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2025-09-18 17:55:52 -04:00

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//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved
#include "pch.h"
#include "FactoryCache.h"
#include "StringUtils.h"
#if TV_API
using namespace Platform;
using namespace Windows::Foundation;
using namespace Windows::Storage::Streams;
namespace Microsoft {
namespace Xbox {
namespace GameChat {
FactoryCache::FactoryCache()
{
HRESULT hr;
hr = Windows::Foundation::GetActivationFactory( Microsoft::WRL::Wrappers::HStringReference( RuntimeClass_Windows_Storage_Streams_Buffer ).Get(), &m_bufferFactory );
CHAT_THROW_IF_HR_FAILED( hr );
CHAT_THROW_E_POINTER_IF_NULL( m_bufferFactory );
}
}}}
#endif