mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
108 lines
5.3 KiB
XML
108 lines
5.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="NoOpt|Win32">
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<Configuration>NoOpt</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{9275DA10-3D3B-4F1E-B91A-56FB536FB4F7}</ProjectGuid>
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<RootNamespace>RCCServiceArbiterPrepForUpload</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<PlatformToolset>v110_xp</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<PlatformToolset>v110_xp</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<PlatformToolset>v110_xp</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>11.0.50727.1</_ProjectFileVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'">
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<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
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<IntDir>$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PostBuildEvent>
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<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
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<Command>%40echo off
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mkdir ..\UploadBits
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rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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mkdir ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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xcopy /h /e /k /q ..\Roblox.RCCServiceArbiter\bin\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PostBuildEvent>
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<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
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<Command>%40echo off
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mkdir ..\UploadBits
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rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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mkdir ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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xcopy /h /e /k /q ..\Roblox.RCCServiceArbiter\bin\$(Configuration)\*.* ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='NoOpt|Win32'">
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<PostBuildEvent>
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<Message>Copy bits needed to upload Roblox project to UploadBits directory</Message>
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<Command>%40echo off
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mkdir ..\UploadBits
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rmdir /s /q ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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mkdir ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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xcopy /h /e /k /q ..\Roblox.RCCServiceArbiter\bin\Release\*.* ..\UploadBits\$(Platform)-$(Configuration)-RCCServiceArbiter\
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |