Files
watrbx-game-engine/App/v8datamodel/RightAngleRampInstance.cpp
2025-09-18 17:55:52 -04:00

39 lines
1.0 KiB
C++

/* Copyright 2003-2009 ROBLOX Corporation, All Rights Reserved */
#include "stdafx.h"
#include "V8DataModel/RightAngleRampInstance.h"
#include "V8World/RightAngleRampPoly.h"
#include "V8World/Primitive.h"
#ifdef _PRISM_PYRAMID_
namespace RBX
{
const char* const sRightAngleRamp = "RightAngleRampPart";
using namespace Reflection;
const char* category_RightAngleRamp = "Part ";
static const Vector3 InitialRightAngleRampPartSize = Vector3(4.0, 4.0, 2.0);
RightAngleRampInstance::RightAngleRampInstance() : DescribedNonCreatable<RightAngleRampInstance, PartInstance, sRightAngleRamp>(InitialRightAngleRampPartSize)
{
setName("RightAngleRamp");
Primitive* myPrim = this->getPartPrimitive();
myPrim->setGeometryType(Geometry::GEOMETRY_RIGHTANGLERAMP);
myPrim->setSurfaceType(NORM_X_NEG, UNIVERSAL);
myPrim->setSurfaceType(NORM_Y_NEG, UNIVERSAL);
myPrim->setSurfaceType(NORM_Y, NO_SURFACE);
shouldRenderSetDirty();
}
RightAngleRampInstance::~RightAngleRampInstance()
{
}
}//namespace
#endif // _PRISM_PYRAMID_