Files
2025-09-18 17:55:52 -04:00

32 lines
501 B
C++

/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
#include "stdafx.h"
#include "V8World/Edge.h"
namespace RBX {
Edge::Edge(Primitive* prim0, Primitive* prim1) :
edgeState(Sim::UNDEFINED),
throttleType(Sim::UNDEFINED_THROTTLE),
prim0(prim0),
prim1(prim1),
index0(-1),
index1(-1)
{}
void Edge::setPrimitive(int i, Primitive* p)
{
// RBXASSERT(!this->inPipeline());
RBXASSERT((i == 0) || (i == 1));
if (i == 0) {
prim0 = p;
}
else {
prim1 = p;
}
}
} // namespace