Files
2025-09-18 17:55:52 -04:00

19 lines
456 B
C++

#include "stdafx.h"
#include "v8datamodel/ServerStorage.h"
#include "V8DataModel/GameBasicSettings.h"
#include "network/Players.h"
using namespace RBX;
const char* const RBX::sServerStorage = "ServerStorage";
ServerStorage::ServerStorage(void)
{
setName(sServerStorage);
}
bool ServerStorage::askAddChild(const Instance* instance) const
{
return RBX::Network::Players::backendProcessing(this) || RBX::GameBasicSettings::singleton().inStudioMode();
}