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https://github.com/copyrighttxt/watrbx-game-engine.git
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119 lines
3.1 KiB
C++
119 lines
3.1 KiB
C++
/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
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#include "stdafx.h"
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#include "V8DataModel/commonverbs.h" // TODO - minimize these includes, and in the .h file
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#include "V8DataModel/Workspace.h"
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#include "V8DataModel/Camera.h"
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#include "V8DataModel/UserController.h"
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#include "V8DataModel/JointsService.h"
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#include "V8DataModel/GuiBuilder.h"
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#include "V8DataModel/Sky.h"
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#include "V8DataModel/Lighting.h"
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#include "V8DataModel/Teams.h"
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#include "V8DataModel/Hopper.h"
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#include "V8DataModel/Backpack.h"
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#include "V8DataModel/Tool.h"
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#include "Humanoid/Humanoid.h"
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#include "Network/Player.h"
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#include "Network/Players.h"
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#include "V8Tree/verb.h"
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#include "V8World/World.h"
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#include "V8Kernel/Kernel.h"
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#include "Gui/GUI.h"
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#include "Script/luainstancebridge.h"
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#include "Script/scriptcontext.h"
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#include "Util/SoundWorld.h"
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#include "Util/Sound.h"
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#include "Util/StandardOut.h"
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#include "rbx/Log.h"
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#include "AppDraw/DrawPrimitives.h"
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#include "util/http.h"
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#include "g3d/format.h"
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#include "V8Xml/Serializer.h"
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#include "boost/cast.hpp"
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#include "boost/scoped_ptr.hpp"
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namespace RBX {
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CommonVerbs::CommonVerbs(DataModel* dataModel)
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:
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joinCommand(dataModel),
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statsCommand(dataModel),
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renderStatsCommand(dataModel),
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engineStatsCommand(dataModel),
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networkStatsCommand(dataModel),
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physicsStatsCommand(dataModel),
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summaryStatsCommand(dataModel),
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customStatsCommand(dataModel),
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runCommand(dataModel),
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stopCommand(dataModel),
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resetCommand(dataModel),
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axisRotateToolVerb(dataModel),
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resizeToolVerb(dataModel),
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advMoveToolVerb(dataModel),
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advRotateToolVerb(dataModel),
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advArrowToolVerb(dataModel, false),
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turnOnManualJointCreationVerb(dataModel),
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setDragGridToOneVerb(dataModel),
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setDragGridToOneFifthVerb(dataModel),
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setDragGridToOffVerb(dataModel),
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setGridSizeToTwoVerb(dataModel),
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setGridSizeToFourVerb(dataModel),
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setGridSizeToSixteenVerb(dataModel),
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setManualJointToWeakVerb(dataModel),
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setManualJointToStrongVerb(dataModel),
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setManualJointToInfiniteVerb(dataModel),
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flatToolVerb(dataModel),
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glueToolVerb(dataModel),
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weldToolVerb(dataModel),
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studsToolVerb(dataModel),
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inletToolVerb(dataModel),
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universalToolVerb(dataModel),
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hingeToolVerb(dataModel),
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rightMotorToolVerb(dataModel),
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leftMotorToolVerb(dataModel),
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oscillateMotorToolVerb(dataModel),
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smoothNoOutlinesToolVerb(dataModel),
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anchorToolVerb(dataModel),
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lockToolVerb(dataModel),
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fillToolVerb(dataModel, false),
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materialToolVerb(dataModel, false),
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materialVerb(dataModel),
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colorVerb(dataModel),
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anchorVerb(dataModel),
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dropperToolVerb(dataModel),
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firstPersonCommand(dataModel),
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selectChildrenVerb(dataModel),
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snapSelectionVerb(dataModel),
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playDeleteSelectionVerb(dataModel),
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deleteSelectionVerb(dataModel),
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moveUpPlateVerb(dataModel),
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moveUpBrickVerb(dataModel),
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moveDownSelectionVerb(dataModel),
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rotateSelectionVerb(dataModel),
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tiltSelectionVerb(dataModel),
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selectAllCommand(dataModel),
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allCanSelectCommand(dataModel),
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canNotSelectCommand(dataModel),
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translucentVerb(dataModel),
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canCollideVerb(dataModel),
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unlockAllVerb(dataModel),
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gameToolVerb(dataModel),
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grabToolVerb(dataModel),
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cloneToolVerb(dataModel),
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hammerToolVerb(dataModel)
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{
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}
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}
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