Files
watrbx-game-engine/RobloxTest.PhysicsTests.Run/RobloxTest.PhysicsTests.Run.vcxproj
2025-09-18 17:55:52 -04:00

255 lines
13 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseStudio|ARM">
<Configuration>ReleaseStudio</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseStudio|Win32">
<Configuration>ReleaseStudio</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseTest|ARM">
<Configuration>ReleaseTest</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseTest|Win32">
<Configuration>ReleaseTest</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{12297AC5-8B74-451A-9CFF-9830902BB3CB}</ProjectGuid>
<RootNamespace>RobloxTestPhysicsTestsRun</RootNamespace>
<SccProjectName>
</SccProjectName>
<SccAuxPath>
</SccAuxPath>
<SccLocalPath>
</SccLocalPath>
<SccProvider>
</SccProvider>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|ARM'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|ARM'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\PropertySheets\Common.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.60610.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>..\App.UnitTest\bin\$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<CustomBuildAfterTargets>BuildLink</CustomBuildAfterTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<CustomBuildAfterTargets>BuildLink</CustomBuildAfterTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<CustomBuildAfterTargets>BuildLink</CustomBuildAfterTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<CustomBuildAfterTargets>BuildLink</CustomBuildAfterTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'">
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<CustomBuildAfterTargets>BuildLink</CustomBuildAfterTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|ARM'">
<CustomBuildAfterTargets>BuildLink</CustomBuildAfterTargets>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PostBuildEvent>
<Message>Running App.UnitTest.exe --log_level=test_suite</Message>
<Command>cd ..\App.UnitTest
$(OutDir)\App.UnitTest.exe --log_level=test_suite</Command>
</PostBuildEvent>
<CustomBuildStep>
<Outputs>none</Outputs>
<Message>Performing Custom Build Step: Running App.UnitTest.exe --log_level=test_suite</Message>
<Command>cd ..\App.UnitTest</Command>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<PostBuildEvent>
<Message>Running App.UnitTest.exe --log_level=test_suite</Message>
<Command>cd ..\App.UnitTest
$(OutDir)\App.UnitTest.exe --log_level=test_suite</Command>
</PostBuildEvent>
<CustomBuildStep>
<Outputs>none</Outputs>
<Message>Performing Custom Build Step: Running App.UnitTest.exe --log_level=test_suite</Message>
<Command>cd ..\App.UnitTest</Command>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PostBuildEvent>
<Message>
</Message>
<Command>
</Command>
</PostBuildEvent>
<CustomBuildStep>
<Outputs>none</Outputs>
<Command>$(OutDir)RobloxTest.exe --log_level=all --tests_path=$(SolutionDir)RobloxTest\PhysicsTests</Command>
<Message>Performing Custom Build Step: Running RobloxTest.exe --log_level=test_suite --tests_path=RobloxTest\PhysicsTests</Message>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<PostBuildEvent>
<Message>
</Message>
<Command>
</Command>
</PostBuildEvent>
<CustomBuildStep>
<Outputs>none</Outputs>
<Command>$(OutDir)RobloxTest.exe --log_level=all --tests_path=$(SolutionDir)RobloxTest\PhysicsTests</Command>
<Message>Performing Custom Build Step: Running RobloxTest.exe --log_level=test_suite --tests_path=RobloxTest\PhysicsTests</Message>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|Win32'">
<PostBuildEvent>
<Message>
</Message>
<Command>
</Command>
</PostBuildEvent>
<CustomBuildStep>
<Outputs>none</Outputs>
<Command>$(OutDir)RobloxTest.exe --log_level=all --tests_path=$(SolutionDir)RobloxTest\PhysicsTests</Command>
<Message>Performing Custom Build Step: Running RobloxTest.exe --log_level=test_suite --tests_path=RobloxTest\PhysicsTests</Message>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseTest|ARM'">
<PostBuildEvent>
<Message>
</Message>
<Command>
</Command>
</PostBuildEvent>
<CustomBuildStep>
<Outputs>none</Outputs>
<Command>$(OutDir)RobloxTest.exe --log_level=all --tests_path=$(SolutionDir)RobloxTest\PhysicsTests</Command>
<Message>Performing Custom Build Step: Running RobloxTest.exe --log_level=test_suite --tests_path=RobloxTest\PhysicsTests</Message>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|Win32'">
<PostBuildEvent>
<Message>Running RobloxTest.exe --log_level=test_suite --tests_path=RobloxTest\PhysicsTests</Message>
<Command>$(OutDir)RobloxTest.exe --log_level=test_suite --tests_path=$(SolutionDir)RobloxTest\PhysicsTests</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseStudio|ARM'">
<PostBuildEvent>
<Message>Running RobloxTest.exe --log_level=test_suite --tests_path=RobloxTest\PhysicsTests</Message>
<Command>$(OutDir)RobloxTest.exe --log_level=test_suite --tests_path=$(SolutionDir)RobloxTest\PhysicsTests</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>