mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
986 lines
58 KiB
Plaintext
986 lines
58 KiB
Plaintext
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.watrbx.wtf/roblox.xsd" version="4">
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<External>null</External>
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<External>nil</External>
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<Item class="Workspace" referent="RBX0">
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<Properties>
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<Ref name="CurrentCamera">RBX1</Ref>
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<double name="DistributedGameTime">0</double>
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<CoordinateFrame name="ModelInPrimary">
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</CoordinateFrame>
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<string name="Name">Workspace</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Camera" referent="RBX1">
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<Properties>
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<Ref name="CameraSubject">null</Ref>
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<token name="CameraType">0</token>
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<CoordinateFrame name="CoordinateFrame">
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<X>7.50980568</X>
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</CoordinateFrame>
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<float name="FieldOfView">70</float>
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<CoordinateFrame name="Focus">
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<Y>39.1572762</Y>
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</CoordinateFrame>
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<string name="Name">Camera</string>
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</Properties>
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</Item>
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<Item class="Terrain" referent="RBX2">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">194</int>
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<CoordinateFrame name="CFrame">
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<X>-2</X>
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<int name="BrickColor">194</int>
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<CoordinateFrame name="CFrame">
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<Vector3 name="RotVelocity">
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<X>0</X>
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<X>4</X>
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<Z>4</Z>
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</Vector3>
|
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</Properties>
|
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</Item>
|
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<Item class="CornerWedgePart" referent="RBX7">
|
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<Properties>
|
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<bool name="Anchored">false</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">194</int>
|
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<CoordinateFrame name="CFrame">
|
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<X>19</X>
|
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<Y>27.2000008</Y>
|
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<Z>-12</Z>
|
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R20>0</R20>
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<R21>0</R21>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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|
|
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<bool name="Locked">false</bool>
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<token name="Material">512</token>
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<Vector3 name="RotVelocity">
|
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<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<Vector3 name="Velocity">
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<X>0</X>
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<Vector3 name="size">
|
|
<X>4</X>
|
|
<Y>4</Y>
|
|
<Z>4</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CornerWedgePart" referent="RBX8">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
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|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">194</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>18</X>
|
|
<Y>26</Y>
|
|
<Z>-5</Z>
|
|
<R00>0</R00>
|
|
<R01>-1</R01>
|
|
<R02>-0</R02>
|
|
<R10>0</R10>
|
|
<R11>-0</R11>
|
|
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|
|
<R20>1</R20>
|
|
<R21>-0</R21>
|
|
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|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
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|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
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|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
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|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
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|
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|
|
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<X>0</X>
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|
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|
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|
<X>0</X>
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|
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|
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<X>4</X>
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|
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|
|
<Z>4</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="WedgePart" referent="RBX9">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
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|
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|
<float name="BackParamB">0.5</float>
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|
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|
|
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|
<float name="BottomParamB">0.5</float>
|
|
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|
|
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|
|
<int name="BrickColor">194</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>18</X>
|
|
<Y>26</Y>
|
|
<Z>3</Z>
|
|
<R00>0</R00>
|
|
<R01>1</R01>
|
|
<R02>0</R02>
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
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|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
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|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
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|
|
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|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
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|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
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|
|
<Z>0</Z>
|
|
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|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
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|
|
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|
|
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|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<Vector3 name="size">
|
|
<X>4</X>
|
|
<Y>4</Y>
|
|
<Z>4</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="WedgePart" referent="RBX10">
|
|
<Properties>
|
|
<bool name="Anchored">false</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">194</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>18</X>
|
|
<Y>26</Y>
|
|
<Z>10</Z>
|
|
<R00>-0</R00>
|
|
<R01>-1</R01>
|
|
<R02>0</R02>
|
|
<R10>-0</R10>
|
|
<R11>-0</R11>
|
|
<R12>1</R12>
|
|
<R20>-1</R20>
|
|
<R21>-0</R21>
|
|
<R22>0</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">512</token>
|
|
<string name="Name">Part</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">0</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<Vector3 name="size">
|
|
<X>4</X>
|
|
<Y>4</Y>
|
|
<Z>4</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="StarterPack" referent="RBX11">
|
|
<Properties>
|
|
<string name="Name">StarterPack</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="StarterGui" referent="RBX12">
|
|
<Properties>
|
|
<string name="Name">StarterGui</string>
|
|
<bool name="ShowDevelopmentGui">true</bool>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SoundService" referent="RBX13">
|
|
<Properties>
|
|
<token name="AmbientReverb">0</token>
|
|
<float name="DistanceFactor">10</float>
|
|
<float name="DopplerScale">1</float>
|
|
<string name="Name">Soundscape</string>
|
|
<float name="RolloffScale">1</float>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CollectionService" referent="RBX14">
|
|
<Properties>
|
|
<string name="Name">CollectionService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="PhysicsService" referent="RBX15">
|
|
<Properties>
|
|
<string name="Name">PhysicsService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BadgeService" referent="RBX16">
|
|
<Properties>
|
|
<string name="Name">BadgeService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Geometry" referent="RBX17">
|
|
<Properties>
|
|
<string name="Name">Geometry</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="RenderHooksService" referent="RBX18">
|
|
<Properties>
|
|
<string name="Name">RenderHooksService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SocialService" referent="RBX19">
|
|
<Properties>
|
|
<string name="Name">SocialService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="GamePassService" referent="RBX20">
|
|
<Properties>
|
|
<string name="Name">GamePassService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Debris" referent="RBX21">
|
|
<Properties>
|
|
<int name="MaxItems">1000</int>
|
|
<string name="Name">Debris</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TimerService" referent="RBX22">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ScriptInformationProvider" referent="RBX23">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CookiesService" referent="RBX24">
|
|
<Properties>
|
|
<string name="Name">CookiesService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TeleportService" referent="RBX25">
|
|
<Properties>
|
|
<string name="Name">Teleport Service</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Players" referent="RBX26">
|
|
<Properties>
|
|
<bool name="CharacterAutoLoads">true</bool>
|
|
<string name="Name">Players</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="FWService" referent="RBX27">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="UserInputService" referent="RBX28">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Selection" referent="RBX29">
|
|
<Properties>
|
|
<string name="Name">Selection</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Lighting" referent="RBX30">
|
|
<Properties>
|
|
<Color3 name="Ambient">4286611584</Color3>
|
|
<float name="Brightness">1</float>
|
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
<Color3 name="FogColor">4290822336</Color3>
|
|
<float name="FogEnd">100000</float>
|
|
<float name="FogStart">0</float>
|
|
<float name="GeographicLatitude">41.7332993</float>
|
|
<string name="Name">Lighting</string>
|
|
<Color3 name="ShadowColor">4289967032</Color3>
|
|
<string name="TimeOfDay">14:00:00</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ChangeHistoryService" referent="RBX31">
|
|
<Properties>
|
|
<string name="Name">ChangeHistoryService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TestService" referent="RBX32">
|
|
<Properties>
|
|
<bool name="AutoRuns">true</bool>
|
|
<string name="Description"></string>
|
|
<bool name="Is30FpsThrottleEnabled">true</bool>
|
|
<bool name="IsPhysicsEnvironmentalThrottled">true</bool>
|
|
<bool name="IsSleepAllowed">true</bool>
|
|
<string name="Name">TestService</string>
|
|
<double name="Timeout">20</double>
|
|
</Properties>
|
|
<Item class="Script" referent="RBX33">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">Script</string>
|
|
<ProtectedString name="Source">-- cylinder perpetual-motion edge test
|
|
|
|
function stoppedMoving(part)
|
|
	return (part.Velocity.magnitude < 3 and part.RotVelocity.magnitude < 1) -- changed first number to 3 to allow for bouncing wedge on its tip case (defect filed for this, though)
|
|
end
|
|
|
|
function getName(part)
|
|
	if part.ClassName == "Part" then
|
|
		return tostring(part.Shape)
|
|
	else
|
|
		return tostring(part.ClassName)
|
|
	end
|
|
end
|
|
|
|
-- wait for 10 physics seconds here
|
|
local start = tick()
|
|
local r = game:service("RunService")
|
|
local t = r.Stepped:wait()
|
|
local startT = t
|
|
while (t - startT) < 16 do
|
|
	t = r.Stepped:wait()
|
|
end
|
|
|
|
local stop = tick() - start
|
|
|
|
local parts = workspace:GetChildren()
|
|
for i = 1, #parts do
|
|
	if parts[i].Name == "Part" then
|
|
		if stoppedMoving(parts[i]) then
|
|
			print(getName(parts[i]) .. " stopped moving eventually")
|
|
		else
|
|
			print(getName(parts[i]) .. " is in perpetual motion!")
|
|
			script.Parent:Warn(false, tostring(parts[i].Velocity.magnitude))
|
|
			script.Parent:Warn(false, tostring(parts[i].RotVelocity.magnitude))
|
|
		end
|
|
		script.Parent:Check(stoppedMoving(parts[i]), getName(parts[i]) .. " perpetual motion at edge of water pool check")
|
|
	end
|
|
end
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</roblox> |