Files
2025-09-18 17:55:52 -04:00

79 lines
1.9 KiB
C++

//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved
#pragma once
#if TV_API
namespace Microsoft {
namespace Xbox {
namespace GameChat {
namespace Wxs = Windows::Xbox::System;
ref class RemoteAudioDeviceInfo sealed : public Wxs::IAudioDeviceInfo
{
public:
RemoteAudioDeviceInfo(
_In_ Windows::Xbox::System::AudioDeviceCategory deviceCategory,
_In_ Windows::Xbox::System::AudioDeviceType deviceType,
_In_ Platform::String^ id,
_In_ bool isMicrophoneMuted,
_In_ Windows::Xbox::System::AudioDeviceSharing sharing
);
virtual property Windows::Xbox::System::AudioDeviceCategory DeviceCategory
{
Windows::Xbox::System::AudioDeviceCategory get()
{
return m_deviceCategory;
}
}
virtual property Windows::Xbox::System::AudioDeviceType DeviceType
{
Windows::Xbox::System::AudioDeviceType get()
{
return m_deviceType;
}
}
virtual property Platform::String^ Id
{
Platform::String^ get()
{
return m_id;
}
}
virtual property bool IsMicrophoneMuted
{
bool get()
{
return m_isMicrophoneMuted;
}
}
virtual property Windows::Xbox::System::AudioDeviceSharing Sharing
{
Windows::Xbox::System::AudioDeviceSharing get()
{
return m_sharing;
}
}
private:
Windows::Xbox::System::AudioDeviceCategory m_deviceCategory;
Windows::Xbox::System::AudioDeviceType m_deviceType;
Platform::String^ m_id;
bool m_isMicrophoneMuted;
Windows::Xbox::System::AudioDeviceSharing m_sharing;
};
}}}
#endif