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2025-09-18 17:55:52 -04:00

70 lines
1.6 KiB
C++

/**
* StudioSerializerHelper.h
* Copyright (c) 2013 ROBLOX Corp. All Rights Reserved.
*/
#pragma once
// Qt Headers
#include <QString>
#include <QMutex>
#include <QObject>
// Roblox Headers
#include "v8xml/Serializer.h"
#include "v8xml/XmlElement.h"
namespace RBX
{
class DataModel;
}
/**
* Serializes a DataDodel to disk either synchronously or asynchronously.
* Displays progress bars.
*/
class StudioSerializerHelper : public QObject
{
public:
static bool saveAs(
const QString& fileName,
const QString& label,
bool asynchronous,
bool useBinaryFormat,
RBX::DataModel* pDataModel,
QString& outErrorMessage,
bool publishAssets);
static bool saveDebuggerData(const QString& debuggerFileName);
static QByteArray getDataModelHash(RBX::DataModel* pDataModel);
static bool saveAsIfModified(const QByteArray& hashToCompareWith, RBX::DataModel* pDataModel, const QString& fileName);
private:
static void generateXML(
RBX::DataModel* pDataModel,
XmlElement* xml );
static void serializeXML(
const QString& fileName,
XmlElement* xml,
bool* result,
QString* outErrorMessage );
static void serializeXMLAsynchronous(
const QString& fileName,
XmlElement* xml );
static void serializeBinary(
const QString& fileName,
RBX::DataModel* pDataModel,
bool* outResult,
QString* outErrorMessage );
static QMutex m_Mutex;
};