mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-04 20:57:49 +00:00
44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/* Copyright 2003-2006 ROBLOX Corporation, All Rights Reserved */
|
|
|
|
#pragma once
|
|
|
|
namespace RBX {
|
|
|
|
class ContactParams {
|
|
public:
|
|
float kSpring; // spring constant
|
|
float kNeg; // elastic - spring constant on bounceback
|
|
float kFriction; // contact only variable stored as true value * -0.5;???
|
|
float kElasticity;
|
|
|
|
ContactParams()
|
|
: kSpring(0.0)
|
|
, kFriction(0.0)
|
|
, kNeg(0.0)
|
|
, kElasticity(0.0f)
|
|
|
|
{}
|
|
};
|
|
|
|
|
|
enum GeoPairType { BALL_POINT_PAIR, // BALL to BLOCK
|
|
BALL_EDGE_PAIR,
|
|
BALL_PLANE_PAIR,
|
|
// BLOCK to BLOCK
|
|
POINT_PLANE_PAIR,
|
|
EDGE_EDGE_PLANE_PAIR, // two edges, plane needed to supply normal
|
|
EDGE_EDGE_PAIR, // two edges, guaranteed to be overlapping
|
|
|
|
VERTEX_PLANE_CONNECTOR,
|
|
EDGE_EDGE_CONNECTOR,
|
|
EDGE_EDGE_PLANE_CONNECTOR,
|
|
|
|
BALL_VERTEX_CONNECTOR,
|
|
BALL_EDGE_CONNECTOR,
|
|
BALL_PLANE_CONNECTOR,
|
|
|
|
BULLET_SHAPE_CONNECTOR,
|
|
BULLET_SHAPE_CELL_CONNECTOR };
|
|
|
|
|
|
} // namespace
|