Files
2025-09-18 17:55:52 -04:00

55 lines
1.8 KiB
C#

using System.ComponentModel;
using System.Data.Linq.Mapping;
namespace Roblox.Configuration
{
[Table(Name = "dbo.PopulatedGroups")]
public class PopulatedGroup : INotifyPropertyChanging, INotifyPropertyChanged
{
[Column(Storage = "_ID", AutoSync = AutoSync.OnInsert, DbType = "Int NOT NULL IDENTITY", IsPrimaryKey = true, IsDbGenerated = true)]
public int ID
{
get
{
return _ID;
}
set
{
if (_ID != value)
{
SendPropertyChanging();
_ID = value;
SendPropertyChanged(nameof(ID));
}
}
}
[Column(Storage = "_GroupName", DbType = "NVarChar(MAX) NOT NULL", CanBeNull = false)]
public string GroupName
{
get
{
return _GroupName;
}
set
{
if (_GroupName != value)
{
SendPropertyChanging();
_GroupName = value;
SendPropertyChanged(nameof(GroupName));
}
}
}
private static readonly PropertyChangingEventArgs emptyChangingEventArgs = new PropertyChangingEventArgs(string.Empty);
private int _ID;
private string _GroupName;
public event PropertyChangingEventHandler PropertyChanging;
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void SendPropertyChanging() => PropertyChanging?.Invoke(this, emptyChangingEventArgs);
protected virtual void SendPropertyChanged(string propertyName) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}