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28 lines
656 B
C++
28 lines
656 B
C++
#pragma once
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#include <istream>
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#include <ostream>
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#include <v8tree/Instance.h>
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namespace RBX
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{
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namespace SerializerBinary
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{
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enum SerializeFlags
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{
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sfHighCompression = 1 << 0,
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sfNoCompression = 1 << 1,
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sfInexactCFrame = 1 << 2
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};
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static const char kMagicHeader[] = "<roblox!";
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void serialize(std::ostream& out, const Instance* root, unsigned int flags = 0, const Instance::SaveFilter saveFilter = Instance::SAVE_ALL);
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void serialize(std::ostream& out, const Instances& instances, unsigned int flags = 0);
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void deserialize(std::istream& in, Instance* root);
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void deserialize(std::istream& in, Instances& result);
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};
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}
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