mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
121 lines
5.2 KiB
XML
121 lines
5.2 KiB
XML
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{F539D099-AC34-4F4D-9E00-C8DC77EC4F0F}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>RCCService.Test</RootNamespace>
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<AssemblyName>RCCService.Test</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{3AC096D0-A1C2-E12C-1390-A8335801FDAB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<SccProjectName>SAK</SccProjectName>
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<SccLocalPath>SAK</SccLocalPath>
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<SccAuxPath>SAK</SccAuxPath>
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<SccProvider>SAK</SccProvider>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseStudio|AnyCPU' ">
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<OutputPath>bin\ReleaseStudio\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<ErrorReport>prompt</ErrorReport>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Ccr.Core, Version=2.0.913.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\Client.LegacyAssemblies\Microsoft.Ccr.Core.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.VisualStudio.QualityTools.UnitTestFramework, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.ServiceModel">
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<RequiredTargetFramework>3.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Web.Services" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AutoRCCTest.cs" />
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<Compile Include="Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="RobloxTestRigClient.cs" />
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<Compile Include="Lists.cs" />
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<Compile Include="LuaScripts.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="BasicScenarios.cs" />
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<Compile Include="RCCLauncher.cs" />
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<Compile Include="ServerClientTests.cs" />
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<Compile Include="StressSoapTest.cs" />
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<Compile Include="StressTests.cs" />
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<Compile Include="TestUtils.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="AuthoringTests.txt" />
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<None Include="Resources\LoadAndRun.txt" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Client.LegacyAssemblies\Grid\Roblox.Grid.Common\Roblox.Grid.Common.csproj">
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<Project>{DC7F620E-40D7-41F9-A569-2401AB1B9EAF}</Project>
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<Name>Roblox.Grid.Common</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Client.LegacyAssemblies\watrbx.wtfmon.Web\watrbx.wtfmon.Web.csproj">
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<Project>{B7BAF271-C2A3-4945-B75E-11F3F34EE4DC}</Project>
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<Name>watrbx.wtfmon.Web</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Client.LegacyAssemblies\watrbx.wtfmon\watrbx.wtfmon.csproj">
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<Project>{31C4415B-A946-47BD-83FE-AE13FBFB1324}</Project>
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<Name>watrbx.wtfmon</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="TestRBXLFiles\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |