Files
watrbx-game-engine/RCCServiceArbiter.PrepForUpload/RCCServiceArbiter.PrepForUpload.vcxproj
2025-09-18 17:55:52 -04:00

108 lines
5.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="NoOpt|Win32">
<Configuration>NoOpt</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{9275DA10-3D3B-4F1E-B91A-56FB536FB4F7}</ProjectGuid>
<RootNamespace>RCCServiceArbiterPrepForUpload</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v110_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PostBuildEvent>
<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
xcopy /h /e /k /q ..\Roblox.RCCServiceArbiter\bin\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PostBuildEvent>
<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
xcopy /h /e /k /q ..\Roblox.RCCServiceArbiter\bin\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'">
<PostBuildEvent>
<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
<Command>%40echo off
mkdir ..\UploadBits
rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
mkdir ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
xcopy /h /e /k /q ..\Roblox.RCCServiceArbiter\bin\Release\*.* ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>