7.81700464e-008</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-3.24399707e-007</R12>
|
|
<R20>8.98738392e-007</R20>
|
|
<R21>-4.15666591e-007</R21>
|
|
<R22>-1.00000978</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX30</Ref>
|
|
<Ref name="Part1">RBX29</Ref>
|
|
<int name="Surface0">5</int>
|
|
<int name="Surface1">2</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX33">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>1.99999857</X>
|
|
<Y>-1</Y>
|
|
<Z>-2</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>-1</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.500228882</X>
|
|
<Y>-2.19982719</Y>
|
|
<Z>1.99913025</Z>
|
|
<R00>-1.03884422e-005</R00>
|
|
<R01>5.94652647e-007</R01>
|
|
<R02>1</R02>
|
|
<R10>4.9646178e-007</R10>
|
|
<R11>1</R11>
|
|
<R12>-5.94661287e-007</R12>
|
|
<R20>-1</R20>
|
|
<R21>4.96444386e-007</R21>
|
|
<R22>-1.0387892e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX30</Ref>
|
|
<Ref name="Part1">RBX34</Ref>
|
|
<int name="Surface0">5</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX35">
|
|
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|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>1</X>
|
|
<Y>1.99999976</Y>
|
|
<Z>5.00000286</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX178">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.51699638</X>
|
|
<Y>-0.502656937</Y>
|
|
<Z>-3.00000191</Z>
|
|
<R00>0.999974549</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999994</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX179">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.50819242</X>
|
|
<Y>-1.50208569</Y>
|
|
<Z>-0.500005722</Z>
|
|
<R00>0.999981701</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0.999999881</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.999999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX180">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.49999809</X>
|
|
<Y>0.483006239</Y>
|
|
<Z>-1.00800705</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.999999821</R02>
|
|
<R10>0.999977827</R10>
|
|
<R11>0</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0.999999881</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX181">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.50009823</X>
|
|
<Y>-0.499959469</Y>
|
|
<Z>-3.00026608</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>8.68991037e-007</R01>
|
|
<R02>1.00664029e-005</R02>
|
|
<R10>-7.77594096e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-4.52212305e-007</R12>
|
|
<R20>-8.09988796e-006</R20>
|
|
<R21>3.62078708e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Tailgate Strong Joint</string>
|
|
<Ref name="Part0">RBX177</Ref>
|
|
<Ref name="Part1">RBX96</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX182">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.5003252</X>
|
|
<Y>-0.49996376</Y>
|
|
<Z>2.50031948</Z>
|
|
<R00>-8.08902332e-005</R00>
|
|
<R01>-3.26227337e-007</R01>
|
|
<R02>1.00001419</R02>
|
|
<R10>2.72376474e-006</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>2.36330948e-007</R12>
|
|
<R20>-1.00000966</R20>
|
|
<R21>2.6323662e-006</R21>
|
|
<R22>-8.28570774e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-BackSeat2 Strong Joint</string>
|
|
<Ref name="Part0">RBX177</Ref>
|
|
<Ref name="Part1">RBX131</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX183">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-1</R12>
|
|
<R20>-0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.500016212</X>
|
|
<Y>0.500050545</Y>
|
|
<Z>4.5001111</Z>
|
|
<R00>1.00002146</R00>
|
|
<R01>2.0111986e-006</R01>
|
|
<R02>-1.05337961e-007</R02>
|
|
<R10>-2.40517124e-007</R10>
|
|
<R11>-1.33487447e-007</R11>
|
|
<R12>-1.00000179</R12>
|
|
<R20>-4.96094117e-006</R20>
|
|
<R21>1.00001466</R21>
|
|
<R22>3.61842467e-009</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Brakelight_Right Strong Joint</string>
|
|
<Ref name="Part0">RBX177</Ref>
|
|
<Ref name="Part1">RBX171</Ref>
|
|
<int name="Surface0">4</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX184">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.500067234</X>
|
|
<Y>-1.99990749</Y>
|
|
<Z>-0.499994278</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>5.94198582e-007</R01>
|
|
<R02>1.27814783e-005</R02>
|
|
<R10>-5.02795046e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-5.8587716e-007</R12>
|
|
<R20>-1.08149516e-005</R20>
|
|
<R21>4.95745496e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX177</Ref>
|
|
<Ref name="Part1">RBX166</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Script" referent="RBX185">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "Brakelight_Left")
|
|
waitForChild(model, "Brakelight_Right")
|
|
waitForChild(model, "Headlight_Left")
|
|
waitForChild(model, "Headlight_Right")
|
|
waitForChild(model, "Wheel_FrontLeft")
|
|
waitForChild(model, "Wheel_FrontRight")
|
|
waitForChild(model, "Wheel_BackLeft")
|
|
waitForChild(model, "Wheel_BackRight")
|
|
waitForChild(model, "ExhaustPipe")
|
|
waitForChild(model.ExhaustPipe, "Smoke")
|
|
waitForChild(model.ExhaustPipe, "Fire")
|
|
waitForChild(model, "VehicleSeat")
|
|
waitForChild(model, "VehicleSeatBack")
|
|
waitForChild(model.VehicleSeatBack, "BodyGyro")
|
|
waitForChild(model, "Bumper_Front")
|
|
waitForChild(model, "Bumper_Back")
|
|
|
|
local seat = model.VehicleSeat
|
|
local driverInSeat = false
|
|
local smoke = model.ExhaustPipe.Smoke
|
|
local fire = model.ExhaustPipe.Fire
|
|
local brake_L = model.Brakelight_Left
|
|
local brake_R = model.Brakelight_Right
|
|
local light_L = model.Headlight_Left
|
|
local light_R = model.Headlight_Right
|
|
local vehicleSeatBack = model.VehicleSeatBack
|
|
local gyro = vehicleSeatBack.BodyGyro
|
|
local backBumperForce = model.Bumper_Back.BodyForce
|
|
local frontBumperForce = model.Bumper_Front.BodyForce
|
|
|
|
|
|
-- SETTINGS
|
|
local brakeColor_on = BrickColor.new("Really red")
|
|
local brakeColor_off = BrickColor.new("Reddish brown")
|
|
local lightColor_on = BrickColor.new("Institutional white")
|
|
local lightColor_off = light_L.BrickColor
|
|
print("headlight off color will be " .. lightColor_off.Name)
|
|
local smokeOpacity_throttleOn = 0.5
|
|
local smokeOpacity_throttleOff = 0.1
|
|
local fireSize_big = 7
|
|
local fireSize_small = 3
|
|
|
|
function seatChildAddedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car ON")
|
|
		driverInSeat = true
|
|
		smoke.Enabled = true
|
|
		smoke.Opacity = smokeOpacity_throttleOff
|
|
		light_L.BrickColor = lightColor_on
|
|
		light_R.BrickColor = lightColor_on
|
|
		fire.Size = fireSize_big
|
|
		fire.Enabled = true
|
|
		wait(0.3)
|
|
		fire.Size = fireSize_small
|
|
		if seat.Throttle==0 then
|
|
			fire.Enabled = false
|
|
		end
|
|
	end
|
|
end
|
|
|
|
function seatChildRemovedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car OFF")
|
|
		driverInSeat = false
|
|
		smoke.Enabled = false
|
|
		light_L.BrickColor = lightColor_off
|
|
		light_R.BrickColor = lightColor_off
|
|
	end
|
|
end
|
|
|
|
function showBigFire()
|
|
	fire.Size = fireSize_big
|
|
	fire.Enabled = true
|
|
	wait(0.3)
|
|
	if seat.Throttle==1 then
|
|
		fire.Size = fireSize_small
|
|
	end
|
|
	wait(1)
|
|
	if seat.Throttle==1 then
|
|
		fire.Enabled = false
|
|
	end
|
|
end
|
|
|
|
local tiltForce = 84000
|
|
local tiltTime = 1
|
|
function tiltJeepBack()
|
|
	print("tiltJeepBack()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function tiltJeepForward()
|
|
	print("tiltJeepForward()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function seatChangedHandler(prop)
|
|
	if prop=="Throttle" then
|
|
		if seat.Throttle==1 then
|
|
			-- Throttle Forward
|
|
			brake_L.BrickColor = brakeColor_off
|
|
			brake_R.BrickColor = brakeColor_off
|
|
			smoke.Opacity = smokeOpacity_throttleOn
|
|
			local co = coroutine.create(showBigFire)
|
|
			coroutine.resume(co)
|
|
			local co2 = coroutine.create(tiltJeepBack)
|
|
			coroutine.resume(co2)
|
|
		elseif seat.Throttle==0 then
|
|
			-- Throttle Off
|
|
			brake_L.BrickColor = brakeColor_on
|
|
			brake_R.BrickColor = brakeColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			wait(0.9)
|
|
			if brake_L.BrickColor==brakeColor_on then
|
|
				brake_L.BrickColor = brakeColor_off
|
|
			end
|
|
			if brake_R.BrickColor==brakeColor_on then
|
|
				brake_R.BrickColor = brakeColor_off
|
|
			end
|
|
		elseif seat.Throttle==-1 then
|
|
			-- Throttle Reverse
|
|
			brake_L.BrickColor = lightColor_on
|
|
			brake_R.BrickColor = lightColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			local co = coroutine.create(tiltJeepForward)
|
|
			coroutine.resume(co)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
-- Set initial colors
|
|
light_L.BrickColor = lightColor_off
|
|
light_R.BrickColor = lightColor_off
|
|
brake_L.BrickColor = brakeColor_off
|
|
brake_R.BrickColor = brakeColor_off
|
|
smoke.Enabled = false
|
|
fire.Enabled = false
|
|
|
|
print("JeepScript: connecting events...")
|
|
seat.ChildAdded:connect(seatChildAddedHandler)
|
|
seat.ChildRemoved:connect(seatChildRemovedHandler)
|
|
seat.Changed:connect(seatChangedHandler)
|
|
print("JeepScript: events connected.")
|
|
|
|
while true do
|
|
	-- Every 15 seconds, poll if jeep has turned upside down. If true, then flip back upright.
|
|
	if(vehicleSeatBack.CFrame.lookVector.y <= 0.707) then
|
|
		print("Jeep is flipped. Flipping right side up...")
|
|
		gyro.cframe = CFrame.new( Vector3.new(0,0,0), Vector3.new(0,1,0) )
|
|
		gyro.maxTorque = Vector3.new(1000, 1000, 1000)
|
|
		wait(2)
|
|
		gyro.maxTorque = Vector3.new(0,0,0)
|
|
	end
|
|
	wait(8)
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX186">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleSmashScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local vehicle = script.Parent
|
|
|
|
waitForChild(vehicle, "FrontForceField")
|
|
waitForChild(vehicle, "BackForceField")
|
|
waitForChild(vehicle, "Hood")
|
|
waitForChild(vehicle.Hood, "Smoke")
|
|
waitForChild(vehicle, "VehicleScript")
|
|
waitForChild(script, "IsDamaged")
|
|
waitForChild(vehicle, "Wheel_FrontLeft")
|
|
waitForChild(vehicle, "Wheel_FrontRight")
|
|
waitForChild(vehicle, "Wheel_BackLeft")
|
|
waitForChild(vehicle, "Wheel_BackRight")
|
|
|
|
-- REQUIRED PARTS ----------------------------
|
|
-- Include these, or things will break!
|
|
local frontForceField = vehicle.FrontForceField
|
|
local backForceField = vehicle.BackForceField
|
|
local hood = vehicle.Hood
|
|
local vehicleSmoke = hood.Smoke
|
|
local wheel_frontLeft = vehicle.Wheel_FrontLeft
|
|
local wheel_frontRight = vehicle.Wheel_FrontRight
|
|
local wheel_backLeft = vehicle.Wheel_BackLeft
|
|
local wheel_backRight = vehicle.Wheel_BackRight
|
|
|
|
-- SETTINGS ----------------------------------
|
|
local timeToRespawn = 60
|
|
local allowDamage = true
|
|
----------------------------------------------
|
|
|
|
local debris = game:GetService("Debris")
|
|
while vehicle:FindFirstChild("StamperFloor") or vehicle:FindFirstChild("StamperFloor2") do vehicle.ChildRemoved:wait() end
|
|
local vehicleSize = vehicle:GetModelSize().magnitude
|
|
|
|
--[[local vehiclePart = vehicle.Undercarriage
|
|
|
|
local newForceField = Instance.new("Part")
|
|
newForceField.Name = "CarForceField"
|
|
newForceField.CanCollide = false
|
|
newForceField.Anchored = false
|
|
newForceField.Transparency = .5
|
|
newForceField.formFactor = "Custom"
|
|
newForceField.Size = vehicle:GetModelSize()*Vector3.new(.5, 1, .5)
|
|
newForceField.CFrame = vehicle:GetModelCFrame()
|
|
newForceField.Parent = vehicle
|
|
|
|
local newWeld = Instance.new("Weld")
|
|
newWeld.Part0 = newForceField
|
|
newWeld.Part1 = vehiclePart
|
|
newWeld.C1 = vehiclePart.CFrame:inverse() * (vehicle:GetModelCFrame() - vehicle:GetModelCFrame().p + vehiclePart.CFrame.p)
|
|
newWeld.Parent = vehiclePart
|
|
]]--
|
|
|
|
function vAbs(vect)
|
|
	return Vector3.new(math.abs(vect.X), math.abs(vect.Y), math.abs(vect.Z))
|
|
end
|
|
|
|
function clearToRespawn(modelToRespawn)
|
|
	if modelToRespawn:IsA("Model") then
|
|
		local diag = .9*vAbs(modelToRespawn:GetModelCFrame():vectorToWorldSpace(modelToRespawn:GetModelSize()/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn:GetModelCFrame().p - diag, modelToRespawn:GetModelCFrame().p + diag), nil, 100) < 1
|
|
	elseif modelToRespawn:IsA("BasePart") then
|
|
		local diag = .9*vAbs(modelToRespawn.CFrame:vectorToWorldSpace(modelToRespawn.Size/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn.CFrame.p - diag, modelToRespawn.CFrame.p + diag), nil, 100) < 1
|
|
	else
|
|
		return true
|
|
	end
|
|
end
|
|
|
|
function respawnIt(toRespawn, oldParent)
|
|
	wait(timeToRespawn)
|
|
|
|
	while not (clearToRespawn(toRespawn)) do wait() end
|
|
|
|
	-- we want things with vehicle seats to NOT be welded to ground
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:SetJoinAfterMoveInstance(toRespawn)
|
|
	end
|
|
	toRespawn.Parent = oldParent
|
|
	toRespawn:MakeJoints()
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:CreateJoinAfterMoveJoints()
|
|
	end
|
|
end
|
|
|
|
function isSmallerThanVehicle(robloxModel)
|
|
	if robloxModel == vehicle then return false end -- check ourselves, before we wreck ourselves
|
|
|
|
	if robloxModel:IsA("BasePart") then
|
|
		return robloxModel.Size.magnitude + 4 < vehicleSize
|
|
	elseif robloxModel:IsA("Model") then
|
|
		return robloxModel:GetModelSize().magnitude + 4 < vehicleSize
|
|
	else
|
|
		return false
|
|
	end
|
|
end
|
|
|
|
function onTouch(hit, direction)
|
|
--if hood.Velocity.magnitude < 15 then return end -- must be going decently fast to break stuff... can add invisible "prebumpers" in the future to make collisions smoother
|
|
if hood.CFrame:vectorToObjectSpace(hood.Velocity):Dot(direction) < 5 then return end -- must be going fast in correct direction to break stuff
|
|
|
|
	if hit and hit.Parent then
|
|
		if hit.Parent:FindFirstChild("Humanoid") then
|
|
			--hit.Parent:BreakJoints() let's not kill 'em... for now
|
|
			hit.Parent.Humanoid.Sit = true -- but we do make 'em flyyyy! XD
|
|
		elseif hit:FindFirstChild("RobloxModel") and not hit:FindFirstChild("RunOver") and isSmallerThanVehicle(hit) then
|
|
			local newModel = hit:Clone()
|
|
			local modelParent = hit.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit
|
|
|
|
			hit:BreakJoints()
|
|
			debris:AddItem(hit, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		elseif hit.Parent:FindFirstChild("RobloxModel") and not hit.Parent:FindFirstChild("RunOver") and isSmallerThanVehicle(hit.Parent) then
|
|
			local newModel = hit.Parent:Clone()
|
|
			local modelParent = hit.Parent.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit.Parent
|
|
|
|
			hit.Parent:BreakJoints()
|
|
			debris:AddItem(hit.Parent, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
--newForceField.Touched:connect(onTouch)
|
|
|
|
--vehicle.Nose.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Front.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Back.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.Tailgate.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.ExhaustPipe.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
|
|
frontForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, -1, 0)) end)
|
|
backForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 1, 0)) end)
|
|
|
|
vehicle.Wheel_BackLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_FrontLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_BackRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
vehicle.Wheel_FrontRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
|
|
local vehicleDamaged = false
|
|
function checkIfVehicleIsDamaged()
|
|
	if (not frontForceField.Parent or not backForceField.Parent) and not vehicleDamaged and allowDamage then
|
|
		vehicleDamaged = true
|
|
		script.IsDamaged.Value = true
|
|
		vehicle.VehicleScript.Disabled = true
|
|
		vehicleSmoke.Enabled = true
|
|
		vehicle.VehicleSeat.MaxSpeed = 0
|
|
		vehicle.ExhaustPipe.Smoke.Enabled = false
|
|
		-- Break Joints
|
|
		vehicle.Wheel_BackLeft:BreakJoints()
|
|
		vehicle.Wheel_FrontLeft:BreakJoints()
|
|
		vehicle.Wheel_BackRight:BreakJoints()
|
|
		vehicle.Wheel_FrontRight:BreakJoints()
|
|
		hood:BreakJoints()
|
|
	end
|
|
end
|
|
|
|
vehicle.ChildRemoved:connect(checkIfVehicleIsDamaged)
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="BoolValue" referent="RBX187">
|
|
<Properties>
|
|
<string name="Name">IsDamaged</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX188">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">199</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>27.899662</X>
|
|
<Y>5.7998867</Y>
|
|
<Z>-37.399826</Z>
|
|
<R00>-1.14897387e-006</R00>
|
|
<R01>0.999993026</R01>
|
|
<R02>-0.000146447914</R02>
|
|
<R10>0.999993384</R10>
|
|
<R11>1.01295245e-006</R11>
|
|
<R12>-0.000929981354</R12>
|
|
<R20>-0.000929988222</R20>
|
|
<R21>-0.000146450446</R21>
|
|
<R22>-0.999994397</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>2</X>
|
|
<Y>0.200000003</Y>
|
|
<Z>2</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX189">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.498200893</X>
|
|
<Y>-1.48479128</Y>
|
|
<Z>7.5</Z>
|
|
<R00>-0.999984503</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX190">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>1.49892855</X>
|
|
<Y>2.00260448</Y>
|
|
<Z>-4.00000191</Z>
|
|
<R00>0</R00>
|
|
<R01>-1</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-0.999987483</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX191">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.00000191</X>
|
|
<Y>-0.000144004822</Y>
|
|
<Z>-1.99942875</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX192">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.499215603</X>
|
|
<Y>-1.48904943</Y>
|
|
<Z>0.499996185</Z>
|
|
<R00>-0.999987483</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CylinderMesh" referent="RBX193">
|
|
<Properties>
|
|
<float name="Bevel">0</float>
|
|
<float name="Bevel Roundness">0</float>
|
|
<float name="Bulge">0</float>
|
|
<token name="LODX">2</token>
|
|
<token name="LODY">2</token>
|
|
<string name="Name">Mesh</string>
|
|
<Vector3 name="Offset">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<Vector3 name="Scale">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
<Vector3 name="VertexColor">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX194">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-1</X>
|
|
<Y>0.100000001</Y>
|
|
<Z>1</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.499771118</X>
|
|
<Y>0.199149132</Y>
|
|
<Z>2.39904785</Z>
|
|
<R00>2.77582876e-006</R00>
|
|
<R01>9.40177997e-005</R01>
|
|
<R02>-0.999993026</R02>
|
|
<R10>-0.999993384</R10>
|
|
<R11>-0.000927243556</R11>
|
|
<R12>-2.86286968e-006</R12>
|
|
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|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.51699638</X>
|
|
<Y>-0.502656937</Y>
|
|
<Z>-3.00000191</Z>
|
|
<R00>0.999974549</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999994</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX351">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.50819242</X>
|
|
<Y>-1.50208569</Y>
|
|
<Z>-0.500005722</Z>
|
|
<R00>0.999981701</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0.999999881</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.999999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX352">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.49999809</X>
|
|
<Y>0.483006239</Y>
|
|
<Z>-1.00800705</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.999999821</R02>
|
|
<R10>0.999977827</R10>
|
|
<R11>0</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0.999999881</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX353">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.50009823</X>
|
|
<Y>-0.499959469</Y>
|
|
<Z>-3.00026608</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>8.68991037e-007</R01>
|
|
<R02>1.00664029e-005</R02>
|
|
<R10>-7.77594096e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-4.52212305e-007</R12>
|
|
<R20>-8.09988796e-006</R20>
|
|
<R21>3.62078708e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Tailgate Strong Joint</string>
|
|
<Ref name="Part0">RBX349</Ref>
|
|
<Ref name="Part1">RBX268</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX354">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.5003252</X>
|
|
<Y>-0.49996376</Y>
|
|
<Z>2.50031948</Z>
|
|
<R00>-8.08902332e-005</R00>
|
|
<R01>-3.26227337e-007</R01>
|
|
<R02>1.00001419</R02>
|
|
<R10>2.72376474e-006</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>2.36330948e-007</R12>
|
|
<R20>-1.00000966</R20>
|
|
<R21>2.6323662e-006</R21>
|
|
<R22>-8.28570774e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-BackSeat2 Strong Joint</string>
|
|
<Ref name="Part0">RBX349</Ref>
|
|
<Ref name="Part1">RBX303</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX355">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-1</R12>
|
|
<R20>-0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.500016212</X>
|
|
<Y>0.500050545</Y>
|
|
<Z>4.5001111</Z>
|
|
<R00>1.00002146</R00>
|
|
<R01>2.0111986e-006</R01>
|
|
<R02>-1.05337961e-007</R02>
|
|
<R10>-2.40517124e-007</R10>
|
|
<R11>-1.33487447e-007</R11>
|
|
<R12>-1.00000179</R12>
|
|
<R20>-4.96094117e-006</R20>
|
|
<R21>1.00001466</R21>
|
|
<R22>3.61842467e-009</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Brakelight_Right Strong Joint</string>
|
|
<Ref name="Part0">RBX349</Ref>
|
|
<Ref name="Part1">RBX343</Ref>
|
|
<int name="Surface0">4</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX356">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.500067234</X>
|
|
<Y>-1.99990749</Y>
|
|
<Z>-0.499994278</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>5.94198582e-007</R01>
|
|
<R02>1.27814783e-005</R02>
|
|
<R10>-5.02795046e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-5.8587716e-007</R12>
|
|
<R20>-1.08149516e-005</R20>
|
|
<R21>4.95745496e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX349</Ref>
|
|
<Ref name="Part1">RBX338</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Script" referent="RBX357">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "Brakelight_Left")
|
|
waitForChild(model, "Brakelight_Right")
|
|
waitForChild(model, "Headlight_Left")
|
|
waitForChild(model, "Headlight_Right")
|
|
waitForChild(model, "Wheel_FrontLeft")
|
|
waitForChild(model, "Wheel_FrontRight")
|
|
waitForChild(model, "Wheel_BackLeft")
|
|
waitForChild(model, "Wheel_BackRight")
|
|
waitForChild(model, "ExhaustPipe")
|
|
waitForChild(model.ExhaustPipe, "Smoke")
|
|
waitForChild(model.ExhaustPipe, "Fire")
|
|
waitForChild(model, "VehicleSeat")
|
|
waitForChild(model, "VehicleSeatBack")
|
|
waitForChild(model.VehicleSeatBack, "BodyGyro")
|
|
waitForChild(model, "Bumper_Front")
|
|
waitForChild(model, "Bumper_Back")
|
|
|
|
local seat = model.VehicleSeat
|
|
local driverInSeat = false
|
|
local smoke = model.ExhaustPipe.Smoke
|
|
local fire = model.ExhaustPipe.Fire
|
|
local brake_L = model.Brakelight_Left
|
|
local brake_R = model.Brakelight_Right
|
|
local light_L = model.Headlight_Left
|
|
local light_R = model.Headlight_Right
|
|
local vehicleSeatBack = model.VehicleSeatBack
|
|
local gyro = vehicleSeatBack.BodyGyro
|
|
local backBumperForce = model.Bumper_Back.BodyForce
|
|
local frontBumperForce = model.Bumper_Front.BodyForce
|
|
|
|
|
|
-- SETTINGS
|
|
local brakeColor_on = BrickColor.new("Really red")
|
|
local brakeColor_off = BrickColor.new("Reddish brown")
|
|
local lightColor_on = BrickColor.new("Institutional white")
|
|
local lightColor_off = light_L.BrickColor
|
|
print("headlight off color will be " .. lightColor_off.Name)
|
|
local smokeOpacity_throttleOn = 0.5
|
|
local smokeOpacity_throttleOff = 0.1
|
|
local fireSize_big = 7
|
|
local fireSize_small = 3
|
|
|
|
function seatChildAddedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car ON")
|
|
		driverInSeat = true
|
|
		smoke.Enabled = true
|
|
		smoke.Opacity = smokeOpacity_throttleOff
|
|
		light_L.BrickColor = lightColor_on
|
|
		light_R.BrickColor = lightColor_on
|
|
		fire.Size = fireSize_big
|
|
		fire.Enabled = true
|
|
		wait(0.3)
|
|
		fire.Size = fireSize_small
|
|
		if seat.Throttle==0 then
|
|
			fire.Enabled = false
|
|
		end
|
|
	end
|
|
end
|
|
|
|
function seatChildRemovedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car OFF")
|
|
		driverInSeat = false
|
|
		smoke.Enabled = false
|
|
		light_L.BrickColor = lightColor_off
|
|
		light_R.BrickColor = lightColor_off
|
|
	end
|
|
end
|
|
|
|
function showBigFire()
|
|
	fire.Size = fireSize_big
|
|
	fire.Enabled = true
|
|
	wait(0.3)
|
|
	if seat.Throttle==1 then
|
|
		fire.Size = fireSize_small
|
|
	end
|
|
	wait(1)
|
|
	if seat.Throttle==1 then
|
|
		fire.Enabled = false
|
|
	end
|
|
end
|
|
|
|
local tiltForce = 84000
|
|
local tiltTime = 1
|
|
function tiltJeepBack()
|
|
	print("tiltJeepBack()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function tiltJeepForward()
|
|
	print("tiltJeepForward()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function seatChangedHandler(prop)
|
|
	if prop=="Throttle" then
|
|
		if seat.Throttle==1 then
|
|
			-- Throttle Forward
|
|
			brake_L.BrickColor = brakeColor_off
|
|
			brake_R.BrickColor = brakeColor_off
|
|
			smoke.Opacity = smokeOpacity_throttleOn
|
|
			local co = coroutine.create(showBigFire)
|
|
			coroutine.resume(co)
|
|
			local co2 = coroutine.create(tiltJeepBack)
|
|
			coroutine.resume(co2)
|
|
		elseif seat.Throttle==0 then
|
|
			-- Throttle Off
|
|
			brake_L.BrickColor = brakeColor_on
|
|
			brake_R.BrickColor = brakeColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			wait(0.9)
|
|
			if brake_L.BrickColor==brakeColor_on then
|
|
				brake_L.BrickColor = brakeColor_off
|
|
			end
|
|
			if brake_R.BrickColor==brakeColor_on then
|
|
				brake_R.BrickColor = brakeColor_off
|
|
			end
|
|
		elseif seat.Throttle==-1 then
|
|
			-- Throttle Reverse
|
|
			brake_L.BrickColor = lightColor_on
|
|
			brake_R.BrickColor = lightColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			local co = coroutine.create(tiltJeepForward)
|
|
			coroutine.resume(co)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
-- Set initial colors
|
|
light_L.BrickColor = lightColor_off
|
|
light_R.BrickColor = lightColor_off
|
|
brake_L.BrickColor = brakeColor_off
|
|
brake_R.BrickColor = brakeColor_off
|
|
smoke.Enabled = false
|
|
fire.Enabled = false
|
|
|
|
print("JeepScript: connecting events...")
|
|
seat.ChildAdded:connect(seatChildAddedHandler)
|
|
seat.ChildRemoved:connect(seatChildRemovedHandler)
|
|
seat.Changed:connect(seatChangedHandler)
|
|
print("JeepScript: events connected.")
|
|
|
|
while true do
|
|
	-- Every 15 seconds, poll if jeep has turned upside down. If true, then flip back upright.
|
|
	if(vehicleSeatBack.CFrame.lookVector.y <= 0.707) then
|
|
		print("Jeep is flipped. Flipping right side up...")
|
|
		gyro.cframe = CFrame.new( Vector3.new(0,0,0), Vector3.new(0,1,0) )
|
|
		gyro.maxTorque = Vector3.new(1000, 1000, 1000)
|
|
		wait(2)
|
|
		gyro.maxTorque = Vector3.new(0,0,0)
|
|
	end
|
|
	wait(8)
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX358">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleSmashScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local vehicle = script.Parent
|
|
|
|
waitForChild(vehicle, "FrontForceField")
|
|
waitForChild(vehicle, "BackForceField")
|
|
waitForChild(vehicle, "Hood")
|
|
waitForChild(vehicle.Hood, "Smoke")
|
|
waitForChild(vehicle, "VehicleScript")
|
|
waitForChild(script, "IsDamaged")
|
|
waitForChild(vehicle, "Wheel_FrontLeft")
|
|
waitForChild(vehicle, "Wheel_FrontRight")
|
|
waitForChild(vehicle, "Wheel_BackLeft")
|
|
waitForChild(vehicle, "Wheel_BackRight")
|
|
|
|
-- REQUIRED PARTS ----------------------------
|
|
-- Include these, or things will break!
|
|
local frontForceField = vehicle.FrontForceField
|
|
local backForceField = vehicle.BackForceField
|
|
local hood = vehicle.Hood
|
|
local vehicleSmoke = hood.Smoke
|
|
local wheel_frontLeft = vehicle.Wheel_FrontLeft
|
|
local wheel_frontRight = vehicle.Wheel_FrontRight
|
|
local wheel_backLeft = vehicle.Wheel_BackLeft
|
|
local wheel_backRight = vehicle.Wheel_BackRight
|
|
|
|
-- SETTINGS ----------------------------------
|
|
local timeToRespawn = 60
|
|
local allowDamage = true
|
|
----------------------------------------------
|
|
|
|
local debris = game:GetService("Debris")
|
|
while vehicle:FindFirstChild("StamperFloor") or vehicle:FindFirstChild("StamperFloor2") do vehicle.ChildRemoved:wait() end
|
|
local vehicleSize = vehicle:GetModelSize().magnitude
|
|
|
|
--[[local vehiclePart = vehicle.Undercarriage
|
|
|
|
local newForceField = Instance.new("Part")
|
|
newForceField.Name = "CarForceField"
|
|
newForceField.CanCollide = false
|
|
newForceField.Anchored = false
|
|
newForceField.Transparency = .5
|
|
newForceField.formFactor = "Custom"
|
|
newForceField.Size = vehicle:GetModelSize()*Vector3.new(.5, 1, .5)
|
|
newForceField.CFrame = vehicle:GetModelCFrame()
|
|
newForceField.Parent = vehicle
|
|
|
|
local newWeld = Instance.new("Weld")
|
|
newWeld.Part0 = newForceField
|
|
newWeld.Part1 = vehiclePart
|
|
newWeld.C1 = vehiclePart.CFrame:inverse() * (vehicle:GetModelCFrame() - vehicle:GetModelCFrame().p + vehiclePart.CFrame.p)
|
|
newWeld.Parent = vehiclePart
|
|
]]--
|
|
|
|
function vAbs(vect)
|
|
	return Vector3.new(math.abs(vect.X), math.abs(vect.Y), math.abs(vect.Z))
|
|
end
|
|
|
|
function clearToRespawn(modelToRespawn)
|
|
	if modelToRespawn:IsA("Model") then
|
|
		local diag = .9*vAbs(modelToRespawn:GetModelCFrame():vectorToWorldSpace(modelToRespawn:GetModelSize()/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn:GetModelCFrame().p - diag, modelToRespawn:GetModelCFrame().p + diag), nil, 100) < 1
|
|
	elseif modelToRespawn:IsA("BasePart") then
|
|
		local diag = .9*vAbs(modelToRespawn.CFrame:vectorToWorldSpace(modelToRespawn.Size/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn.CFrame.p - diag, modelToRespawn.CFrame.p + diag), nil, 100) < 1
|
|
	else
|
|
		return true
|
|
	end
|
|
end
|
|
|
|
function respawnIt(toRespawn, oldParent)
|
|
	wait(timeToRespawn)
|
|
|
|
	while not (clearToRespawn(toRespawn)) do wait() end
|
|
|
|
	-- we want things with vehicle seats to NOT be welded to ground
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:SetJoinAfterMoveInstance(toRespawn)
|
|
	end
|
|
	toRespawn.Parent = oldParent
|
|
	toRespawn:MakeJoints()
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:CreateJoinAfterMoveJoints()
|
|
	end
|
|
end
|
|
|
|
function isSmallerThanVehicle(robloxModel)
|
|
	if robloxModel == vehicle then return false end -- check ourselves, before we wreck ourselves
|
|
|
|
	if robloxModel:IsA("BasePart") then
|
|
		return robloxModel.Size.magnitude + 4 < vehicleSize
|
|
	elseif robloxModel:IsA("Model") then
|
|
		return robloxModel:GetModelSize().magnitude + 4 < vehicleSize
|
|
	else
|
|
		return false
|
|
	end
|
|
end
|
|
|
|
function onTouch(hit, direction)
|
|
--if hood.Velocity.magnitude < 15 then return end -- must be going decently fast to break stuff... can add invisible "prebumpers" in the future to make collisions smoother
|
|
if hood.CFrame:vectorToObjectSpace(hood.Velocity):Dot(direction) < 5 then return end -- must be going fast in correct direction to break stuff
|
|
|
|
	if hit and hit.Parent then
|
|
		if hit.Parent:FindFirstChild("Humanoid") then
|
|
			--hit.Parent:BreakJoints() let's not kill 'em... for now
|
|
			hit.Parent.Humanoid.Sit = true -- but we do make 'em flyyyy! XD
|
|
		elseif hit:FindFirstChild("RobloxModel") and not hit:FindFirstChild("RunOver") and isSmallerThanVehicle(hit) then
|
|
			local newModel = hit:Clone()
|
|
			local modelParent = hit.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit
|
|
|
|
			hit:BreakJoints()
|
|
			debris:AddItem(hit, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		elseif hit.Parent:FindFirstChild("RobloxModel") and not hit.Parent:FindFirstChild("RunOver") and isSmallerThanVehicle(hit.Parent) then
|
|
			local newModel = hit.Parent:Clone()
|
|
			local modelParent = hit.Parent.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit.Parent
|
|
|
|
			hit.Parent:BreakJoints()
|
|
			debris:AddItem(hit.Parent, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
--newForceField.Touched:connect(onTouch)
|
|
|
|
--vehicle.Nose.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Front.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Back.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.Tailgate.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.ExhaustPipe.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
|
|
frontForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, -1, 0)) end)
|
|
backForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 1, 0)) end)
|
|
|
|
vehicle.Wheel_BackLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_FrontLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_BackRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
vehicle.Wheel_FrontRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
|
|
local vehicleDamaged = false
|
|
function checkIfVehicleIsDamaged()
|
|
	if (not frontForceField.Parent or not backForceField.Parent) and not vehicleDamaged and allowDamage then
|
|
		vehicleDamaged = true
|
|
		script.IsDamaged.Value = true
|
|
		vehicle.VehicleScript.Disabled = true
|
|
		vehicleSmoke.Enabled = true
|
|
		vehicle.VehicleSeat.MaxSpeed = 0
|
|
		vehicle.ExhaustPipe.Smoke.Enabled = false
|
|
		-- Break Joints
|
|
		vehicle.Wheel_BackLeft:BreakJoints()
|
|
		vehicle.Wheel_FrontLeft:BreakJoints()
|
|
		vehicle.Wheel_BackRight:BreakJoints()
|
|
		vehicle.Wheel_FrontRight:BreakJoints()
|
|
		hood:BreakJoints()
|
|
	end
|
|
end
|
|
|
|
vehicle.ChildRemoved:connect(checkIfVehicleIsDamaged)
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="BoolValue" referent="RBX359">
|
|
<Properties>
|
|
<string name="Name">IsDamaged</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX360">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">199</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>26.1004295</X>
|
|
<Y>5.79988813</Y>
|
|
<Z>-52.6001968</Z>
|
|
<R00>1.54594807e-006</R00>
|
|
<R01>-0.999993026</R01>
|
|
<R02>0.000154164038</R02>
|
|
<R10>0.999993384</R10>
|
|
<R11>1.40269037e-006</R11>
|
|
<R12>-0.000930365466</R12>
|
|
<R20>0.000930372218</R20>
|
|
<R21>0.000154166919</R21>
|
|
<R22>0.999994397</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>2</X>
|
|
<Y>0.200000003</Y>
|
|
<Z>2</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX361">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.498200893</X>
|
|
<Y>-1.48479128</Y>
|
|
<Z>7.5</Z>
|
|
<R00>-0.999984503</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX362">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>1.49892855</X>
|
|
<Y>2.00260448</Y>
|
|
<Z>-4.00000191</Z>
|
|
<R00>0</R00>
|
|
<R01>-1</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-0.999987483</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX363">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.00000191</X>
|
|
<Y>-0.000144004822</Y>
|
|
<Z>-1.99942875</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX364">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.499215603</X>
|
|
<Y>-1.48904943</Y>
|
|
<Z>0.499996185</Z>
|
|
<R00>-0.999987483</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CylinderMesh" referent="RBX365">
|
|
<Properties>
|
|
<float name="Bevel">0</float>
|
|
<float name="Bevel Roundness">0</float>
|
|
<float name="Bulge">0</float>
|
|
<token name="LODX">2</token>
|
|
<token name="LODY">2</token>
|
|
<string name="Name">Mesh</string>
|
|
<Vector3 name="Offset">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<Vector3 name="Scale">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
<Vector3 name="VertexColor">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX366">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-1</X>
|
|
<Y>0.100000001</Y>
|
|
<Z>1</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.499771118</X>
|
|
<Y>0.199149132</Y>
|
|
<Z>2.39904785</Z>
|
|
<R00>2.77582876e-006</R00>
|
|
<R01>9.40177997e-005</R01>
|
|
<R02>-0.999993026</R02>
|
|
<R10>-0.999993384</R10>
|
|
<R11>-0.000927243556</R11>
|
|
<R12>-2.86286968e-006</R12>
|
|
<R20>-0.000927250832</R20>
|
|
<R21>0.999994397</R21>
|
|
<R22>9.40183381e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX360</Ref>
|
|
<Ref name="Part1">RBX206</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">0</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX367">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
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|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX523">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.50819242</X>
|
|
<Y>-1.50208569</Y>
|
|
<Z>-0.500005722</Z>
|
|
<R00>0.999981701</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0.999999881</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.999999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX524">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.49999809</X>
|
|
<Y>0.483006239</Y>
|
|
<Z>-1.00800705</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.999999821</R02>
|
|
<R10>0.999977827</R10>
|
|
<R11>0</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0.999999881</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX525">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.50009823</X>
|
|
<Y>-0.499959469</Y>
|
|
<Z>-3.00026608</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>8.68991037e-007</R01>
|
|
<R02>1.00664029e-005</R02>
|
|
<R10>-7.77594096e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-4.52212305e-007</R12>
|
|
<R20>-8.09988796e-006</R20>
|
|
<R21>3.62078708e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Tailgate Strong Joint</string>
|
|
<Ref name="Part0">RBX521</Ref>
|
|
<Ref name="Part1">RBX440</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX526">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.5003252</X>
|
|
<Y>-0.49996376</Y>
|
|
<Z>2.50031948</Z>
|
|
<R00>-8.08902332e-005</R00>
|
|
<R01>-3.26227337e-007</R01>
|
|
<R02>1.00001419</R02>
|
|
<R10>2.72376474e-006</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>2.36330948e-007</R12>
|
|
<R20>-1.00000966</R20>
|
|
<R21>2.6323662e-006</R21>
|
|
<R22>-8.28570774e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-BackSeat2 Strong Joint</string>
|
|
<Ref name="Part0">RBX521</Ref>
|
|
<Ref name="Part1">RBX475</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX527">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-1</R12>
|
|
<R20>-0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.500016212</X>
|
|
<Y>0.500050545</Y>
|
|
<Z>4.5001111</Z>
|
|
<R00>1.00002146</R00>
|
|
<R01>2.0111986e-006</R01>
|
|
<R02>-1.05337961e-007</R02>
|
|
<R10>-2.40517124e-007</R10>
|
|
<R11>-1.33487447e-007</R11>
|
|
<R12>-1.00000179</R12>
|
|
<R20>-4.96094117e-006</R20>
|
|
<R21>1.00001466</R21>
|
|
<R22>3.61842467e-009</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Brakelight_Right Strong Joint</string>
|
|
<Ref name="Part0">RBX521</Ref>
|
|
<Ref name="Part1">RBX515</Ref>
|
|
<int name="Surface0">4</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX528">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.500067234</X>
|
|
<Y>-1.99990749</Y>
|
|
<Z>-0.499994278</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>5.94198582e-007</R01>
|
|
<R02>1.27814783e-005</R02>
|
|
<R10>-5.02795046e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-5.8587716e-007</R12>
|
|
<R20>-1.08149516e-005</R20>
|
|
<R21>4.95745496e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX521</Ref>
|
|
<Ref name="Part1">RBX510</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Script" referent="RBX529">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "Brakelight_Left")
|
|
waitForChild(model, "Brakelight_Right")
|
|
waitForChild(model, "Headlight_Left")
|
|
waitForChild(model, "Headlight_Right")
|
|
waitForChild(model, "Wheel_FrontLeft")
|
|
waitForChild(model, "Wheel_FrontRight")
|
|
waitForChild(model, "Wheel_BackLeft")
|
|
waitForChild(model, "Wheel_BackRight")
|
|
waitForChild(model, "ExhaustPipe")
|
|
waitForChild(model.ExhaustPipe, "Smoke")
|
|
waitForChild(model.ExhaustPipe, "Fire")
|
|
waitForChild(model, "VehicleSeat")
|
|
waitForChild(model, "VehicleSeatBack")
|
|
waitForChild(model.VehicleSeatBack, "BodyGyro")
|
|
waitForChild(model, "Bumper_Front")
|
|
waitForChild(model, "Bumper_Back")
|
|
|
|
local seat = model.VehicleSeat
|
|
local driverInSeat = false
|
|
local smoke = model.ExhaustPipe.Smoke
|
|
local fire = model.ExhaustPipe.Fire
|
|
local brake_L = model.Brakelight_Left
|
|
local brake_R = model.Brakelight_Right
|
|
local light_L = model.Headlight_Left
|
|
local light_R = model.Headlight_Right
|
|
local vehicleSeatBack = model.VehicleSeatBack
|
|
local gyro = vehicleSeatBack.BodyGyro
|
|
local backBumperForce = model.Bumper_Back.BodyForce
|
|
local frontBumperForce = model.Bumper_Front.BodyForce
|
|
|
|
|
|
-- SETTINGS
|
|
local brakeColor_on = BrickColor.new("Really red")
|
|
local brakeColor_off = BrickColor.new("Reddish brown")
|
|
local lightColor_on = BrickColor.new("Institutional white")
|
|
local lightColor_off = light_L.BrickColor
|
|
print("headlight off color will be " .. lightColor_off.Name)
|
|
local smokeOpacity_throttleOn = 0.5
|
|
local smokeOpacity_throttleOff = 0.1
|
|
local fireSize_big = 7
|
|
local fireSize_small = 3
|
|
|
|
function seatChildAddedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car ON")
|
|
		driverInSeat = true
|
|
		smoke.Enabled = true
|
|
		smoke.Opacity = smokeOpacity_throttleOff
|
|
		light_L.BrickColor = lightColor_on
|
|
		light_R.BrickColor = lightColor_on
|
|
		fire.Size = fireSize_big
|
|
		fire.Enabled = true
|
|
		wait(0.3)
|
|
		fire.Size = fireSize_small
|
|
		if seat.Throttle==0 then
|
|
			fire.Enabled = false
|
|
		end
|
|
	end
|
|
end
|
|
|
|
function seatChildRemovedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car OFF")
|
|
		driverInSeat = false
|
|
		smoke.Enabled = false
|
|
		light_L.BrickColor = lightColor_off
|
|
		light_R.BrickColor = lightColor_off
|
|
	end
|
|
end
|
|
|
|
function showBigFire()
|
|
	fire.Size = fireSize_big
|
|
	fire.Enabled = true
|
|
	wait(0.3)
|
|
	if seat.Throttle==1 then
|
|
		fire.Size = fireSize_small
|
|
	end
|
|
	wait(1)
|
|
	if seat.Throttle==1 then
|
|
		fire.Enabled = false
|
|
	end
|
|
end
|
|
|
|
local tiltForce = 84000
|
|
local tiltTime = 1
|
|
function tiltJeepBack()
|
|
	print("tiltJeepBack()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function tiltJeepForward()
|
|
	print("tiltJeepForward()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function seatChangedHandler(prop)
|
|
	if prop=="Throttle" then
|
|
		if seat.Throttle==1 then
|
|
			-- Throttle Forward
|
|
			brake_L.BrickColor = brakeColor_off
|
|
			brake_R.BrickColor = brakeColor_off
|
|
			smoke.Opacity = smokeOpacity_throttleOn
|
|
			local co = coroutine.create(showBigFire)
|
|
			coroutine.resume(co)
|
|
			local co2 = coroutine.create(tiltJeepBack)
|
|
			coroutine.resume(co2)
|
|
		elseif seat.Throttle==0 then
|
|
			-- Throttle Off
|
|
			brake_L.BrickColor = brakeColor_on
|
|
			brake_R.BrickColor = brakeColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			wait(0.9)
|
|
			if brake_L.BrickColor==brakeColor_on then
|
|
				brake_L.BrickColor = brakeColor_off
|
|
			end
|
|
			if brake_R.BrickColor==brakeColor_on then
|
|
				brake_R.BrickColor = brakeColor_off
|
|
			end
|
|
		elseif seat.Throttle==-1 then
|
|
			-- Throttle Reverse
|
|
			brake_L.BrickColor = lightColor_on
|
|
			brake_R.BrickColor = lightColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			local co = coroutine.create(tiltJeepForward)
|
|
			coroutine.resume(co)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
-- Set initial colors
|
|
light_L.BrickColor = lightColor_off
|
|
light_R.BrickColor = lightColor_off
|
|
brake_L.BrickColor = brakeColor_off
|
|
brake_R.BrickColor = brakeColor_off
|
|
smoke.Enabled = false
|
|
fire.Enabled = false
|
|
|
|
print("JeepScript: connecting events...")
|
|
seat.ChildAdded:connect(seatChildAddedHandler)
|
|
seat.ChildRemoved:connect(seatChildRemovedHandler)
|
|
seat.Changed:connect(seatChangedHandler)
|
|
print("JeepScript: events connected.")
|
|
|
|
while true do
|
|
	-- Every 15 seconds, poll if jeep has turned upside down. If true, then flip back upright.
|
|
	if(vehicleSeatBack.CFrame.lookVector.y <= 0.707) then
|
|
		print("Jeep is flipped. Flipping right side up...")
|
|
		gyro.cframe = CFrame.new( Vector3.new(0,0,0), Vector3.new(0,1,0) )
|
|
		gyro.maxTorque = Vector3.new(1000, 1000, 1000)
|
|
		wait(2)
|
|
		gyro.maxTorque = Vector3.new(0,0,0)
|
|
	end
|
|
	wait(8)
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX530">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleSmashScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local vehicle = script.Parent
|
|
|
|
waitForChild(vehicle, "FrontForceField")
|
|
waitForChild(vehicle, "BackForceField")
|
|
waitForChild(vehicle, "Hood")
|
|
waitForChild(vehicle.Hood, "Smoke")
|
|
waitForChild(vehicle, "VehicleScript")
|
|
waitForChild(script, "IsDamaged")
|
|
waitForChild(vehicle, "Wheel_FrontLeft")
|
|
waitForChild(vehicle, "Wheel_FrontRight")
|
|
waitForChild(vehicle, "Wheel_BackLeft")
|
|
waitForChild(vehicle, "Wheel_BackRight")
|
|
|
|
-- REQUIRED PARTS ----------------------------
|
|
-- Include these, or things will break!
|
|
local frontForceField = vehicle.FrontForceField
|
|
local backForceField = vehicle.BackForceField
|
|
local hood = vehicle.Hood
|
|
local vehicleSmoke = hood.Smoke
|
|
local wheel_frontLeft = vehicle.Wheel_FrontLeft
|
|
local wheel_frontRight = vehicle.Wheel_FrontRight
|
|
local wheel_backLeft = vehicle.Wheel_BackLeft
|
|
local wheel_backRight = vehicle.Wheel_BackRight
|
|
|
|
-- SETTINGS ----------------------------------
|
|
local timeToRespawn = 60
|
|
local allowDamage = true
|
|
----------------------------------------------
|
|
|
|
local debris = game:GetService("Debris")
|
|
while vehicle:FindFirstChild("StamperFloor") or vehicle:FindFirstChild("StamperFloor2") do vehicle.ChildRemoved:wait() end
|
|
local vehicleSize = vehicle:GetModelSize().magnitude
|
|
|
|
--[[local vehiclePart = vehicle.Undercarriage
|
|
|
|
local newForceField = Instance.new("Part")
|
|
newForceField.Name = "CarForceField"
|
|
newForceField.CanCollide = false
|
|
newForceField.Anchored = false
|
|
newForceField.Transparency = .5
|
|
newForceField.formFactor = "Custom"
|
|
newForceField.Size = vehicle:GetModelSize()*Vector3.new(.5, 1, .5)
|
|
newForceField.CFrame = vehicle:GetModelCFrame()
|
|
newForceField.Parent = vehicle
|
|
|
|
local newWeld = Instance.new("Weld")
|
|
newWeld.Part0 = newForceField
|
|
newWeld.Part1 = vehiclePart
|
|
newWeld.C1 = vehiclePart.CFrame:inverse() * (vehicle:GetModelCFrame() - vehicle:GetModelCFrame().p + vehiclePart.CFrame.p)
|
|
newWeld.Parent = vehiclePart
|
|
]]--
|
|
|
|
function vAbs(vect)
|
|
	return Vector3.new(math.abs(vect.X), math.abs(vect.Y), math.abs(vect.Z))
|
|
end
|
|
|
|
function clearToRespawn(modelToRespawn)
|
|
	if modelToRespawn:IsA("Model") then
|
|
		local diag = .9*vAbs(modelToRespawn:GetModelCFrame():vectorToWorldSpace(modelToRespawn:GetModelSize()/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn:GetModelCFrame().p - diag, modelToRespawn:GetModelCFrame().p + diag), nil, 100) < 1
|
|
	elseif modelToRespawn:IsA("BasePart") then
|
|
		local diag = .9*vAbs(modelToRespawn.CFrame:vectorToWorldSpace(modelToRespawn.Size/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn.CFrame.p - diag, modelToRespawn.CFrame.p + diag), nil, 100) < 1
|
|
	else
|
|
		return true
|
|
	end
|
|
end
|
|
|
|
function respawnIt(toRespawn, oldParent)
|
|
	wait(timeToRespawn)
|
|
|
|
	while not (clearToRespawn(toRespawn)) do wait() end
|
|
|
|
	-- we want things with vehicle seats to NOT be welded to ground
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:SetJoinAfterMoveInstance(toRespawn)
|
|
	end
|
|
	toRespawn.Parent = oldParent
|
|
	toRespawn:MakeJoints()
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:CreateJoinAfterMoveJoints()
|
|
	end
|
|
end
|
|
|
|
function isSmallerThanVehicle(robloxModel)
|
|
	if robloxModel == vehicle then return false end -- check ourselves, before we wreck ourselves
|
|
|
|
	if robloxModel:IsA("BasePart") then
|
|
		return robloxModel.Size.magnitude + 4 < vehicleSize
|
|
	elseif robloxModel:IsA("Model") then
|
|
		return robloxModel:GetModelSize().magnitude + 4 < vehicleSize
|
|
	else
|
|
		return false
|
|
	end
|
|
end
|
|
|
|
function onTouch(hit, direction)
|
|
--if hood.Velocity.magnitude < 15 then return end -- must be going decently fast to break stuff... can add invisible "prebumpers" in the future to make collisions smoother
|
|
if hood.CFrame:vectorToObjectSpace(hood.Velocity):Dot(direction) < 5 then return end -- must be going fast in correct direction to break stuff
|
|
|
|
	if hit and hit.Parent then
|
|
		if hit.Parent:FindFirstChild("Humanoid") then
|
|
			--hit.Parent:BreakJoints() let's not kill 'em... for now
|
|
			hit.Parent.Humanoid.Sit = true -- but we do make 'em flyyyy! XD
|
|
		elseif hit:FindFirstChild("RobloxModel") and not hit:FindFirstChild("RunOver") and isSmallerThanVehicle(hit) then
|
|
			local newModel = hit:Clone()
|
|
			local modelParent = hit.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit
|
|
|
|
			hit:BreakJoints()
|
|
			debris:AddItem(hit, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		elseif hit.Parent:FindFirstChild("RobloxModel") and not hit.Parent:FindFirstChild("RunOver") and isSmallerThanVehicle(hit.Parent) then
|
|
			local newModel = hit.Parent:Clone()
|
|
			local modelParent = hit.Parent.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit.Parent
|
|
|
|
			hit.Parent:BreakJoints()
|
|
			debris:AddItem(hit.Parent, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
--newForceField.Touched:connect(onTouch)
|
|
|
|
--vehicle.Nose.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Front.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Back.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.Tailgate.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.ExhaustPipe.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
|
|
frontForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, -1, 0)) end)
|
|
backForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 1, 0)) end)
|
|
|
|
vehicle.Wheel_BackLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_FrontLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_BackRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
vehicle.Wheel_FrontRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
|
|
local vehicleDamaged = false
|
|
function checkIfVehicleIsDamaged()
|
|
	if (not frontForceField.Parent or not backForceField.Parent) and not vehicleDamaged and allowDamage then
|
|
		vehicleDamaged = true
|
|
		script.IsDamaged.Value = true
|
|
		vehicle.VehicleScript.Disabled = true
|
|
		vehicleSmoke.Enabled = true
|
|
		vehicle.VehicleSeat.MaxSpeed = 0
|
|
		vehicle.ExhaustPipe.Smoke.Enabled = false
|
|
		-- Break Joints
|
|
		vehicle.Wheel_BackLeft:BreakJoints()
|
|
		vehicle.Wheel_FrontLeft:BreakJoints()
|
|
		vehicle.Wheel_BackRight:BreakJoints()
|
|
		vehicle.Wheel_FrontRight:BreakJoints()
|
|
		hood:BreakJoints()
|
|
	end
|
|
end
|
|
|
|
vehicle.ChildRemoved:connect(checkIfVehicleIsDamaged)
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="BoolValue" referent="RBX531">
|
|
<Properties>
|
|
<string name="Name">IsDamaged</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX532">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">199</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>-122.600166</X>
|
|
<Y>5.7998848</Y>
|
|
<Z>-71.1003342</Z>
|
|
<R00>0.000929988222</R00>
|
|
<R01>0.000146450446</R01>
|
|
<R02>0.999994397</R02>
|
|
<R10>0.999993384</R10>
|
|
<R11>1.01295245e-006</R11>
|
|
<R12>-0.000929981354</R12>
|
|
<R20>-1.14897421e-006</R20>
|
|
<R21>0.999993026</R21>
|
|
<R22>-0.000146447899</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>2</X>
|
|
<Y>0.200000003</Y>
|
|
<Z>2</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX533">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.498200893</X>
|
|
<Y>-1.48479128</Y>
|
|
<Z>7.5</Z>
|
|
<R00>-0.999984503</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX534">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>1.49892855</X>
|
|
<Y>2.00260448</Y>
|
|
<Z>-4.00000191</Z>
|
|
<R00>0</R00>
|
|
<R01>-1</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-0.999987483</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX535">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.00000191</X>
|
|
<Y>-0.000144004822</Y>
|
|
<Z>-1.99942875</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX536">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.499215603</X>
|
|
<Y>-1.48904943</Y>
|
|
<Z>0.499996185</Z>
|
|
<R00>-0.999987483</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CylinderMesh" referent="RBX537">
|
|
<Properties>
|
|
<float name="Bevel">0</float>
|
|
<float name="Bevel Roundness">0</float>
|
|
<float name="Bulge">0</float>
|
|
<token name="LODX">2</token>
|
|
<token name="LODY">2</token>
|
|
<string name="Name">Mesh</string>
|
|
<Vector3 name="Offset">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<Vector3 name="Scale">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
<Vector3 name="VertexColor">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX538">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-1</X>
|
|
<Y>0.100000001</Y>
|
|
<Z>1</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.499771118</X>
|
|
<Y>0.199149132</Y>
|
|
<Z>2.39904785</Z>
|
|
<R00>2.77582876e-006</R00>
|
|
<R01>9.40177997e-005</R01>
|
|
<R02>-0.999993026</R02>
|
|
<R10>-0.999993384</R10>
|
|
<R11>-0.000927243556</R11>
|
|
<R12>-2.86286968e-006</R12>
|
|
<R20>-0.000927250832</R20>
|
|
<R21>0.999994397</R21>
|
|
<R22>9.40183381e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX532</Ref>
|
|
<Ref name="Part1">RBX378</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">0</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX539">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">RightCar</string>
|
|
<Ref name="PrimaryPart">RBX540</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX541">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
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|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.50819242</X>
|
|
<Y>-1.50208569</Y>
|
|
<Z>-0.500005722</Z>
|
|
<R00>0.999981701</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0.999999881</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.999999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX696">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.49999809</X>
|
|
<Y>0.483006239</Y>
|
|
<Z>-1.00800705</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.999999821</R02>
|
|
<R10>0.999977827</R10>
|
|
<R11>0</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0.999999881</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX697">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.50009823</X>
|
|
<Y>-0.499959469</Y>
|
|
<Z>-3.00026608</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>8.68991037e-007</R01>
|
|
<R02>1.00664029e-005</R02>
|
|
<R10>-7.77594096e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-4.52212305e-007</R12>
|
|
<R20>-8.09988796e-006</R20>
|
|
<R21>3.62078708e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Tailgate Strong Joint</string>
|
|
<Ref name="Part0">RBX693</Ref>
|
|
<Ref name="Part1">RBX612</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX698">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.5003252</X>
|
|
<Y>-0.49996376</Y>
|
|
<Z>2.50031948</Z>
|
|
<R00>-8.08902332e-005</R00>
|
|
<R01>-3.26227337e-007</R01>
|
|
<R02>1.00001419</R02>
|
|
<R10>2.72376474e-006</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>2.36330948e-007</R12>
|
|
<R20>-1.00000966</R20>
|
|
<R21>2.6323662e-006</R21>
|
|
<R22>-8.28570774e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-BackSeat2 Strong Joint</string>
|
|
<Ref name="Part0">RBX693</Ref>
|
|
<Ref name="Part1">RBX647</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX699">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-1</R12>
|
|
<R20>-0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.500016212</X>
|
|
<Y>0.500050545</Y>
|
|
<Z>4.5001111</Z>
|
|
<R00>1.00002146</R00>
|
|
<R01>2.0111986e-006</R01>
|
|
<R02>-1.05337961e-007</R02>
|
|
<R10>-2.40517124e-007</R10>
|
|
<R11>-1.33487447e-007</R11>
|
|
<R12>-1.00000179</R12>
|
|
<R20>-4.96094117e-006</R20>
|
|
<R21>1.00001466</R21>
|
|
<R22>3.61842467e-009</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Brakelight_Right Strong Joint</string>
|
|
<Ref name="Part0">RBX693</Ref>
|
|
<Ref name="Part1">RBX687</Ref>
|
|
<int name="Surface0">4</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX700">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.500067234</X>
|
|
<Y>-1.99990749</Y>
|
|
<Z>-0.499994278</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>5.94198582e-007</R01>
|
|
<R02>1.27814783e-005</R02>
|
|
<R10>-5.02795046e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-5.8587716e-007</R12>
|
|
<R20>-1.08149516e-005</R20>
|
|
<R21>4.95745496e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX693</Ref>
|
|
<Ref name="Part1">RBX682</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Script" referent="RBX701">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "Brakelight_Left")
|
|
waitForChild(model, "Brakelight_Right")
|
|
waitForChild(model, "Headlight_Left")
|
|
waitForChild(model, "Headlight_Right")
|
|
waitForChild(model, "Wheel_FrontLeft")
|
|
waitForChild(model, "Wheel_FrontRight")
|
|
waitForChild(model, "Wheel_BackLeft")
|
|
waitForChild(model, "Wheel_BackRight")
|
|
waitForChild(model, "ExhaustPipe")
|
|
waitForChild(model.ExhaustPipe, "Smoke")
|
|
waitForChild(model.ExhaustPipe, "Fire")
|
|
waitForChild(model, "VehicleSeat")
|
|
waitForChild(model, "VehicleSeatBack")
|
|
waitForChild(model.VehicleSeatBack, "BodyGyro")
|
|
waitForChild(model, "Bumper_Front")
|
|
waitForChild(model, "Bumper_Back")
|
|
|
|
local seat = model.VehicleSeat
|
|
local driverInSeat = false
|
|
local smoke = model.ExhaustPipe.Smoke
|
|
local fire = model.ExhaustPipe.Fire
|
|
local brake_L = model.Brakelight_Left
|
|
local brake_R = model.Brakelight_Right
|
|
local light_L = model.Headlight_Left
|
|
local light_R = model.Headlight_Right
|
|
local vehicleSeatBack = model.VehicleSeatBack
|
|
local gyro = vehicleSeatBack.BodyGyro
|
|
local backBumperForce = model.Bumper_Back.BodyForce
|
|
local frontBumperForce = model.Bumper_Front.BodyForce
|
|
|
|
|
|
-- SETTINGS
|
|
local brakeColor_on = BrickColor.new("Really red")
|
|
local brakeColor_off = BrickColor.new("Reddish brown")
|
|
local lightColor_on = BrickColor.new("Institutional white")
|
|
local lightColor_off = light_L.BrickColor
|
|
print("headlight off color will be " .. lightColor_off.Name)
|
|
local smokeOpacity_throttleOn = 0.5
|
|
local smokeOpacity_throttleOff = 0.1
|
|
local fireSize_big = 7
|
|
local fireSize_small = 3
|
|
|
|
function seatChildAddedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car ON")
|
|
		driverInSeat = true
|
|
		smoke.Enabled = true
|
|
		smoke.Opacity = smokeOpacity_throttleOff
|
|
		light_L.BrickColor = lightColor_on
|
|
		light_R.BrickColor = lightColor_on
|
|
		fire.Size = fireSize_big
|
|
		fire.Enabled = true
|
|
		wait(0.3)
|
|
		fire.Size = fireSize_small
|
|
		if seat.Throttle==0 then
|
|
			fire.Enabled = false
|
|
		end
|
|
	end
|
|
end
|
|
|
|
function seatChildRemovedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car OFF")
|
|
		driverInSeat = false
|
|
		smoke.Enabled = false
|
|
		light_L.BrickColor = lightColor_off
|
|
		light_R.BrickColor = lightColor_off
|
|
	end
|
|
end
|
|
|
|
function showBigFire()
|
|
	fire.Size = fireSize_big
|
|
	fire.Enabled = true
|
|
	wait(0.3)
|
|
	if seat.Throttle==1 then
|
|
		fire.Size = fireSize_small
|
|
	end
|
|
	wait(1)
|
|
	if seat.Throttle==1 then
|
|
		fire.Enabled = false
|
|
	end
|
|
end
|
|
|
|
local tiltForce = 84000
|
|
local tiltTime = 1
|
|
function tiltJeepBack()
|
|
	print("tiltJeepBack()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function tiltJeepForward()
|
|
	print("tiltJeepForward()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function seatChangedHandler(prop)
|
|
	if prop=="Throttle" then
|
|
		if seat.Throttle==1 then
|
|
			-- Throttle Forward
|
|
			brake_L.BrickColor = brakeColor_off
|
|
			brake_R.BrickColor = brakeColor_off
|
|
			smoke.Opacity = smokeOpacity_throttleOn
|
|
			local co = coroutine.create(showBigFire)
|
|
			coroutine.resume(co)
|
|
			local co2 = coroutine.create(tiltJeepBack)
|
|
			coroutine.resume(co2)
|
|
		elseif seat.Throttle==0 then
|
|
			-- Throttle Off
|
|
			brake_L.BrickColor = brakeColor_on
|
|
			brake_R.BrickColor = brakeColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			wait(0.9)
|
|
			if brake_L.BrickColor==brakeColor_on then
|
|
				brake_L.BrickColor = brakeColor_off
|
|
			end
|
|
			if brake_R.BrickColor==brakeColor_on then
|
|
				brake_R.BrickColor = brakeColor_off
|
|
			end
|
|
		elseif seat.Throttle==-1 then
|
|
			-- Throttle Reverse
|
|
			brake_L.BrickColor = lightColor_on
|
|
			brake_R.BrickColor = lightColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			local co = coroutine.create(tiltJeepForward)
|
|
			coroutine.resume(co)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
-- Set initial colors
|
|
light_L.BrickColor = lightColor_off
|
|
light_R.BrickColor = lightColor_off
|
|
brake_L.BrickColor = brakeColor_off
|
|
brake_R.BrickColor = brakeColor_off
|
|
smoke.Enabled = false
|
|
fire.Enabled = false
|
|
|
|
print("JeepScript: connecting events...")
|
|
seat.ChildAdded:connect(seatChildAddedHandler)
|
|
seat.ChildRemoved:connect(seatChildRemovedHandler)
|
|
seat.Changed:connect(seatChangedHandler)
|
|
print("JeepScript: events connected.")
|
|
|
|
while true do
|
|
	-- Every 15 seconds, poll if jeep has turned upside down. If true, then flip back upright.
|
|
	if(vehicleSeatBack.CFrame.lookVector.y <= 0.707) then
|
|
		print("Jeep is flipped. Flipping right side up...")
|
|
		gyro.cframe = CFrame.new( Vector3.new(0,0,0), Vector3.new(0,1,0) )
|
|
		gyro.maxTorque = Vector3.new(1000, 1000, 1000)
|
|
		wait(2)
|
|
		gyro.maxTorque = Vector3.new(0,0,0)
|
|
	end
|
|
	wait(8)
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX702">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleSmashScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local vehicle = script.Parent
|
|
|
|
waitForChild(vehicle, "FrontForceField")
|
|
waitForChild(vehicle, "BackForceField")
|
|
waitForChild(vehicle, "Hood")
|
|
waitForChild(vehicle.Hood, "Smoke")
|
|
waitForChild(vehicle, "VehicleScript")
|
|
waitForChild(script, "IsDamaged")
|
|
waitForChild(vehicle, "Wheel_FrontLeft")
|
|
waitForChild(vehicle, "Wheel_FrontRight")
|
|
waitForChild(vehicle, "Wheel_BackLeft")
|
|
waitForChild(vehicle, "Wheel_BackRight")
|
|
|
|
-- REQUIRED PARTS ----------------------------
|
|
-- Include these, or things will break!
|
|
local frontForceField = vehicle.FrontForceField
|
|
local backForceField = vehicle.BackForceField
|
|
local hood = vehicle.Hood
|
|
local vehicleSmoke = hood.Smoke
|
|
local wheel_frontLeft = vehicle.Wheel_FrontLeft
|
|
local wheel_frontRight = vehicle.Wheel_FrontRight
|
|
local wheel_backLeft = vehicle.Wheel_BackLeft
|
|
local wheel_backRight = vehicle.Wheel_BackRight
|
|
|
|
-- SETTINGS ----------------------------------
|
|
local timeToRespawn = 60
|
|
local allowDamage = true
|
|
----------------------------------------------
|
|
|
|
local debris = game:GetService("Debris")
|
|
while vehicle:FindFirstChild("StamperFloor") or vehicle:FindFirstChild("StamperFloor2") do vehicle.ChildRemoved:wait() end
|
|
local vehicleSize = vehicle:GetModelSize().magnitude
|
|
|
|
--[[local vehiclePart = vehicle.Undercarriage
|
|
|
|
local newForceField = Instance.new("Part")
|
|
newForceField.Name = "CarForceField"
|
|
newForceField.CanCollide = false
|
|
newForceField.Anchored = false
|
|
newForceField.Transparency = .5
|
|
newForceField.formFactor = "Custom"
|
|
newForceField.Size = vehicle:GetModelSize()*Vector3.new(.5, 1, .5)
|
|
newForceField.CFrame = vehicle:GetModelCFrame()
|
|
newForceField.Parent = vehicle
|
|
|
|
local newWeld = Instance.new("Weld")
|
|
newWeld.Part0 = newForceField
|
|
newWeld.Part1 = vehiclePart
|
|
newWeld.C1 = vehiclePart.CFrame:inverse() * (vehicle:GetModelCFrame() - vehicle:GetModelCFrame().p + vehiclePart.CFrame.p)
|
|
newWeld.Parent = vehiclePart
|
|
]]--
|
|
|
|
function vAbs(vect)
|
|
	return Vector3.new(math.abs(vect.X), math.abs(vect.Y), math.abs(vect.Z))
|
|
end
|
|
|
|
function clearToRespawn(modelToRespawn)
|
|
	if modelToRespawn:IsA("Model") then
|
|
		local diag = .9*vAbs(modelToRespawn:GetModelCFrame():vectorToWorldSpace(modelToRespawn:GetModelSize()/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn:GetModelCFrame().p - diag, modelToRespawn:GetModelCFrame().p + diag), nil, 100) < 1
|
|
	elseif modelToRespawn:IsA("BasePart") then
|
|
		local diag = .9*vAbs(modelToRespawn.CFrame:vectorToWorldSpace(modelToRespawn.Size/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn.CFrame.p - diag, modelToRespawn.CFrame.p + diag), nil, 100) < 1
|
|
	else
|
|
		return true
|
|
	end
|
|
end
|
|
|
|
function respawnIt(toRespawn, oldParent)
|
|
	wait(timeToRespawn)
|
|
|
|
	while not (clearToRespawn(toRespawn)) do wait() end
|
|
|
|
	-- we want things with vehicle seats to NOT be welded to ground
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:SetJoinAfterMoveInstance(toRespawn)
|
|
	end
|
|
	toRespawn.Parent = oldParent
|
|
	toRespawn:MakeJoints()
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:CreateJoinAfterMoveJoints()
|
|
	end
|
|
end
|
|
|
|
function isSmallerThanVehicle(robloxModel)
|
|
	if robloxModel == vehicle then return false end -- check ourselves, before we wreck ourselves
|
|
|
|
	if robloxModel:IsA("BasePart") then
|
|
		return robloxModel.Size.magnitude + 4 < vehicleSize
|
|
	elseif robloxModel:IsA("Model") then
|
|
		return robloxModel:GetModelSize().magnitude + 4 < vehicleSize
|
|
	else
|
|
		return false
|
|
	end
|
|
end
|
|
|
|
function onTouch(hit, direction)
|
|
--if hood.Velocity.magnitude < 15 then return end -- must be going decently fast to break stuff... can add invisible "prebumpers" in the future to make collisions smoother
|
|
if hood.CFrame:vectorToObjectSpace(hood.Velocity):Dot(direction) < 5 then return end -- must be going fast in correct direction to break stuff
|
|
|
|
	if hit and hit.Parent then
|
|
		if hit.Parent:FindFirstChild("Humanoid") then
|
|
			--hit.Parent:BreakJoints() let's not kill 'em... for now
|
|
			hit.Parent.Humanoid.Sit = true -- but we do make 'em flyyyy! XD
|
|
		elseif hit:FindFirstChild("RobloxModel") and not hit:FindFirstChild("RunOver") and isSmallerThanVehicle(hit) then
|
|
			local newModel = hit:Clone()
|
|
			local modelParent = hit.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit
|
|
|
|
			hit:BreakJoints()
|
|
			debris:AddItem(hit, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		elseif hit.Parent:FindFirstChild("RobloxModel") and not hit.Parent:FindFirstChild("RunOver") and isSmallerThanVehicle(hit.Parent) then
|
|
			local newModel = hit.Parent:Clone()
|
|
			local modelParent = hit.Parent.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit.Parent
|
|
|
|
			hit.Parent:BreakJoints()
|
|
			debris:AddItem(hit.Parent, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
--newForceField.Touched:connect(onTouch)
|
|
|
|
--vehicle.Nose.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Front.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Back.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.Tailgate.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.ExhaustPipe.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
|
|
frontForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, -1, 0)) end)
|
|
backForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 1, 0)) end)
|
|
|
|
vehicle.Wheel_BackLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_FrontLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_BackRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
vehicle.Wheel_FrontRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
|
|
local vehicleDamaged = false
|
|
function checkIfVehicleIsDamaged()
|
|
	if (not frontForceField.Parent or not backForceField.Parent) and not vehicleDamaged and allowDamage then
|
|
		vehicleDamaged = true
|
|
		script.IsDamaged.Value = true
|
|
		vehicle.VehicleScript.Disabled = true
|
|
		vehicleSmoke.Enabled = true
|
|
		vehicle.VehicleSeat.MaxSpeed = 0
|
|
		vehicle.ExhaustPipe.Smoke.Enabled = false
|
|
		-- Break Joints
|
|
		vehicle.Wheel_BackLeft:BreakJoints()
|
|
		vehicle.Wheel_FrontLeft:BreakJoints()
|
|
		vehicle.Wheel_BackRight:BreakJoints()
|
|
		vehicle.Wheel_FrontRight:BreakJoints()
|
|
		hood:BreakJoints()
|
|
	end
|
|
end
|
|
|
|
vehicle.ChildRemoved:connect(checkIfVehicleIsDamaged)
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="BoolValue" referent="RBX703">
|
|
<Properties>
|
|
<string name="Name">IsDamaged</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX704">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">199</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>-145.399857</X>
|
|
<Y>5.79988194</Y>
|
|
<Z>-72.8997498</Z>
|
|
<R00>-0.000929604168</R00>
|
|
<R01>-0.000138733958</R01>
|
|
<R02>-0.999994397</R02>
|
|
<R10>0.999993384</R10>
|
|
<R11>6.23211179e-007</R11>
|
|
<R12>-0.0009295973</R12>
|
|
<R20>7.52003643e-007</R20>
|
|
<R21>-0.999993026</R21>
|
|
<R22>0.00013873179</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">3</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>2</X>
|
|
<Y>0.200000003</Y>
|
|
<Z>2</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX705">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.498200893</X>
|
|
<Y>-1.48479128</Y>
|
|
<Z>7.5</Z>
|
|
<R00>-0.999984503</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX706">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>1.49892855</X>
|
|
<Y>2.00260448</Y>
|
|
<Z>-4.00000191</Z>
|
|
<R00>0</R00>
|
|
<R01>-1</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-0.999987483</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX707">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>-4.00000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>-1</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>1</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.00000191</X>
|
|
<Y>-0.000144004822</Y>
|
|
<Z>-1.99942875</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">3</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX708">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-0.5</X>
|
|
<Y>0.999999881</Y>
|
|
<Z>4.00000143</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.499215603</X>
|
|
<Y>-1.48904943</Y>
|
|
<Z>0.499996185</Z>
|
|
<R00>-0.999987483</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">4</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CylinderMesh" referent="RBX709">
|
|
<Properties>
|
|
<float name="Bevel">0</float>
|
|
<float name="Bevel Roundness">0</float>
|
|
<float name="Bulge">0</float>
|
|
<token name="LODX">2</token>
|
|
<token name="LODY">2</token>
|
|
<string name="Name">Mesh</string>
|
|
<Vector3 name="Offset">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<Vector3 name="Scale">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
<Vector3 name="VertexColor">
|
|
<X>1</X>
|
|
<Y>1</Y>
|
|
<Z>1</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX710">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>-1</X>
|
|
<Y>0.100000001</Y>
|
|
<Z>1</Z>
|
|
<R00>-1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>1</R12>
|
|
<R20>0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.499771118</X>
|
|
<Y>0.199149132</Y>
|
|
<Z>2.39904785</Z>
|
|
<R00>2.77582876e-006</R00>
|
|
<R01>9.40177997e-005</R01>
|
|
<R02>-0.999993026</R02>
|
|
<R10>-0.999993384</R10>
|
|
<R11>-0.000927243556</R11>
|
|
<R12>-2.86286968e-006</R12>
|
|
<R20>-0.000927250832</R20>
|
|
<R21>0.999994397</R21>
|
|
<R22>9.40183381e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX704</Ref>
|
|
<Ref name="Part1">RBX550</Ref>
|
|
<int name="Surface0">1</int>
|
|
<int name="Surface1">0</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX711">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">FrontCarMidHit</string>
|
|
<Ref name="PrimaryPart">RBX712</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX713">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">38</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>24.0004044</X>
|
|
<Y>2.40003109</Y>
|
|
<Z>-127.999664</Z>
|
|
<R00>3.34120559e-005</R00>
|
|
<R01>1.00000489</R01>
|
|
<R02>-4.03038666e-006</R02>
|
|
<R10>1.42481781e-006</R10>
|
|
<R11>-4.07615153e-006</R11>
|
|
<R12>-1.0000006</R12>
|
|
<R20>-1.00000715</R20>
|
|
<R21>3.43950887e-005</R21>
|
|
<R22>-1.46998559e-006</R22>
|
|
</CoordinateFrame>
|
|
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|
|
<Z>5.00000286</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
<Item class="ManualWeld" referent="RBX865">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.51699638</X>
|
|
<Y>-0.502656937</Y>
|
|
<Z>-3.00000191</Z>
|
|
<R00>0.999974549</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.99999994</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX866">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.50819242</X>
|
|
<Y>-1.50208569</Y>
|
|
<Z>-0.500005722</Z>
|
|
<R00>0.999981701</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0.999999881</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>0.999999702</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX867">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.49999809</X>
|
|
<Y>0.483006239</Y>
|
|
<Z>-1.00800705</Z>
|
|
<R00>0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.999999821</R02>
|
|
<R10>0.999977827</R10>
|
|
<R11>0</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0.999999881</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">null</Ref>
|
|
<Ref name="Part1">null</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX868">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-4.50009823</X>
|
|
<Y>-0.499959469</Y>
|
|
<Z>-3.00026608</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>8.68991037e-007</R01>
|
|
<R02>1.00664029e-005</R02>
|
|
<R10>-7.77594096e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-4.52212305e-007</R12>
|
|
<R20>-8.09988796e-006</R20>
|
|
<R21>3.62078708e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Tailgate Strong Joint</string>
|
|
<Ref name="Part0">RBX864</Ref>
|
|
<Ref name="Part1">RBX782</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX869">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-1.5003252</X>
|
|
<Y>-0.49996376</Y>
|
|
<Z>2.50031948</Z>
|
|
<R00>-8.08902332e-005</R00>
|
|
<R01>-3.26227337e-007</R01>
|
|
<R02>1.00001419</R02>
|
|
<R10>2.72376474e-006</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>2.36330948e-007</R12>
|
|
<R20>-1.00000966</R20>
|
|
<R21>2.6323662e-006</R21>
|
|
<R22>-8.28570774e-005</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-BackSeat2 Strong Joint</string>
|
|
<Ref name="Part0">RBX864</Ref>
|
|
<Ref name="Part1">RBX817</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">3</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX870">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>0</R11>
|
|
<R12>-1</R12>
|
|
<R20>-0</R20>
|
|
<R21>1</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>0.500016212</X>
|
|
<Y>0.500050545</Y>
|
|
<Z>4.5001111</Z>
|
|
<R00>1.00002146</R00>
|
|
<R01>2.0111986e-006</R01>
|
|
<R02>-1.05337961e-007</R02>
|
|
<R10>-2.40517124e-007</R10>
|
|
<R11>-1.33487447e-007</R11>
|
|
<R12>-1.00000179</R12>
|
|
<R20>-4.96094117e-006</R20>
|
|
<R21>1.00001466</R21>
|
|
<R22>3.61842467e-009</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Brakelight_Right Strong Joint</string>
|
|
<Ref name="Part0">RBX864</Ref>
|
|
<Ref name="Part1">RBX858</Ref>
|
|
<int name="Surface0">4</int>
|
|
<int name="Surface1">1</int>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ManualWeld" referent="RBX871">
|
|
<Properties>
|
|
<CoordinateFrame name="C0">
|
|
<X>0.5</X>
|
|
<Y>-0.999999881</Y>
|
|
<Z>2.50000143</Z>
|
|
<R00>-0</R00>
|
|
<R01>0</R01>
|
|
<R02>0.99999994</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>-0.99999994</R20>
|
|
<R21>0</R21>
|
|
<R22>-0</R22>
|
|
</CoordinateFrame>
|
|
<CoordinateFrame name="C1">
|
|
<X>-0.500067234</X>
|
|
<Y>-1.99990749</Y>
|
|
<Z>-0.499994278</Z>
|
|
<R00>1.00000966</R00>
|
|
<R01>5.94198582e-007</R01>
|
|
<R02>1.27814783e-005</R02>
|
|
<R10>-5.02795046e-007</R10>
|
|
<R11>1.00000119</R11>
|
|
<R12>-5.8587716e-007</R12>
|
|
<R20>-1.08149516e-005</R20>
|
|
<R21>4.95745496e-007</R21>
|
|
<R22>1.00001419</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Part-to-Part Strong Joint</string>
|
|
<Ref name="Part0">RBX864</Ref>
|
|
<Ref name="Part1">RBX853</Ref>
|
|
<int name="Surface0">0</int>
|
|
<int name="Surface1">5</int>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Script" referent="RBX872">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local model = script.Parent
|
|
waitForChild(model, "Brakelight_Left")
|
|
waitForChild(model, "Brakelight_Right")
|
|
waitForChild(model, "Headlight_Left")
|
|
waitForChild(model, "Headlight_Right")
|
|
waitForChild(model, "Wheel_FrontLeft")
|
|
waitForChild(model, "Wheel_FrontRight")
|
|
waitForChild(model, "Wheel_BackLeft")
|
|
waitForChild(model, "Wheel_BackRight")
|
|
waitForChild(model, "ExhaustPipe")
|
|
waitForChild(model.ExhaustPipe, "Smoke")
|
|
waitForChild(model.ExhaustPipe, "Fire")
|
|
waitForChild(model, "VehicleSeat")
|
|
waitForChild(model, "VehicleSeatBack")
|
|
waitForChild(model.VehicleSeatBack, "BodyGyro")
|
|
waitForChild(model, "Bumper_Front")
|
|
waitForChild(model, "Bumper_Back")
|
|
|
|
local seat = model.VehicleSeat
|
|
local driverInSeat = false
|
|
local smoke = model.ExhaustPipe.Smoke
|
|
local fire = model.ExhaustPipe.Fire
|
|
local brake_L = model.Brakelight_Left
|
|
local brake_R = model.Brakelight_Right
|
|
local light_L = model.Headlight_Left
|
|
local light_R = model.Headlight_Right
|
|
local vehicleSeatBack = model.VehicleSeatBack
|
|
local gyro = vehicleSeatBack.BodyGyro
|
|
local backBumperForce = model.Bumper_Back.BodyForce
|
|
local frontBumperForce = model.Bumper_Front.BodyForce
|
|
|
|
|
|
-- SETTINGS
|
|
local brakeColor_on = BrickColor.new("Really red")
|
|
local brakeColor_off = BrickColor.new("Reddish brown")
|
|
local lightColor_on = BrickColor.new("Institutional white")
|
|
local lightColor_off = light_L.BrickColor
|
|
print("headlight off color will be " .. lightColor_off.Name)
|
|
local smokeOpacity_throttleOn = 0.5
|
|
local smokeOpacity_throttleOff = 0.1
|
|
local fireSize_big = 7
|
|
local fireSize_small = 3
|
|
|
|
function seatChildAddedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car ON")
|
|
		driverInSeat = true
|
|
		smoke.Enabled = true
|
|
		smoke.Opacity = smokeOpacity_throttleOff
|
|
		light_L.BrickColor = lightColor_on
|
|
		light_R.BrickColor = lightColor_on
|
|
		fire.Size = fireSize_big
|
|
		fire.Enabled = true
|
|
		wait(0.3)
|
|
		fire.Size = fireSize_small
|
|
		if seat.Throttle==0 then
|
|
			fire.Enabled = false
|
|
		end
|
|
	end
|
|
end
|
|
|
|
function seatChildRemovedHandler(child)
|
|
	if child.Name=="SeatWeld" then
|
|
		print("Turn car OFF")
|
|
		driverInSeat = false
|
|
		smoke.Enabled = false
|
|
		light_L.BrickColor = lightColor_off
|
|
		light_R.BrickColor = lightColor_off
|
|
	end
|
|
end
|
|
|
|
function showBigFire()
|
|
	fire.Size = fireSize_big
|
|
	fire.Enabled = true
|
|
	wait(0.3)
|
|
	if seat.Throttle==1 then
|
|
		fire.Size = fireSize_small
|
|
	end
|
|
	wait(1)
|
|
	if seat.Throttle==1 then
|
|
		fire.Enabled = false
|
|
	end
|
|
end
|
|
|
|
local tiltForce = 84000
|
|
local tiltTime = 1
|
|
function tiltJeepBack()
|
|
	print("tiltJeepBack()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function tiltJeepForward()
|
|
	print("tiltJeepForward()")
|
|
	wait(tiltTime)
|
|
end
|
|
|
|
function seatChangedHandler(prop)
|
|
	if prop=="Throttle" then
|
|
		if seat.Throttle==1 then
|
|
			-- Throttle Forward
|
|
			brake_L.BrickColor = brakeColor_off
|
|
			brake_R.BrickColor = brakeColor_off
|
|
			smoke.Opacity = smokeOpacity_throttleOn
|
|
			local co = coroutine.create(showBigFire)
|
|
			coroutine.resume(co)
|
|
			local co2 = coroutine.create(tiltJeepBack)
|
|
			coroutine.resume(co2)
|
|
		elseif seat.Throttle==0 then
|
|
			-- Throttle Off
|
|
			brake_L.BrickColor = brakeColor_on
|
|
			brake_R.BrickColor = brakeColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			wait(0.9)
|
|
			if brake_L.BrickColor==brakeColor_on then
|
|
				brake_L.BrickColor = brakeColor_off
|
|
			end
|
|
			if brake_R.BrickColor==brakeColor_on then
|
|
				brake_R.BrickColor = brakeColor_off
|
|
			end
|
|
		elseif seat.Throttle==-1 then
|
|
			-- Throttle Reverse
|
|
			brake_L.BrickColor = lightColor_on
|
|
			brake_R.BrickColor = lightColor_on
|
|
			smoke.Opacity = smokeOpacity_throttleOff
|
|
			fire.Enabled = false
|
|
			local co = coroutine.create(tiltJeepForward)
|
|
			coroutine.resume(co)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
-- Set initial colors
|
|
light_L.BrickColor = lightColor_off
|
|
light_R.BrickColor = lightColor_off
|
|
brake_L.BrickColor = brakeColor_off
|
|
brake_R.BrickColor = brakeColor_off
|
|
smoke.Enabled = false
|
|
fire.Enabled = false
|
|
|
|
print("JeepScript: connecting events...")
|
|
seat.ChildAdded:connect(seatChildAddedHandler)
|
|
seat.ChildRemoved:connect(seatChildRemovedHandler)
|
|
seat.Changed:connect(seatChangedHandler)
|
|
print("JeepScript: events connected.")
|
|
|
|
while true do
|
|
	-- Every 15 seconds, poll if jeep has turned upside down. If true, then flip back upright.
|
|
	if(vehicleSeatBack.CFrame.lookVector.y <= 0.707) then
|
|
		print("Jeep is flipped. Flipping right side up...")
|
|
		gyro.cframe = CFrame.new( Vector3.new(0,0,0), Vector3.new(0,1,0) )
|
|
		gyro.maxTorque = Vector3.new(1000, 1000, 1000)
|
|
		wait(2)
|
|
		gyro.maxTorque = Vector3.new(0,0,0)
|
|
	end
|
|
	wait(8)
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX873">
|
|
<Properties>
|
|
<bool name="Disabled">true</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">VehicleSmashScript</string>
|
|
<ProtectedString name="Source">function waitForChild(instance, name)
|
|
	while not instance:FindFirstChild(name) do
|
|
		instance.ChildAdded:wait()
|
|
	end
|
|
end
|
|
|
|
local vehicle = script.Parent
|
|
|
|
waitForChild(vehicle, "FrontForceField")
|
|
waitForChild(vehicle, "BackForceField")
|
|
waitForChild(vehicle, "Hood")
|
|
waitForChild(vehicle.Hood, "Smoke")
|
|
waitForChild(vehicle, "VehicleScript")
|
|
waitForChild(script, "IsDamaged")
|
|
waitForChild(vehicle, "Wheel_FrontLeft")
|
|
waitForChild(vehicle, "Wheel_FrontRight")
|
|
waitForChild(vehicle, "Wheel_BackLeft")
|
|
waitForChild(vehicle, "Wheel_BackRight")
|
|
|
|
-- REQUIRED PARTS ----------------------------
|
|
-- Include these, or things will break!
|
|
local frontForceField = vehicle.FrontForceField
|
|
local backForceField = vehicle.BackForceField
|
|
local hood = vehicle.Hood
|
|
local vehicleSmoke = hood.Smoke
|
|
local wheel_frontLeft = vehicle.Wheel_FrontLeft
|
|
local wheel_frontRight = vehicle.Wheel_FrontRight
|
|
local wheel_backLeft = vehicle.Wheel_BackLeft
|
|
local wheel_backRight = vehicle.Wheel_BackRight
|
|
|
|
-- SETTINGS ----------------------------------
|
|
local timeToRespawn = 60
|
|
local allowDamage = true
|
|
----------------------------------------------
|
|
|
|
local debris = game:GetService("Debris")
|
|
while vehicle:FindFirstChild("StamperFloor") or vehicle:FindFirstChild("StamperFloor2") do vehicle.ChildRemoved:wait() end
|
|
local vehicleSize = vehicle:GetModelSize().magnitude
|
|
|
|
--[[local vehiclePart = vehicle.Undercarriage
|
|
|
|
local newForceField = Instance.new("Part")
|
|
newForceField.Name = "CarForceField"
|
|
newForceField.CanCollide = false
|
|
newForceField.Anchored = false
|
|
newForceField.Transparency = .5
|
|
newForceField.formFactor = "Custom"
|
|
newForceField.Size = vehicle:GetModelSize()*Vector3.new(.5, 1, .5)
|
|
newForceField.CFrame = vehicle:GetModelCFrame()
|
|
newForceField.Parent = vehicle
|
|
|
|
local newWeld = Instance.new("Weld")
|
|
newWeld.Part0 = newForceField
|
|
newWeld.Part1 = vehiclePart
|
|
newWeld.C1 = vehiclePart.CFrame:inverse() * (vehicle:GetModelCFrame() - vehicle:GetModelCFrame().p + vehiclePart.CFrame.p)
|
|
newWeld.Parent = vehiclePart
|
|
]]--
|
|
|
|
function vAbs(vect)
|
|
	return Vector3.new(math.abs(vect.X), math.abs(vect.Y), math.abs(vect.Z))
|
|
end
|
|
|
|
function clearToRespawn(modelToRespawn)
|
|
	if modelToRespawn:IsA("Model") then
|
|
		local diag = .9*vAbs(modelToRespawn:GetModelCFrame():vectorToWorldSpace(modelToRespawn:GetModelSize()/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn:GetModelCFrame().p - diag, modelToRespawn:GetModelCFrame().p + diag), nil, 100) < 1
|
|
	elseif modelToRespawn:IsA("BasePart") then
|
|
		local diag = .9*vAbs(modelToRespawn.CFrame:vectorToWorldSpace(modelToRespawn.Size/2))
|
|
		return #game.Workspace:FindPartsInRegion3(Region3.new(modelToRespawn.CFrame.p - diag, modelToRespawn.CFrame.p + diag), nil, 100) < 1
|
|
	else
|
|
		return true
|
|
	end
|
|
end
|
|
|
|
function respawnIt(toRespawn, oldParent)
|
|
	wait(timeToRespawn)
|
|
|
|
	while not (clearToRespawn(toRespawn)) do wait() end
|
|
|
|
	-- we want things with vehicle seats to NOT be welded to ground
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:SetJoinAfterMoveInstance(toRespawn)
|
|
	end
|
|
	toRespawn.Parent = oldParent
|
|
	toRespawn:MakeJoints()
|
|
	if not toRespawn:FindFirstChild("VehicleSeat") then
|
|
		game.JointsService:CreateJoinAfterMoveJoints()
|
|
	end
|
|
end
|
|
|
|
function isSmallerThanVehicle(robloxModel)
|
|
	if robloxModel == vehicle then return false end -- check ourselves, before we wreck ourselves
|
|
|
|
	if robloxModel:IsA("BasePart") then
|
|
		return robloxModel.Size.magnitude + 4 < vehicleSize
|
|
	elseif robloxModel:IsA("Model") then
|
|
		return robloxModel:GetModelSize().magnitude + 4 < vehicleSize
|
|
	else
|
|
		return false
|
|
	end
|
|
end
|
|
|
|
function onTouch(hit, direction)
|
|
--if hood.Velocity.magnitude < 15 then return end -- must be going decently fast to break stuff... can add invisible "prebumpers" in the future to make collisions smoother
|
|
if hood.CFrame:vectorToObjectSpace(hood.Velocity):Dot(direction) < 5 then return end -- must be going fast in correct direction to break stuff
|
|
|
|
	if hit and hit.Parent then
|
|
		if hit.Parent:FindFirstChild("Humanoid") then
|
|
			--hit.Parent:BreakJoints() let's not kill 'em... for now
|
|
			hit.Parent.Humanoid.Sit = true -- but we do make 'em flyyyy! XD
|
|
		elseif hit:FindFirstChild("RobloxModel") and not hit:FindFirstChild("RunOver") and isSmallerThanVehicle(hit) then
|
|
			local newModel = hit:Clone()
|
|
			local modelParent = hit.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit
|
|
|
|
			hit:BreakJoints()
|
|
			debris:AddItem(hit, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		elseif hit.Parent:FindFirstChild("RobloxModel") and not hit.Parent:FindFirstChild("RunOver") and isSmallerThanVehicle(hit.Parent) then
|
|
			local newModel = hit.Parent:Clone()
|
|
			local modelParent = hit.Parent.Parent
|
|
			local newRunOverTag = Instance.new("BoolValue")
|
|
			newRunOverTag.Name = "RunOver"
|
|
			newRunOverTag.Parent = hit.Parent
|
|
|
|
			hit.Parent:BreakJoints()
|
|
			debris:AddItem(hit.Parent, timeToRespawn)
|
|
			coroutine.resume(coroutine.create(respawnIt), newModel, modelParent)
|
|
		end
|
|
	end
|
|
end
|
|
|
|
--newForceField.Touched:connect(onTouch)
|
|
|
|
--vehicle.Nose.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Front.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
--vehicle.Bumper_Back.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.Tailgate.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
--vehicle.ExhaustPipe.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
|
|
frontForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, -1, 0)) end)
|
|
backForceField.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 1, 0)) end)
|
|
|
|
vehicle.Wheel_BackLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_FrontLeft.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, 1)) end)
|
|
vehicle.Wheel_BackRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
vehicle.Wheel_FrontRight.Touched:connect(function (hitPart) onTouch(hitPart, Vector3.new(0, 0, -1)) end)
|
|
|
|
local vehicleDamaged = false
|
|
function checkIfVehicleIsDamaged()
|
|
	if (not frontForceField.Parent or not backForceField.Parent) and not vehicleDamaged and allowDamage then
|
|
		vehicleDamaged = true
|
|
		script.IsDamaged.Value = true
|
|
		vehicle.VehicleScript.Disabled = true
|
|
		vehicleSmoke.Enabled = true
|
|
		vehicle.VehicleSeat.MaxSpeed = 0
|
|
		vehicle.ExhaustPipe.Smoke.Enabled = false
|
|
		-- Break Joints
|
|
		vehicle.Wheel_BackLeft:BreakJoints()
|
|
		vehicle.Wheel_FrontLeft:BreakJoints()
|
|
		vehicle.Wheel_BackRight:BreakJoints()
|
|
		vehicle.Wheel_FrontRight:BreakJoints()
|
|
		hood:BreakJoints()
|
|
	end
|
|
end
|
|
|
|
vehicle.ChildRemoved:connect(checkIfVehicleIsDamaged)
|
|
</ProtectedString>
|
|
</Properties>
|
|
<Item class="BoolValue" referent="RBX874">
|
|
<Properties>
|
|
<string name="Name">IsDamaged</string>
|
|
<bool name="Value">false</bool>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="LoadingGui" referent="RBX875">
|
|
<Properties>
|
|
<bool name="HideAutomatically">true</bool>
|
|
<string name="Name">LoadingGui</string>
|
|
<bool name="ShowDevelopmentGui">true</bool>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="StarterPack" referent="RBX876">
|
|
<Properties>
|
|
<string name="Name">StarterPack</string>
|
|
</Properties>
|
|
<Item class="HopperBin" referent="RBX877">
|
|
<Properties>
|
|
<bool name="Active">false</bool>
|
|
<token name="BinType">2</token>
|
|
<string name="Name">HopperBin</string>
|
|
<Content name="TextureId"><url>rbxasset://Textures/Grab.png</url></Content>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="HopperBin" referent="RBX878">
|
|
<Properties>
|
|
<bool name="Active">false</bool>
|
|
<token name="BinType">4</token>
|
|
<string name="Name">HopperBin</string>
|
|
<Content name="TextureId"><url>rbxasset://Textures/Hammer.png</url></Content>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="HopperBin" referent="RBX879">
|
|
<Properties>
|
|
<bool name="Active">false</bool>
|
|
<token name="BinType">3</token>
|
|
<string name="Name">HopperBin</string>
|
|
<Content name="TextureId"><url>rbxasset://Textures/Clone.png</url></Content>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="StarterGui" referent="RBX880">
|
|
<Properties>
|
|
<string name="Name">StarterGui</string>
|
|
<bool name="ShowDevelopmentGui">true</bool>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SoundService" referent="RBX881">
|
|
<Properties>
|
|
<token name="AmbientReverb">0</token>
|
|
<float name="DistanceFactor">10</float>
|
|
<float name="DopplerScale">1</float>
|
|
<string name="Name">SoundService</string>
|
|
<float name="RolloffScale">1</float>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CollectionService" referent="RBX882">
|
|
<Properties>
|
|
<string name="Name">CollectionService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="PhysicsService" referent="RBX883">
|
|
<Properties>
|
|
<string name="Name">PhysicsService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BadgeService" referent="RBX884">
|
|
<Properties>
|
|
<string name="Name">BadgeService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Geometry" referent="RBX885">
|
|
<Properties>
|
|
<string name="Name">Geometry</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="RenderHooksService" referent="RBX886">
|
|
<Properties>
|
|
<string name="Name">RenderHooksService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SocialService" referent="RBX887">
|
|
<Properties>
|
|
<string name="Name">SocialService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="GamePassService" referent="RBX888">
|
|
<Properties>
|
|
<string name="Name">GamePassService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Debris" referent="RBX889">
|
|
<Properties>
|
|
<int name="MaxItems">1000</int>
|
|
<string name="Name">Debris</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TimerService" referent="RBX890">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ScriptInformationProvider" referent="RBX891">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CookiesService" referent="RBX892">
|
|
<Properties>
|
|
<string name="Name">CookiesService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TeleportService" referent="RBX893">
|
|
<Properties>
|
|
<string name="Name">Teleport Service</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Players" referent="RBX894">
|
|
<Properties>
|
|
<bool name="CharacterAutoLoads">true</bool>
|
|
<string name="Name">Players</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="FWService" referent="RBX895">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="UserInputService" referent="RBX896">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ContextActionService" referent="RBX897">
|
|
<Properties>
|
|
<string name="Name">ContextActionService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ScriptService" referent="RBX898">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Selection" referent="RBX899">
|
|
<Properties>
|
|
<string name="Name">Selection</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Lighting" referent="RBX900">
|
|
<Properties>
|
|
<Color3 name="Ambient">4286874756</Color3>
|
|
<float name="Brightness">1</float>
|
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
<Color3 name="FogColor">4290822336</Color3>
|
|
<float name="FogEnd">100000</float>
|
|
<float name="FogStart">0</float>
|
|
<float name="GeographicLatitude">41.7332993</float>
|
|
<string name="Name">Lighting</string>
|
|
<Color3 name="ShadowColor">4290230204</Color3>
|
|
<string name="TimeOfDay">14:00:00</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ChangeHistoryService" referent="RBX901">
|
|
<Properties>
|
|
<string name="Name">ChangeHistoryService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TestService" referent="RBX902">
|
|
<Properties>
|
|
<bool name="AutoRuns">true</bool>
|
|
<string name="Description"></string>
|
|
<bool name="Is30FpsThrottleEnabled">true</bool>
|
|
<bool name="IsPhysicsEnvironmentalThrottled">true</bool>
|
|
<bool name="IsSleepAllowed">true</bool>
|
|
<string name="Name">TestService</string>
|
|
<int name="NumberOfPlayers">0</int>
|
|
<double name="Timeout">600</double>
|
|
</Properties>
|
|
<Item class="Script" referent="RBX903">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">Script</string>
|
|
<ProtectedString name="Source">local char = game.Workspace.BuilderMan
|
|
local charStart = char.Torso.CFrame
|
|
local testService = game:GetService("TestService")
|
|
|
|
local charMovementThreshold = 1 -- more than 5 studs means char was knocked down
|
|
|
|
local speeds = {Slow = 30, Medium = 50, Fast = 80}
|
|
local directions = {Front = Vector3.new(0, 0, -1), Back = Vector3.new(0, 0, 1), Side = Vector3.new(1, 0, 0)}
|
|
local facings = {Forwards = 1, Backwards = -1}
|
|
local targets = {Centered = char.Torso.CFrame, Glancing = char["Right Arm"].CFrame}
|
|
|
|
local blackListedTests = {}
|
|
blackListedTests["Glancing Backwards Fast Back"] = true
|
|
blackListedTests["Glancing Backwards Medium Side"] = true
|
|
blackListedTests["Glancing Backwards Medium Back"] = true
|
|
blackListedTests["Glancing Backwards Slow Back"] = true
|
|
blackListedTests["Centered Forwards Medium Back"] = true
|
|
|
|
local expectedTestResults = {}
|
|
expectedTestResults["Fast"] = true
|
|
expectedTestResults["Slow"] = false
|
|
expectedTestResults["Medium"] = true
|
|
|
|
-- because rotating a car model is just way more trouble
|
|
local carPrototypes = {}
|
|
carPrototypes[1] = workspace.FrontCar:Clone()
|
|
carPrototypes[-1] = workspace.BackCar:Clone()
|
|
carPrototypes[2] = workspace.LeftCar:Clone()
|
|
carPrototypes[-2] = workspace.RightCar:Clone()
|
|
|
|
local directionMapping = {Front = 1, Back = -1, Side = 2}
|
|
|
|
function testBoulder(rock, char)
|
|
	char.Torso.CFrame = charStart
|
|
	
|
|
	--local charArmStart = char["Right Arm"].CFrame.p
|
|
	--local charTorsoStart = char.Torso.CFrame.p
|
|
	local charArmStart = char["Right Arm"].CFrame:vectorToWorldSpace(Vector3.new(1, 1, 1))
|
|
	local charTorsoStart = char.Torso.CFrame:vectorToWorldSpace(Vector3.new(1, 1, 1))
|
|
|
|
	char.Humanoid.Jump = true
|
|
|
|
	wait(2)
|
|
	char.Torso.Velocity = Vector3.new(0, 0, 0)
|
|
	char.Torso.RotVelocity = Vector3.new(0, 0, 0)
|
|
	char.Torso.CFrame = charStart -- in case char moved during jump (sometimes it jumps really high and seems to get slightly out of position)
|
|
	
|
|
|
|
	rock.Parent = game.Workspace
|
|
	rock:MakeJoints()
|
|
|
|
	--wait(5) -- should be more than enough for each test to complete
|
|
|
|
	local wasRagdoll = false
|
|
	local armMovementTotal = 0
|
|
	local torsoMovementTotal = 0
|
|
	for i = 0, 3, .5 do
|
|
		--wasRagdoll = wasRagdoll or char.Humanoid.Ragdoll
|
|
		--wasRagdoll = wasRagdoll or charHasMoved(char, charArmStart, charTorsoStart)
|
|
		--armMovementTotal = armMovementTotal + (char["Right Arm"].CFrame.p - charArmStart).magnitude
|
|
		--charArmStart = char["Right Arm"].CFrame.p
|
|
		armMovementTotal = armMovementTotal + (char["Right Arm"].CFrame:vectorToWorldSpace(Vector3.new(1, 1, 1)) - charArmStart).magnitude
|
|
		charArmStart = char["Right Arm"].CFrame:vectorToWorldSpace(Vector3.new(1, 1, 1))
|
|
|
|
		--torsoMovementTotal = torsoMovementTotal + (char.Torso.CFrame.p - charTorsoStart).magnitude
|
|
		--charTorsoStart = char.Torso.CFrame.p
|
|
		torsoMovementTotal = torsoMovementTotal + (char.Torso.CFrame:vectorToWorldSpace(Vector3.new(1, 1, 1)) - charTorsoStart).magnitude
|
|
		charTorsoStart = char.Torso.CFrame:vectorToWorldSpace(Vector3.new(1, 1, 1))
|
|
|
|
		wait(.5)
|
|
	end
|
|
	
|
|
|
|
	rock.Parent = nil
|
|
|
|
--	return ((char.Torso.CFrame.p - charStart.p).magnitude > charTorsoMovementThreshold)
|
|
	--return wasRagdoll
|
|
	return (torsoMovementTotal > charMovementThreshold) or (armMovementTotal > charMovementThreshold)
|
|
end
|
|
|
|
|
|
-- test EVERYTHING
|
|
for targetName, target in pairs(targets) do
|
|
	for facingName, facing in pairs(facings) do
|
|
		for speedName, speed in pairs(speeds) do
|
|
			for directionName, direction in pairs(directions) do
|
|
				if not blackListedTests[targetName .. " " .. facingName .. " " .. speedName .. " " .. directionName] then
|
|
|
|
					local relativeDirection = charStart:vectorToWorldSpace(direction)
|
|
					local car = carPrototypes[facing*directionMapping[directionName]]:Clone()
|
|
					local carSeat = car:FindFirstChild("VehicleSeat")
|
|
					car.PrimaryPart = car:FindFirstChild("Hood")
|
|
	
|
|
					carSeat.MaxSpeed = speed
|
|
					carSeat.Throttle = facing
|
|
					local newCarPos = target.p + relativeDirection * car:GetModelSize().magnitude * 2 + Vector3.new(0, 1.5, 0)
|
|
					--carSeat.CFrame = CFrame.new(newCarPos, newCarPos - relativeDirection * facing)
|
|
					--car.PrimaryPart.CFrame = CFrame.new(newCarPos, newCarPos - relativeDirection * facing)
|
|
					car:TranslateBy(newCarPos - car:GetModelCFrame().p)
|
|
	
|
|
					local testName = speedName .. " " .. facingName .. " " .. targetName .. " " .. directionName .. " car ragdoll test"
|
|
		
|
|
					local expectedResult = expectedTestResults[speedName]
|
|
		
|
|
					local actualResult = testBoulder(car, char)
|
|
					print(testName .. ": ", actualResult, " expected ", expectedResult)
|
|
					testService:Check(actualResult == expectedResult, testName)
|
|
				end
|
|
			end
|
|
		end
|
|
	end
|
|
end
|
|
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</roblox> |